Related papers: Two Sonification Methods for the MindCube
When operating a machine, the operator needs to know some spatial relations, like the relative location of the target or the nearest obstacle. Often, sensors are used to derive this spatial information, and visual displays are deployed as…
Using sonification on scientific data analysis provides additional dimensions to visualization, potentially increasing researchers' analytical capabilities and fostering inclusion and accessibility. This research explores the potential of…
In this work, we introduce Mozualization, a music generation and editing tool that creates multi-style embedded music by integrating diverse inputs, such as keywords, images, and sound clips (e.g., segments from various pieces of music or…
Even in the digital age, designers largely rely on physical material samples to illustrate their products, as existing visual representations fail to sufficiently reproduce the look and feel of real world materials. Here, we investigate the…
Sonification can provide valuable insights about data but most existing approaches are not designed to be controlled by the user in an interactive fashion. Interactions enable the designer of the sonification to more rapidly experiment with…
Social robots are required not only to understand human intentions but also to effectively communicate their intentions or own internal states to users. This study explores the use of sonification to provide explicit auditory feedback,…
Sonification is the science of communication of data and events to users through sounds. Auditory icons, earcons, and speech are the common auditory display schemes utilized in sonification, or more specifically in the use of audio to…
Machine generation of symbolic music and digital audio are hot topics but there have been relatively few digital musical instruments that integrate generative AI. Present musical AI tools are not artist centred and do not support…
People feel emotions when listening to music. However, emotions are not tangible objects that can be exploited in the music composition process as they are difficult to capture and quantify in algorithms. We present a novel musical…
Emotions are fundamental to the creation and perception of music performances. However, achieving human-like expression and emotion through machine learning models for performance rendering remains a challenging task. In this work, we…
This study looked into how effective a Musical Brain-Computer Interface (MBCI) can be in providing feedback about synchrony between two people. Using a double EEG setup, we compared two types of musical feedback; one that adapted in…
Music has always been thought of as a "human" endeavor -- when praising a piece of music, we emphasize the composer's creativity and the emotions the music invokes. Because music also heavily relies on patterns and repetition in the form of…
Research ideation requires navigating trade-offs across multiple evaluative dimensions, yet most AI-assisted ideation tools leave this multi-dimensional reasoning unsupported, or reducing evaluation to unipolar scales where "more is…
Drawing inspiration from the notion of cognitive incongruence associated with Stroop's famous experiment, from musical principles, and from the observation that music consumption on an individual basis is becoming increasingly ubiquitous,…
A new approach for implementing number of expressions, emotions and, actions to operate objects through the thoughts of brain using a Non-Invasive Brain Computing Interface (BCI) technique has been proposed. In this paper a survey on brain…
We present MoodSwipe, a soft keyboard that suggests text messages given the user-specified emotions utilizing the real dialog data. The aim of MoodSwipe is to create a convenient user interface to enjoy the technology of emotion…
Research into tonal music examines the structural relationships among sounds and how they align with our auditory perception. The exploration of integrating tonal cognition into sonic interaction design, particularly for practitioners…
While the ambient intelligence (AmI) systems we encounter in our daily lives, including security monitoring and energy-saving systems, typically serve pragmatic purposes, we wonder how we can design and implement ambient artificial…
Artificial intelligence (AI) has been widely applied to music generation topics such as continuation, melody/harmony generation, genre transfer and music infilling application. Although with the burst interest to apply AI to music, there…
We propose a toolkit for creating Tangible Out-of-Body Experiences: exposing the inner states of users using physiological signals such as heart rate or brain activity. Tobe can take the form of a tangible avatar displaying live…