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Proxemics is a branch of non-verbal communication concerned with studying the spatial behavior of people and animals. This behavior is an essential part of the communication process due to delimit the acceptable distance to interact with…

Artificial Intelligence · Computer Science 2021-08-10 Cristian Millán-Arias , Bruno Fernandes , Francisco Cruz

In this paper we present a system that detects and tracks objects and agents, computes spatial relations, and communicates those relations to the user using speech. Our system is able to detect multiple objects and agents at 30 frames per…

Robotics · Computer Science 2019-09-16 E. Akin Sisbot , Jonathan H. Connell

In this work, the concept of a system for analysing social relations between entities using the social network analysis and multi-agent system approaches is presented. The following problems especially appear within the domain of our…

Social and Information Networks · Computer Science 2013-03-26 Jarosław Koźlak , Anna Zygmunt , Edward Nawarecki

Human-robot interaction is increasingly moving toward multi-robot, socially grounded environments. Existing systems struggle to integrate multimodal perception, embodied expression, and coordinated decision-making in a unified framework.…

Robotics · Computer Science 2026-03-25 Shaid Hasan , Breenice Lee , Sujan Sarker , Tariq Iqbal

This paper describes a framework for multi-robot coordination and motion planning with emphasis on inter-agent interactions. We focus on the characterization of inter-agent interactions with sufficient level of abstraction so as to allow…

Multiagent Systems · Computer Science 2015-09-17 Yancy Diaz-Mercado , Magnus Egerstedt

Physical agents that can autonomously generate engaging, life-like behaviour will lead to more responsive and interesting robots and other autonomous systems. Although many advances have been made for one-to-one interactions in well…

Human-Computer Interaction · Computer Science 2020-06-25 Lingheng Meng , Daiwei Lin , Adam Francey , Rob Gorbet , Philip Beesley , Dana Kulić

Understanding and respecting personal space preferences is essential for socially assistive robots designed for older adult users. This work introduces and evaluates a novel personalized context-aware method for modeling users' proxemics…

Robotics · Computer Science 2024-08-08 Massimiliano Nigro , Amy O'Connell , Thomas Groechel , Anna-Maria Velentza , Maja Matarić

Most AI agents remain confined to an instrumental "command-execution" model, resulting in unequal, one-sided interactions. While recent works attempt to build relationships through hidden memory backends, these invisible processes often…

Human-Computer Interaction · Computer Science 2026-03-24 Zihong He , Shuqin Wang , Songchen Zhou , Qinghui Lin , Jialin Wang , Chen Liang , Hai-Ning Liang

Multi-agent models are a suitable starting point to model complex social interactions. However, as the complexity of the systems increase, we argue that novel modeling approaches are needed that can deal with inter-dependencies at different…

Artificial Intelligence · Computer Science 2018-09-25 Frank Dignum

The structure of social relations is fundamental for the construction of plausible simulation scenarios. It shapes the way actors interact and create their identity within overlapping social contexts. Each actor interacts in multiple…

Multiagent Systems · Computer Science 2015-09-14 Davide Nunes , Luis Antunes

Immersive rooms are increasingly popular augmented reality systems that support multi-agent interactions within a virtual world. However, despite extensive content creation and technological developments, insights about perceptually-driven…

Human-Computer Interaction · Computer Science 2025-12-22 Jerry M. Huang , Stefan T. Radev

This paper describes a system developed to help people explore local communities by providing navigation services in social spaces created by the community members via communication and knowledge sharing. The proposed system utilizes data…

Computers and Society · Computer Science 2010-03-22 Victor V. Kryssanov , Shizuka Kumokawa , Igor Goncharenko , Hitoshi Ogawa

Virtual environments (VEs) can create collaborative and social spaces, which are increasingly important in the face of remote work and travel reduction. Recent advances, such as more open and widely available platforms, create new…

Human-Computer Interaction · Computer Science 2021-01-15 Julie Williamson , Jie Li , Vinoba Vinayagamoorthy , David A. Shamma , Pablo Cesar

Scientists have traditionally limited the mechanisms of social cognition to one brain, but recent approaches claim that interaction also realizes cognitive work. Experiments under constrained virtual settings revealed that interaction…

Adaptation and Self-Organizing Systems · Physics 2014-01-17 Tom Froese , Hiroyuki Iizuka , Takashi Ikegami

The mental models that humans form of other agents---encapsulating human beliefs about agent goals, intentions, capabilities, and more---create an underlying basis for interaction. These mental models have the potential to affect both the…

Robotics · Computer Science 2020-01-07 Connor Brooks , Daniel Szafir

Heralding the advent of autonomous vehicles and mobile robots that interact with humans, responsibility in spatial interaction is burgeoning as a research topic. Even though metrics of responsibility tailored to spatial interactions have…

Multiagent Systems · Computer Science 2026-02-26 Vassil Guenov , Ashwin George , Arkady Zgonnikov , David A. Abbink , Luciano Cavalcante Siebert

For robots to be a part of our daily life, they need to be able to navigate among crowds not only safely but also in a socially compliant fashion. This is a challenging problem because humans tend to navigate by implicitly cooperating with…

Robotics · Computer Science 2017-05-18 Anirudh Vemula , Katharina Muelling , Jean Oh

This paper presents a study of the dynamic coupling between a user and a virtual character during body interaction. Coupling is directly linked with other dimensions, such as co-presence, engagement, and believability, and was measured in…

Human-Computer Interaction · Computer Science 2014-09-22 Elisabetta Bevacqua , Sankovic Igor , Maatalaoui Ayoub , A. Nédélec , Pierre De Loor

A formal but intuitive framework is introduced to bridge the gap between data obtained from empirical studies and that generated by agent-based models. This is based on three key tenets. Firstly, a simulation can be given multiple formal…

Multiagent Systems · Computer Science 2013-02-21 Chih-Chun Chen

Multi-modal AI systems will likely become a ubiquitous presence in our everyday lives. A promising approach to making these systems more interactive is to embody them as agents within physical and virtual environments. At present, systems…

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