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Proxemics is a branch of non-verbal communication concerned with studying the spatial behavior of people and animals. This behavior is an essential part of the communication process due to delimit the acceptable distance to interact with…

Artificial Intelligence · Computer Science 2021-08-10 Cristian Millán-Arias , Bruno Fernandes , Francisco Cruz

For living beings, survival depends on effective regulation of internal physiological states through motivated behaviors. In this perspective we propose that Homeostatically Regulated Reinforcement Learning (HRRL) as a framework to describe…

Neurons and Cognition · Quantitative Biology 2025-07-08 Naoto Yoshida , Henning Sprekeler , Boris Gutkin

This work combines the free energy principle from cognitive neuroscience and the ensuing active inference dynamics with recent advances in variational inference in deep generative models, and evolution strategies to introduce the "deep…

Neurons and Cognition · Quantitative Biology 2018-10-24 Kai Ueltzhöffer

As intelligent agents transition from controlled to uncontrolled environments, they face challenges that sometimes exceed their operational capabilities. In many scenarios, they rely on assistance from bystanders to overcome those…

Human-Computer Interaction · Computer Science 2024-03-12 Xinyan Yu , Marius Hoggenmueller , Martin Tomitsch

Empathy is fundamental to human interactions, yet it remains unclear whether embodied agents can provide human-like empathetic support. Existing works have studied agents' tasks solving and social interactions abilities, but whether agents…

Computers and Society · Computer Science 2025-03-24 Xinyan Chen , Jiaxin Ge , Hongming Dai , Qiang Zhou , Qiuxuan Feng , Jingtong Hu , Yizhou Wang , Jiaming Liu , Shanghang Zhang

We describe the results of analytic calculations and computer simulations of adaptive predictors (predictive agents) responding to an evolving chaotic environment and to one another. Our simulations are designed to quantify adaptation and…

adap-org · Physics 2008-02-03 Alfred Hübler , David Pines

Human behavior in interactive settings is shaped not only by individual objectives but also by shared constraints with others, such as safety. Understanding how people allocate responsibility, i.e., how much one deviates from their desired…

Multiagent Systems · Computer Science 2026-04-16 Isaac Remy , Caleb Chang , Karen Leung

The cooperation mechanism of indirect reciprocity has been studied by making multiple variations of its parts. This research proposes a new variant of Nowak and Sigmund model, focused on agents' attitude; it is called Individualistic…

When engaging in conversations, dialogue agents in a virtual simulation environment may exhibit their own emotional states that are unrelated to the immediate conversational context, a phenomenon known as self-emotion. This study explores…

Multiagent Systems · Computer Science 2024-08-06 Qiang Zhang , Jason Naradowsky , Yusuke Miyao

Can artificial agents learn to assist others in achieving their goals without knowing what those goals are? Generic reinforcement learning agents could be trained to behave altruistically towards others by rewarding them for altruistic…

Artificial Intelligence · Computer Science 2022-03-22 Tim Franzmeyer , Mateusz Malinowski , João F. Henriques

Recent work has considered theoretical models for the behavior of agents with specific behavioral biases: rather than making decisions that optimize a given payoff function, the agent behaves inefficiently because its decisions suffer from…

Computer Science and Game Theory · Computer Science 2017-06-06 Jon Kleinberg , Sigal Oren , Manish Raghavan

Social norms characterize collective and acceptable group conducts in human society. Furthermore, some social norms emerge from interactions of agents or humans. To achieve agent autonomy and make norm satisfaction explainable, we include…

Artificial Intelligence · Computer Science 2022-05-10 Sz-Ting Tzeng , Nirav Ajmeri , Munindar P. Singh

In hybrid populations where humans delegate strategic decision-making to autonomous agents, understanding when and how cooperative behaviors can emerge remains a key challenge. We study this problem in the context of energy load management:…

Multiagent Systems · Computer Science 2026-03-13 Isuri Perera , Frits de Nijs , Julian Garcia

The presence of artificial agents in human social networks is growing. From chatbots to robots, human experience in the developed world is moving towards a socio-technical system in which agents can be technological or biological, with…

Artificial Intelligence · Computer Science 2019-09-04 Jesse Hoey , Neil J. MacKinnon

In the future, artificial learning agents are likely to become increasingly widespread in our society. They will interact with both other learning agents and humans in a variety of complex settings including social dilemmas. We consider the…

Computer Science and Game Theory · Computer Science 2019-11-21 Tobias Baumann , Thore Graepel , John Shawe-Taylor

Computational agents support humans in many areas of life and are therefore found in heterogeneous contexts. This means they operate in rapidly changing environments and can be confronted with huge state and action spaces. In order to…

Artificial Intelligence · Computer Science 2023-08-31 Nicole Merkle , Ralf Mikut

As we build towards developing interactive systems that can recognize human emotional states and respond to individual needs more intuitively and empathetically in more personalized and context-aware computing time. This is especially…

Human-Computer Interaction · Computer Science 2024-06-25 Rahul Islam , Sang Won Bae

Increasing energy efficiency in buildings can reduce costs and emissions substantially. Historically, this has been treated as a local, or single-agent, optimization problem. However, many buildings utilize the same types of thermal…

Multiagent Systems · Computer Science 2018-03-12 Hussain Kazmi , Johan Suykens , Johan Driesen

Homeostasis is a biological process by which living beings maintain their internal balance. Previous research suggests that homeostasis is a learned behaviour. Recently introduced Homeostatic Regulated Reinforcement Learning (HRRL)…

Artificial Intelligence · Computer Science 2024-01-18 Hugo Laurencon , Yesoda Bhargava , Riddhi Zantye , Charbel-Raphaël Ségerie , Johann Lussange , Veeky Baths , Boris Gutkin

Urban systems, composed of households, businesses, and infrastructures, are continuously evolving and expanding. This has several implications because the impacts of disruptions, and the complexity and interdependence of systems, are…

Systems and Control · Electrical Eng. & Systems 2020-06-11 Mateusz Iwo Dubaniowski , Hans R. Heinimann