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Related papers: Advanced Game-Theoretic Frameworks for Multi-Agent…

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In multi-agent settings, game theory is a natural framework for describing the strategic interactions of agents whose objectives depend upon one another's behavior. Trajectory games capture these complex effects by design. In competitive…

Computer Science and Game Theory · Computer Science 2022-05-04 Lasse Peters , David Fridovich-Keil , Laura Ferranti , Cyrill Stachniss , Javier Alonso-Mora , Forrest Laine

We introduce WebGames, a comprehensive benchmark suite designed to evaluate general-purpose web-browsing AI agents through a collection of 50+ interactive challenges. These challenges are specifically crafted to be straightforward for…

Machine Learning · Computer Science 2025-02-26 George Thomas , Alex J. Chan , Jikun Kang , Wenqi Wu , Filippos Christianos , Fraser Greenlee , Andy Toulis , Marvin Purtorab

We study the class of reach-avoid dynamic games in which multiple agents interact noncooperatively, and each wishes to satisfy a distinct target criterion while avoiding a failure criterion. Reach-avoid games are commonly used to express…

Systems and Control · Electrical Eng. & Systems 2022-03-03 Dennis R. Anthony , Duy P. Nguyen , David Fridovich-Keil , Jaime F. Fisac

The real world is awash with multi-agent problems that require collective action by self-interested agents, from the routing of packets across a computer network to the management of irrigation systems. Such systems have local incentives…

Multiagent Systems · Computer Science 2021-02-16 Michiel A. Bakker , Richard Everett , Laura Weidinger , Iason Gabriel , William S. Isaac , Joel Z. Leibo , Edward Hughes

Single-agent reinforcement learning algorithms in a multi-agent environment are inadequate for fostering cooperation. If intelligent agents are to interact and work together to solve complex problems, methods that counter non-cooperative…

Machine Learning · Computer Science 2022-03-09 Ted Fujimoto , Arthur Paul Pedersen

Governments are increasingly considering integrating autonomous AI agents in high-stakes military and foreign-policy decision-making, especially with the emergence of advanced generative AI models like GPT-4. Our work aims to scrutinize the…

Artificial Intelligence · Computer Science 2024-06-13 Juan-Pablo Rivera , Gabriel Mukobi , Anka Reuel , Max Lamparth , Chandler Smith , Jacquelyn Schneider

Machine learning techniques are currently used extensively for automating various cybersecurity tasks. Most of these techniques utilize supervised learning algorithms that rely on training the algorithm to classify incoming data into…

Cryptography and Security · Computer Science 2019-12-06 Prithviraj Dasgupta , Joseph B. Collins

In this paper, we deal with some specific domains of applications to game theory. This is one of the major class of models in the new approaches of modelling in the economic domain. For that, we use genetic automata which allow to buid…

Multiagent Systems · Computer Science 2007-12-17 Rawan Ghnemat , Khalaf Khatatneh , Saleh Oqeili , Cyrille Bertelle , Gérard Henry Edmond Duchamp

Large Language Models (LLMs) like GPT-4 have revolutionized natural language processing, showing remarkable linguistic proficiency and reasoning capabilities. However, their application in strategic multi-agent decision-making environments…

Computation and Language · Computer Science 2024-05-29 Chuanhao Li , Runhan Yang , Tiankai Li , Milad Bafarassat , Kourosh Sharifi , Dirk Bergemann , Zhuoran Yang

Artificial Intelligence (AI) techniques, particularly machine learning techniques, are rapidly transforming tactical operations by augmenting human decision-making capabilities. This paper explores AI-driven Human-Autonomy Teaming (HAT) as…

Human-Computer Interaction · Computer Science 2024-11-18 Desta Haileselassie Hagos , Hassan El Alami , Danda B. Rawat

Agentic AI represents a paradigm shift in enhancing the capabilities of generative AI models. While these systems demonstrate immense potential and power, current evaluation techniques primarily focus on assessing their efficacy in…

Artificial Intelligence · Computer Science 2025-09-30 Hassen Dhrif

Underlying relationships among Multi-Agent Systems (MAS) in hazardous scenarios can be represented as Game-theoretic models. This paper proposes a new hierarchical network-based model called Game-theoretic Utility Tree (GUT), which…

Multiagent Systems · Computer Science 2023-03-30 Qin Yang , Ramviyas Parasuraman

AI agents that take actions in their environment autonomously over extended time horizons require robust governance interventions to curb their potentially consequential risks. Prior proposals for governing AI agents primarily target…

Computers and Society · Computer Science 2025-12-02 K. J. Kevin Feng , Tae Soo Kim , Rock Yuren Pang , Faria Huq , Tal August , Amy X. Zhang

Advanced Persistent Threats (APTs) have recently emerged as a significant security challenge for a cyber-physical system due to their stealthy, dynamic and adaptive nature. Proactive dynamic defenses provide a strategic and holistic…

Computer Science and Game Theory · Computer Science 2019-11-11 Linan Huang , Quanyan Zhu

As AI adoption expands across human society, the problem of aligning AI models to match human preferences remains a grand challenge. Currently, the AI alignment field is deeply divided between behavioral and representational approaches,…

Computers and Society · Computer Science 2025-08-12 Ben Y. Reis , William La Cava

In order perform a large variety of tasks and to achieve human-level performance in complex real-world environments, Artificial Intelligence (AI) Agents must be able to learn from their past experiences and gain both knowledge and an…

Machine Learning · Computer Science 2019-05-13 Andrei Claudiu Roibu

The swift evolution of Large-scale Models (LMs), either language-focused or multi-modal, has garnered extensive attention in both academy and industry. But despite the surge in interest in this rapidly evolving area, there are scarce…

Artificial Intelligence · Computer Science 2024-03-18 Xinrun Xu , Yuxin Wang , Chaoyi Xu , Ziluo Ding , Jiechuan Jiang , Zhiming Ding , Börje F. Karlsson

This position paper argues for two claims regarding AI testing and evaluation. First, to remain informative about deployment behaviour, evaluations need account for the possibility that AI systems understand their circumstances and reason…

Computer Science and Game Theory · Computer Science 2025-08-22 Vojtech Kovarik , Eric Olav Chen , Sami Petersen , Alexis Ghersengorin , Vincent Conitzer

Real Time Strategy (RTS) games provide complex domain to test the latest artificial intelligence (AI) research. In much of the literature, AI systems have been limited to playing one game. Although, this specialization has resulted in…

Artificial Intelligence · Computer Science 2014-01-22 Roy Hayes , Peter Beling , William Scherer

We present insights from "Intelligence Rising", a scenario exploration exercise about possible AI futures. Drawing on the experiences of facilitators who have overseen 43 games over a four-year period, we illuminate recurring patterns,…

Computers and Society · Computer Science 2024-10-07 Ross Gruetzemacher , Shahar Avin , James Fox , Alexander K Saeri