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"Flow" is a hyper-engaged state of consciousness most commonly described in athletics, popularly termed "being in the zone." Quantitative research into flow has been hampered by the disruptive nature of gathering subjective reports. Here we…

Neurons and Cognition · Quantitative Biology 2017-11-28 Kyongsik Yun , Saeran Doh , Elisa Carrus , Daw-An Wu , Shinsuke Shimojo

Wearable devices have the potential to enhance sports performance, yet they are not fulfilling this promise. Our previous studies with 6 professional tennis coaches and 20 players indicate that this could be due the lack of psychological or…

Flow, a state of deep task engagement, is associated with optimal experience and well-being, making its detection a prolific HCI research focus. While physiological sensors show promise for flow detection, most studies are lab-based.…

Human-Computer Interaction · Computer Science 2025-02-03 Michael T. Knierim , Fabio Stano , Fabio Kurz , Antonius Heusch , Max L. Wilson

When executing interdependent personal tasks for the team's purpose, simultaneous individual flow(simultaneous flow) is the antecedent condition of achieving shared team flow. Detecting simultaneous flow helps better understanding the…

Human-Computer Interaction · Computer Science 2024-05-06 Baiqiao Zhang , Xiangxian Li , Yunfan Zhou , Juan Liu , Weiying Liu , Chao Zhou , Yulong Bian

Major issues in Brain Computer Interfaces (BCIs) include low usability and poor user performance. This paper tackles them by ensuring the users to be in a state of immersion, control and motivation, called state of flow. Indeed, in various…

Neurons and Cognition · Quantitative Biology 2017-06-07 Jelena Mladenović , Jérémy Frey , Manon Bonnet-Save , Jérémie Mattout , Fabien Lotte

Flow, an optimal mental state merging action and awareness, significantly impacts our emotion, performance, and well-being. However, capturing its swift fluctuations on a fine timescale is challenging due to the sparsity of the existing…

Human-Computer Interaction · Computer Science 2023-12-29 Bohao Tian , Shijun Zhang , Sirui Chen , Yuru Zhang , Kaiping Peng , Hongxing Zhang , Dangxiao Wang

People often strive for deep engagement in activities which is usually associated with feelings of flow: a state of full task absorption accompanied by a sense of control and fulfillment. The intrinsic factors driving such engagement and…

Neurons and Cognition · Quantitative Biology 2024-09-11 Hairong Lu , Dimitri van der Linden , Arnold B. Bakker

Flow-like experiences at work are important for productivity and worker well-being. However, it is difficult to objectively detect when workers are experiencing flow in their work. In this paper, we investigate how to predict a worker's…

Human-Computer Interaction · Computer Science 2020-06-19 Matthew Lee

Objective. Covert aspects of ongoing user mental states provide key context information for user-aware human computer interactions. In this paper, we focus on the problem of estimating the vigilance of users using EEG and EOG signals.…

Human-Computer Interaction · Computer Science 2016-11-28 Wei-Long Zheng , Bao-Liang Lu

Quantitative analysis of Game User eXperience (GUX) is important to the game industry. Different from the typical questionnaire analysis, this paper focuses on the computational analysis of GUX. We aim to analyze the relationship between…

Human-Computer Interaction · Computer Science 2021-12-23 Zhitao Liu , Ning Xie , Guobiao Yang , Jiale Dou , Lanxiao Huang , Guang Yang , Lin Yuan

Synthetic electrocardiogram generation serves medical AI applications requiring privacy-preserving data sharing and training dataset augmentation. Current diffusion-based methods achieve high generation quality but require hundreds of…

Signal Processing · Electrical Eng. & Systems 2025-09-16 Vitalii Bondar , Serhii Semenov , Vira Babenko , Dmytro Holovniak

Deficit of attention, anxiety, sleep disorders are some of the problems which affect many persons. As these issues can evolve into severe conditions, more factors should be taken into consideration. The paper proposes a conception which…

Mindfulness is the state of paying attention to the present moment on purpose and meditation is the technique to obtain this state. This study aims to develop a robot assistant that facilitates mindfulness training by means of a Brain…

Human-Computer Interaction · Computer Science 2020-08-13 Maryam Alimardani , Linda Kemmeren , Kazuki Okumura , Kazuo Hiraki

Measuring brain activity with electroencephalography (EEG) is mature enough to assess mental states. Combined with existing methods, such tool can be used to strengthen the understanding of user experience. We contribute a set of methods to…

Human-Computer Interaction · Computer Science 2016-01-13 Jérémy Frey , Maxime Daniel , Julien Castet , Martin Hachet , Fabien Lotte

Electroencephalogram (EEG) is a very promising and widely implemented procedure to study brain signals and activities by amplifying and measuring the post-synaptical potential arising from electrical impulses produced by neurons and…

Neurons and Cognition · Quantitative Biology 2023-04-05 Subhrangshu Adhikary , Kushal Jain , Biswajit Saha , Deepraj Chowdhury

Understanding the interaction of neural and cardiac systems during cognitive activity is critical to advancing physiological computing. Although EEG has been the gold standard for assessing mental workload, its limited portability restricts…

Machine Learning · Computer Science 2026-01-06 Akshay Sasi , Malavika Pradeep , Nusaibah Farrukh , Rahul Venugopal , Elizabeth Sherly

Access to longitudinal, individual-level data on work-life balance and wellbeing is limited by privacy, ethical, and logistical constraints. This poses challenges for reproducible research, methodological benchmarking, and education in…

Machine Learning · Computer Science 2025-12-30 Wafaa El Husseini

This study investigates brain connectivity and information flow during mental workload (MWL) by integrating electroencephalogram (EEG) and functional near-infrared spectroscopy (fNIRS) signals. Utilizing the N-back task to induce varying…

Signal Processing · Electrical Eng. & Systems 2025-11-05 Mohaddese Qaremohammadlou , Mohammad Bagher Shamsollahi

The concept of flow is used extensively in HCI, video games, and many other fields, but its prevalent definition is conceptually vague and alternative interpretations have contributed to ambiguity in the literature. To address this, we use…

Human-Computer Interaction · Computer Science 2021-07-20 Kyros Jalife , Casper Harteveld , Christoffer Holmgard

Widefield calcium imaging has recently emerged as a powerful experimental technique to record coordinated large-scale brain activity. These measurements present a unique opportunity to characterize spatiotemporal coherent structures that…

Neurons and Cognition · Quantitative Biology 2021-09-07 Nathaniel J Linden , Dennis R Tabuena , Nicholas A Steinmetz , William J Moody , Steven L Brunton , Bingni W Brunton
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