Related papers: Greedy Gossiping
We consider a network consisting of a single source and $n$ receiver nodes that are grouped into equal-sized clusters. We use cluster heads in each cluster to facilitate communication between the source and the nodes within that cluster.…
We establish a bound for the classic PUSH-PULL rumor spreading protocol on arbitrary graphs, in terms of the vertex expansion of the graph. We show that O(log^2(n)/\alpha) rounds suffice with high probability to spread a rumor from a single…
The influence of node mobility on the convergence time of averaging gossip algorithms in networks is studied. It is shown that a small number of fully mobile nodes can yield a significant decrease in convergence time. A method is developed…
We study the problem of gossip in dynamic networks controlled by an adversary that can modify the network arbitrarily from one round to another, provided that the network is always connected. In the gossip problem, $n$ tokens are…
We consider two fundamental communication tasks in arbitrary radio networks: broadcasting (information from one source has to reach all nodes) and gossiping (every node has a message and all messages have to reach all nodes). Nodes are…
In this work we present a new framework for the analysis and design of randomized gossip algorithms for solving the average consensus problem. We show how classical randomized iterative methods for solving linear systems can be interpreted…
There are n people, each of whom is either a knight or a spy. It is known that at least k knights are present, where n/2 < k < n. Knights always tell the truth. We consider both spies who always lie and spies who answer as they see fit.…
Peer to peer (P2P) systems are moving from application specific architectures to a generic service oriented design philosophy. This raises interesting problems in connection with providing useful P2P middleware services that are capable of…
Many people dream to become famous, YouTube video makers also wish their videos to have a large audience, and product retailers always hope to expose their products to customers as many as possible. Do these seemingly different phenomena…
We develop a simple and generic method to analyze randomized rumor spreading processes in fully connected networks. In contrast to all previous works, which heavily exploit the precise definition of the process under investigation, we only…
Bots, in recent times, have posed a major threat to enterprise networks. With the distributed nature of the way in which botnets operate, the problems faced by enterprises have become acute. A bot is a program that operates as an agent for…
In decentralized networks (of sensors, connected objects, etc.), there is an important need for efficient algorithms to optimize a global cost function, for instance to learn a global model from the local data collected by each computing…
We consider a network consisting of a single source and $n$ receiver nodes that are grouped into $m$ equal size communities, i.e., clusters, where each cluster includes $k$ nodes and is served by a dedicated cluster head. The source node…
The randomized rumor spreading problem generates a big interest in the area of distributed algorithms due to its simplicity, robustness and wide range of applications. The two most popular communication paradigms used for spreading the…
We study time-dependent dynamics on a network of order lattices, where structure-preserving lattice maps are used to fuse lattice-valued data over vertices and edges. The principal contribution is a novel asynchronous Laplacian,…
Consider the following one player game. A deck containing $m$ copies of $n$ different card types is shuffled uniformly at random. Each round the player tries to guess the next card in the deck, and then the card is revealed and discarded.…
A set of m terminals, observing correlated signals, communicate interactively to generate common randomness for a given subset of them. Knowing only the communication, how many direct queries of the value of the common randomness will…
We consider the problem of reliable epidemic dissemination of a rumor in a fully connected network of~$n$ processes using push and pull operations. We revisit the random phone call model and show that it is possible to disseminate a rumor…
We consider the binary freshness metric for gossip networks that consist of a single source and $n$ end-nodes, where the end-nodes are allowed to share their stored versions of the source information with the other nodes. We develop…
We present an analytical framework for gossip protocols based on the pairwise information exchange between interacting nodes. This framework allows for studying the impact of protocol parameters on the performance of the protocol.…