Related papers: Computing Tree Structures in Anonymous Graphs via …
We give an algorithm for finding the arboricity of a weighted, undirected graph, defined as the minimum number of spanning forests that cover all edges of the graph, in $\sqrt{n} m^{1+o(1)}$ time. This improves on the previous best bound of…
We study the complexity of finding communication trees with the lowest possible completion time for rooted, irregular gather and scatter collective communication operations in fully connected, $k$-ported communication networks under a…
We give algorithms for geometric graph problems in the modern parallel models inspired by MapReduce. For example, for the Minimum Spanning Tree (MST) problem over a set of points in the two-dimensional space, our algorithm computes a…
We study the problem of constructing universal Steiner trees for undirected graphs. Given a graph $G$ and a root node $r$, we seek a single spanning tree $T$ of minimum {\em stretch}, where the stretch of $T$ is defined to be the maximum…
The geometric $\delta$-minimum spanning tree problem ($\delta$-MST) is the problem of finding a minimum spanning tree for a set of points in a normed vector space, such that no vertex in the tree has a degree which exceeds $\delta$, and the…
We consider the minimum spanning tree (MST) problem under the restriction that for every vertex v, the edges of the tree that are adjacent to v satisfy a given family of constraints. A famous example thereof is the classical…
The Multi-Agent Pathfinding (MAPF) problem involves finding a set of conflict-free paths for a group of agents confined to a graph. In typical MAPF scenarios, the graph and the agents' starting and ending vertices are known beforehand,…
We present a novel self-stabilizing algorithm for minimum spanning tree (MST) construction. The space complexity of our solution is $O(\log^2n)$ bits and it converges in $O(n^2)$ rounds. Thus, this algorithm improves the convergence time of…
Given a connected, undirected graph whose edges are labelled (or coloured), the minimum labelling spanning tree (MLST) problem seeks a spanning tree whose edges have the smallest number of distinct labels (or colours). In recent work, the…
Depth first search (DFS) tree is a fundamental data structure for solving graph problems. The classical algorithm [SiComp74] for building a DFS tree requires $O(m+n)$ time for a given graph $G$ having $n$ vertices and $m$ edges. Recently,…
We consider the design of sublinear space and query complexity algorithms for estimating the cost of a minimum spanning tree (MST) and the cost of a minimum traveling salesman (TSP) tour in a metric on $n$ points. We first consider the…
We present a novel self-stabilizing algorithm for minimum spanning tree (MST) construction. The space complexity of our solution is $O(\log^2n)$ bits and it converges in $O(n^2)$ rounds. Thus, this algorithm improves the convergence time of…
An anonymous dynamic network is a network of indistinguishable processes whose communication links may appear or disappear unpredictably over time. Previous research has shown that deterministically computing an arbitrary function of a…
In this paper we describe an algorithm that embeds a graph metric $(V,d_G)$ on an undirected weighted graph $G=(V,E)$ into a distribution of tree metrics $(T,D_T)$ such that for every pair $u,v\in V$, $d_G(u,v)\leq d_T(u,v)$ and…
We study multi-finger binary search trees (BSTs), a far-reaching extension of the classical BST model, with connections to the well-studied $k$-server problem. Finger search is a popular technique for speeding up BST operations when a query…
In the classical Steiner tree problem, given an undirected, connected graph $G=(V,E)$ with non-negative edge costs and a set of \emph{terminals} $T\subseteq V$, the objective is to find a minimum-cost tree $E' \subseteq E$ that spans the…
Consider that there are $k\le n$ agents in a simple, connected, and undirected graph $G=(V,E)$ with $n$ nodes and $m$ edges. The goal of the dispersion problem is to move these $k$ agents to mutually distinct nodes. Agents can communicate…
In this paper we show how graph structure can be used to drastically reduce the computational bottleneck of the Breadth First Search algorithm (the foundation of many graph traversal techniques). In particular, we address parallel…
We present an algorithm for a fault tolerant Depth First Search (DFS) Tree in an undirected graph. This algorithm is drastically simpler than the current state-of-the-art algorithms for this problem, uses optimal space and optimal…
The minimum spanning tree (MST) is a combinatorial optimization problem: given a connected graph with a real weight ("cost") on each edge, find the spanning tree that minimizes the sum of the total cost of the occupied edges. We consider…