Related papers: Parallel Complexity of Depth-First-Search and Maxi…
We consider the problem of compactly representing the Depth First Search (DFS) tree of a given undirected or directed graph having $n$ vertices and $m$ edges while supporting various DFS related queries efficiently in the RAM with…
It is well-known since the seventies of last century that Depth First Search (DFS) can be used to compute strongly connected components [RE. Tarjan. SIAM Journal on Computing, 1972] and Breadth First Search (BFS) can be used to compute…
We present the first parallel fixed-parameter algorithm for subgraph isomorphism in planar graphs, bounded-genus graphs, and, more generally, all minor-closed graphs of locally bounded treewidth. Our randomized low depth algorithm has a…
Consider a search from the root of an ordered tree with $n$ edges to some target node at a fixed distance $\ell$ from that root. We compare the average time complexity of the breadth-first search (BFS) and depth-first search (DFS)…
Similarity graphs are an active research direction for the nearest neighbor search (NNS) problem. New algorithms for similarity graph construction are continuously being proposed and analyzed by both theoreticians and practitioners.…
The parallel computational complexity or depth of growing network models is investigated. The networks considered are generated by preferential attachment rules where the probability of attaching a new node to an existing node is given by a…
Graph searching is one of the simplest and most widely used tools in graph algorithms. Every graph search method is defined using some particular selection rule, and the analysis of the corresponding vertex orderings can aid greatly in…
We study graph connectivity problem in MPC model. On an undirected graph with $n$ nodes and $m$ edges, $O(\log n)$ round connectivity algorithms have been known for over 35 years. However, no algorithms with better complexity bounds were…
In this paper, we resolve a long-standing question in self-stabilization by demonstrating that it is indeed possible to construct a spanning tree in a semi-uniform network using constant memory per node. We introduce a self-stabilizing…
We consider Directed Steiner Forest (DSF), a fundamental problem in network design. The input to DSF is a directed edge-weighted graph $G = (V, E)$ and a collection of vertex pairs $\{(s_i, t_i)\}_{i \in [k]}$. The goal is to find a minimum…
Randomized parallel algorithms for many fundamental problems achieve optimal linear work in expectation, but upgrading this guarantee to hold with high probability (whp) remains a recurring theoretical challenge. In this paper, we address…
We consider the well-studied problem of finding a spanning tree with minimum average distance between vertex pairs (called a MAD tree). This is a classic network design problem which is known to be NP-hard. While approximation algorithms…
Several `edge-discovery' applications over graph-based data models are known to have worst-case quadratic time complexity in the nodes, even if the discovered edges are sparse. One example is the generic link discovery problem between two…
In this paper we show a deterministic parallel all-pairs shortest paths algorithm for real-weighted directed graphs. The algorithm has $\tilde{O}(nm+(n/d)^3)$ work and $\tilde{O}(d)$ depth for any depth parameter $d\in [1,n]$. To the best…
We revisit two well-studied problems, Bounded Degree Vertex Deletion and Defective Coloring, where the input is a graph $G$ and a target degree $\Delta$ and we are asked either to edit or partition the graph so that the maximum degree…
Given all pairwise weights (distances) among a set of objects, filtered graphs provide a sparse representation by only keeping an important subset of weights. Such graphs can be passed to graph clustering algorithms to generate hierarchical…
With the rapid growth of unstructured and semistructured data, parallelizing graph algorithms has become essential for efficiency. However, due to the inherent irregularity in computation, memory access patterns, and communication, graph…
A dynamic graph algorithm is a data structure that answers queries about a property of the current graph while supporting graph modifications such as edge insertions and deletions. Prior work has shown strong conditional lower bounds for…
We study the problem of maintaining a breadth-first spanning tree and the induced BFS ordering in a directed graph under edge updates. While semi-dynamic algorithms are known, maintaining the spanning tree, level information, and numbering…
The tree-depth problem can be seen as finding an elimination tree of minimum height for a given input graph $G$. We introduce a bicriteria generalization in which additionally the width of the elimination tree needs to be bounded by some…