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The task of predicting human motion is complicated by the natural heterogeneity and compositionality of actions, necessitating robustness to distributional shifts as far as out-of-distribution (OoD). Here we formulate a new OoD benchmark…

Computer Vision and Pattern Recognition · Computer Science 2020-11-26 Anthony Bourached , Ryan-Rhys Griffiths , Robert Gray , Ashwani Jha , Parashkev Nachev

Human evaluation of generated language through pairwise preference judgments is pervasive. However, under common scenarios, such as when generations from a model pair are very similar, or when stochastic decoding results in large variations…

Computation and Language · Computer Science 2024-10-30 Sayan Ghosh , Tejas Srinivasan , Swabha Swayamdipta

Most 3D object generators prioritize aesthetic quality, often neglecting the physical constraints necessary for practical applications. One such constraint is that a 3D object should be self-supporting, i.e., remain balanced under gravity.…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Ruining Li , Chuanxia Zheng , Christian Rupprecht , Andrea Vedaldi

As Large Language Models (LLMs) increasingly operate as Deep Research (DR) Agents capable of autonomous investigation and information synthesis, reliable evaluation of their task performance has become a critical bottleneck. Current…

Computation and Language · Computer Science 2026-01-16 Yiwen Gao , Ruochen Zhao , Yang Deng , Wenxuan Zhang

The development of generative artificial intelligence for human motion generation has expanded rapidly, necessitating a unified evaluation framework. This paper presents a detailed review of eight evaluation metrics for human motion…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Ali Ismail-Fawaz , Maxime Devanne , Stefano Berretti , Jonathan Weber , Germain Forestier

Robotic research is inherently challenging, requiring expertise in diverse environments and control algorithms. Adapting algorithms to new environments often poses significant difficulties, compounded by the need for extensive…

Robotics · Computer Science 2025-04-10 Halid Abdulrahim Kadi , Kasim Terzić

Large language models (LLMs) are increasingly tasked with producing and manipulating structured artifacts. We consider the task of end-to-end spreadsheet generation, where language models are prompted to produce spreadsheet artifacts to…

Computation and Language · Computer Science 2026-03-12 Srivatsa Kundurthy , Clara Na , Michael Handley , Zach Kirshner , Chen Bo Calvin Zhang , Manasi Sharma , Emma Strubell , John Ling

Humans can intuitively compose and arrange scenes in the 3D space for photography. However, can advanced AI image generators plan scenes with similar 3D spatial awareness when creating images from text or image prompts? We present GenSpace,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Zehan Wang , Jiayang Xu , Ziang Zhang , Tianyu Pang , Chao Du , Hengshuang Zhao , Zhou Zhao

Recent generative models have significantly advanced speech restoration tasks, yet their training objectives often misalign with human perceptual preferences, resulting in suboptimal quality. While post-training alignment has proven…

Sound · Computer Science 2025-11-18 Junan Zhang , Xueyao Zhang , Jing Yang , Yuancheng Wang , Fan Fan , Zhizheng Wu

Simulating a recommendation system in a controlled environment, to identify specific behaviors and user preferences, requires highly flexible synthetic data generation models capable of mimicking the patterns and trends of real datasets. In…

Information Retrieval · Computer Science 2025-05-19 Simone Mungari , Erica Coppolillo , Ettore Ritacco , Giuseppe Manco

Visual search in 3D environments requires embodied agents to actively explore their surroundings and acquire task-relevant evidence. However, existing visual search and embodied AI benchmarks, including EQA, typically rely on static…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Koya Sakamoto , Taiki Miyanishi , Daichi Azuma , Shuhei Kurita , Shu Morikuni , Naoya Chiba , Motoaki Kawanabe , Yusuke Iwasawa , Yutaka Matsuo

In recent years, there has been significant progress in 2D generative face models fueled by applications such as animation, synthetic data generation, and digital avatars. However, due to the absence of 3D information, these 2D models often…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Aashish Rai , Hiresh Gupta , Ayush Pandey , Francisco Vicente Carrasco , Shingo Jason Takagi , Amaury Aubel , Daeil Kim , Aayush Prakash , Fernando de la Torre

3D facial modelling and animation in computer vision and graphics traditionally require either digital artist's skill or complex pipelines with objective-function-based solvers to fit models to motion capture. This inaccessibility of…

The growing interest in automatic survey generation (ASG), a task that traditionally required considerable time and effort, has been spurred by recent advances in large language models (LLMs). With advancements in retrieval-augmented…

Computation and Language · Computer Science 2025-08-18 Beichen Guo , Zhiyuan Wen , Yu Yang , Peng Gao , Ruosong Yang , Jiaxing Shen

With the growing adoption and capabilities of vision-language models (VLMs) comes the need for benchmarks that capture authentic user-VLM interactions. In response, we create VisionArena, a dataset of 230K real-world conversations between…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Christopher Chou , Lisa Dunlap , Koki Mashita , Krishna Mandal , Trevor Darrell , Ion Stoica , Joseph E. Gonzalez , Wei-Lin Chiang

We present AiTLAS: Benchmark Arena -- an open-source benchmark suite for evaluating state-of-the-art deep learning approaches for image classification in Earth Observation (EO). To this end, we present a comprehensive comparative analysis…

Computer Vision and Pattern Recognition · Computer Science 2023-02-02 Ivica Dimitrovski , Ivan Kitanovski , Dragi Kocev , Nikola Simidjievski

Text-to-3D generation has achieved remarkable progress in recent years, yet evaluating these methods remains challenging for two reasons: i) Existing benchmarks lack fine-grained evaluation on different prompt categories and evaluation…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Yujie Zhang , Bingyang Cui , Qi Yang , Zhu Li , Yiling Xu

Generative 3D models are deployed in gaming, robotics, and immersive creation, making source attribution critical: given a 3D asset, can we identify whether and which generative model created it? This problem faces two core challenges:…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Sihan Ma , Siyuan Liang , Dacheng Tao

Large Language Models are increasingly capable of interpreting multimodal inputs to generate complex 3D shapes, yet robust methods to evaluate geometric and structural fidelity remain underdeveloped. This paper introduces a human in the…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Ahmed R. Sadik , Mariusz Bujny

We study the problem of 3D object generation. We propose a novel framework, namely 3D Generative Adversarial Network (3D-GAN), which generates 3D objects from a probabilistic space by leveraging recent advances in volumetric convolutional…

Computer Vision and Pattern Recognition · Computer Science 2017-01-05 Jiajun Wu , Chengkai Zhang , Tianfan Xue , William T. Freeman , Joshua B. Tenenbaum
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