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The rapid advancement of GPU technology has unlocked powerful parallel processing capabilities, creating new opportunities to enhance classic search algorithms. This hardware has been exploited in best-first search algorithms with neural…
Blocking flows, introduced by Dinic [2] for network flow, have been used to speed up many augmenting-path type algorithms, especially matching algorithms e.g., [18, 23, 16]. We present an $O(m)$ time algorithm for blocking trails for…
Combinatorial optimization lies at the core of many real-world problems. Especially since the rise of graph neural networks (GNNs), the deep learning community has been developing solvers that derive solutions to NP-hard problems by…
Query evaluation over probabilistic databases is notoriously intractable -- not only in combined complexity, but often in data complexity as well. This motivates the study of approximation algorithms, and particularly of combined FPRASes,…
We show fast deterministic algorithms for fundamental problems on forests in the challenging low-space regime of the well-known Massive Parallel Computation (MPC) model. A recent breakthrough result by Coy and Czumaj [STOC'22] shows that,…
In a directed graph $D$ on vertex set $v_1,\dots ,v_n$, a \emph{forward arc} is an arc $v_iv_j$ where $i<j$. A pair $v_i,v_j$ is \emph{forward connected} if there is a directed path from $v_i$ to $v_j$ consisting of forward arcs. In the…
Optimizing the parallel training of large models requires exploring intra-operator parallelism plans for a computation graph that typically contains tens of thousands of primitive operators. While the optimization of parallel data…
Depth-first search (DFS) is the basis for many efficient graph algorithms. We introduce general techniques for the efficient implementation of DFS-based graph algorithms and exemplify them on three algorithms for computing strongly…
Multi-Robot Path Planning (MRPP) on graphs, equivalently known as Multi-Agent Path Finding (MAPF), is a well-established NP-hard problem with critically important applications. As serial computation in (near)-optimally solving MRPP…
We present a work-efficient parallel level-synchronous Breadth First Search (BFS) algorithm for shared-memory architectures which achieves the theoretical lower bound on parallel running time. The optimality holds regardless of the shape of…
This study develops a graph search algorithm to find the optimal discrimination path for the binary classification problem. The objective function is defined as the difference of variations between the true positive (TP) and false positive…
In this paper we study a scheduling problem arising from executing numerical simulations on HPC architectures. With a constant number of parallel machines, the objective is to minimize the makespan under memory constraints for the machines.…
We consider the problem of finding a subgraph of a given graph which maximizes a given function evaluated at its degree sequence. While the problem is intractable already for convex functions, we show that it can be solved in polynomial…
Reconstructing nonlinear dynamical systems (DS) from data (DSR) is a fundamental challenge in science and engineering, but it inherently relies on sequential models. Recent breakthroughs for sequential models have produced algorithms that…
Tree projections provide a unifying framework to deal with most structural decomposition methods of constraint satisfaction problems (CSPs). Within this framework, a CSP instance is decomposed into a number of sub-problems, called views,…
We propose an exact algorithm for solving the longest simple path problem between two given vertices in undirected weighted graphs. By using graph partitioning and dynamic programming, we obtain an algorithm that is significantly faster…
Rooted spanning trees (RSTs) are a core primitive in parallel graph analytics, underpinning algorithms such as biconnected components and planarity testing. On GPUs, RST construction has traditionally relied on breadth-first search (BFS)…
The subgraph enumeration problem asks us to find all subgraphs of a target graph that are isomorphic to a given pattern graph. Determining whether even one such isomorphic subgraph exists is NP-complete---and therefore finding all such…
Dijkstra's algorithm for the Single-Source Shortest Path (SSSP) problem is notoriously hard to parallelize in $o(n)$ depth, $n$ being the number of vertices in the input graph, without increasing the required parallel work unreasonably.…
Computing fixed-radius near-neighbor graphs is an important first step for many data analysis algorithms. Near-neighbor graphs connect points that are close under some metric, endowing point clouds with a combinatorial structure. As…