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Diffusion models have shown impressive potential on talking head generation. While plausible appearance and talking effect are achieved, these methods still suffer from temporal, 3D or expression inconsistency due to the error accumulation…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Haijie Yang , Zhenyu Zhang , Hao Tang , Jianjun Qian , Jian Yang

Generating talking avatars is a fundamental task in video generation. Although existing methods can generate full-body talking avatars with simple human motion, extending this task to grounded human-object interaction (GHOI) remains an open…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Youliang Zhang , Zhengguang Zhou , Zhentao Yu , Ziyao Huang , Teng Hu , Sen Liang , Guozhen Zhang , Ziqiao Peng , Shunkai Li , Yi Chen , Zixiang Zhou , Yuan Zhou , Qinglin Lu , Xiu Li

Existing DiT-based audio-driven avatar generation methods have achieved considerable progress, yet their broader application is constrained by limitations such as high computational overhead and the inability to synthesize long-duration…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Chaochao Li , Ruikui Wang , Liangbo Zhou , Jinheng Feng , Huaishao Luo , Huan Zhang , Youzheng Wu , Xiaodong He

While considerable progress has been made in achieving accurate lip synchronization for 3D speech-driven talking face generation, the task of incorporating expressive facial detail synthesis aligned with the speaker's speaking status…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Yasheng Sun , Wenqing Chu , Hang Zhou , Kaisiyuan Wang , Hideki Koike

With the rapid advancement of 3D representation techniques and generative models, substantial progress has been made in reconstructing full-body 3D avatars from a single image. However, this task remains fundamentally ill-posedness due to…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Gaofeng Liu , Hengsen Li , Ruoyu Gao , Xuetong Li , Zhiyuan Ma , Tao Fang

Generating video from various conditions, such as text, image, and audio, enables both spatial and temporal control, leading to high-quality generation results. Videos with dramatic motions often require a higher frame rate to ensure smooth…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Xingrui Wang , Jiang Liu , Ze Wang , Xiaodong Yu , Jialian Wu , Ximeng Sun , Yusheng Su , Alan Yuille , Zicheng Liu , Emad Barsoum

We propose an end to end deep learning approach for generating real-time facial animation from just audio. Specifically, our deep architecture employs deep bidirectional long short-term memory network and attention mechanism to discover the…

Machine Learning · Computer Science 2019-05-28 Guanzhong Tian , Yi Yuan , Yong liu

Creating realistic or stylized facial and lip sync animation is a tedious task. It requires lot of time and skills to sync the lips with audio and convey the right emotion to the character's face. To allow animators to spend more time on…

Graphics · Computer Science 2024-06-03 Bastien Arcelin , Nicolas Chaverou

Conversation is an essential component of virtual avatar activities in the metaverse. With the development of natural language processing, textual and vocal conversation generation has achieved a significant breakthrough. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Yichao Yan , Zanwei Zhou , Zi Wang , Jingnan Gao , Xiaokang Yang

Audio-driven 3D facial animation has been widely explored, but achieving realistic, human-like performance is still unsolved. This is due to the lack of available 3D datasets, models, and standard evaluation metrics. To address this, we…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Daniel Cudeiro , Timo Bolkart , Cassidy Laidlaw , Anurag Ranjan , Michael J. Black

Recent advances in diffusion models have led to significant progress in audio-driven lip synchronization. However, existing methods typically rely on constrained audio-visual alignment priors or multi-stage learning of intermediate…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Junxian Ma , Shiwen Wang , Jian Yang , Junyi Hu , Jian Liang , Guosheng Lin , Jingbo chen , Kai Li , Yu Meng

Audio-driven talking head generation is advancing from 2D to 3D content. Notably, Neural Radiance Field (NeRF) is in the spotlight as a means to synthesize high-quality 3D talking head outputs. Unfortunately, this NeRF-based approach…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Gihoon Kim , Kwanggyoon Seo , Sihun Cha , Junyong Noh

The scarcity of high-quality, multimodal training data severely hinders the creation of lifelike avatar animations for conversational AI in virtual environments. Existing datasets often lack the intricate synchronization between speech,…

Artificial Intelligence · Computer Science 2024-10-23 Saif Punjwani , Larry Heck

Latent diffusion models have made great strides in generating expressive portrait videos with accurate lip-sync and natural motion from a single reference image and audio input. However, these models are far from real-time, often requiring…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Hanzhong Guo , Hongwei Yi , Daquan Zhou , Alexander William Bergman , Michael Lingelbach , Yizhou Yu

We present SentiAvatar, a framework for building expressive interactive 3D digital humans, and use it to create SuSu, a virtual character that speaks, gestures, and emotes in real time. Achieving such a system remains challenging, as it…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Chuhao Jin , Rui Zhang , Qingzhe Gao , Haoyu Shi , Dayu Wu , Yichen Jiang , Yihan Wu , Ruihua Song

Omnimodal large language models have made significant strides in unifying audio and visual modalities; however, they often face challenges in fine-grained cross-modal understanding and have difficulty with multimodal alignment. To address…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Keda Tao , Wenjie Du , Bohan Yu , Weiqiang Wang , Jian Liu , Huan Wang

The ability to create realistic, animatable and relightable head avatars from casual video sequences would open up wide ranging applications in communication and entertainment. Current methods either build on explicit 3D morphable meshes…

Computer Vision and Pattern Recognition · Computer Science 2023-03-01 Yufeng Zheng , Wang Yifan , Gordon Wetzstein , Michael J. Black , Otmar Hilliges

We introduce SimAvatar, a framework designed to generate simulation-ready clothed 3D human avatars from a text prompt. Current text-driven human avatar generation methods either model hair, clothing, and the human body using a unified…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Xueting Li , Ye Yuan , Shalini De Mello , Gilles Daviet , Jonathan Leaf , Miles Macklin , Jan Kautz , Umar Iqbal

We introduce GoMAvatar, a novel approach for real-time, memory-efficient, high-quality animatable human modeling. GoMAvatar takes as input a single monocular video to create a digital avatar capable of re-articulation in new poses and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-12 Jing Wen , Xiaoming Zhao , Zhongzheng Ren , Alexander G. Schwing , Shenlong Wang

The challenge of talking face generation from speech lies in aligning two different modal information, audio and video, such that the mouth region corresponds to input audio. Previous methods either exploit audio-visual representation…

Computer Vision and Pattern Recognition · Computer Science 2022-11-04 Se Jin Park , Minsu Kim , Joanna Hong , Jeongsoo Choi , Yong Man Ro
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