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This paper describes in detail the bitonic sort algorithm,and implements the bitonic sort algorithm based on cuda architecture.At the same time,we conduct two effective optimization of implementation details according to the characteristics…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-10-31 Qi Mu , Liqing Cui , Yufei Song

3D intelligence leverages rich 3D features and stands as a promising frontier in AI, with 3D rendering fundamental to many downstream applications. 3D Gaussian Splatting (3DGS), an emerging high-quality 3D rendering method, requires…

Graphics · Computer Science 2025-04-14 Sixu Li , Ben Keller , Yingyan Celine Lin , Brucek Khailany

This study presents a reconstruction of the Gaussian Beam Tracing solution using CUDA, with a particular focus on the utilisation of GPU acceleration as a means of overcoming the performance limitations of traditional CPU algorithms in…

Performance · Computer Science 2025-01-24 Zhang Sheng , Lishu Duan , Hanbo Jiang

Ray tracing is an efficient channel modeling method. However, the traditional ray tracing method has high computation complexity. To solve this problem, an improved bounding volume hierarchies (BVH) algorithm is proposed in this paper.…

Signal Processing · Electrical Eng. & Systems 2022-08-23 Chen Wang , Yinghua Wang , Yuxiao Li , Jialing Huang , Jie Huang , Cheng-Xiang Wang

State-of-the-art techniques for 3D reconstruction are largely based on volumetric scene representations, which require sampling multiple points to compute the color arriving along a ray. Using these representations for more general inverse…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Benjamin Attal , Dor Verbin , Ben Mildenhall , Peter Hedman , Jonathan T. Barron , Matthew O'Toole , Pratul P. Srinivasan

This article introduces a novel methodology for the massive parallelization of projection-based depths, addressing the computational challenges of data depth in high-dimensional spaces. We propose an algorithmic framework based on Refined…

Computation · Statistics 2025-06-11 Leonardo Leone , Pavlo Mozharovskyi , David Bounie

This paper presents a realization of the approach to spatial 3D stereo of visualization of 3D images with use parallel Graphics processing unit (GPU). The experiments of realization of synthesis of images of a 3D stage by a method of trace…

Graphics · Computer Science 2018-05-07 Anas M. Al-Oraiqat , S. A. Zori

Top-k selection algorithms are fundamental in a wide range of applications, including high-performance computing, information retrieval, big data processing, and neural network model training. In this paper, we present RTop-K, a highly…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-04-03 Xi Xie , Yuebo Luo , Hongwu Peng , Caiwen Ding

As recurrent neural networks become larger and deeper, training times for single networks are rising into weeks or even months. As such there is a significant incentive to improve the performance and scalability of these networks. While…

Machine Learning · Computer Science 2016-04-08 Jeremy Appleyard , Tomas Kocisky , Phil Blunsom

The ray-tracing is often employed in urban areas for channel modeling with high accuracy but encounters a substantial computational complexity for high mobility scenarios. In this paper, we propose a novel pre-processing method for dynamic…

Signal Processing · Electrical Eng. & Systems 2025-01-07 Songjiang Yang , Cheng-Xiang Wang , Yinghua Wang , Jie Huang , Yuyang Zhou , el-Hadi M. Aggoune

Kernel methods provide an elegant and principled approach to nonparametric learning, but so far could hardly be used in large scale problems, since na\"ive implementations scale poorly with data size. Recent advances have shown the benefits…

Machine Learning · Computer Science 2020-11-30 Giacomo Meanti , Luigi Carratino , Lorenzo Rosasco , Alessandro Rudi

Rooted spanning trees (RSTs) are a core primitive in parallel graph analytics, underpinning algorithms such as biconnected components and planarity testing. On GPUs, RST construction has traditionally relied on breadth-first search (BFS)…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-03-13 Abhijeet Sahu , Srikar Vilas Donur

Listing triangles is a fundamental graph problem with many applications, and large graphs require fast algorithms. Vertex ordering allows the orientation of edges from lower to higher vertex indices, and state-of-the-art triangle listing…

Data Structures and Algorithms · Computer Science 2022-11-03 Fabrice Lécuyer , Louis Jachiet , Clémence Magnien , Lionel Tabourier

3D Gaussian splatting has been widely adopted as a 3D representation for novel-view synthesis, relighting, and 3D generation tasks. It delivers realistic and detailed results through a collection of explicit 3D Gaussian primitives, each…

Graphics · Computer Science 2025-06-11 Xin Sun , Iliyan Georgiev , Yun Fei , Miloš Hašan

Localization is an essential component for autonomous robots. A well-established localization approach combines ray casting with a particle filter, leading to a computationally expensive algorithm that is difficult to run on…

Data Structures and Algorithms · Computer Science 2018-03-09 Corey Walsh , Sertac Karaman

In this paper, we present algorithms and implementations for the end-to-end GPU acceleration of matrix-free low-order-refined preconditioning of high-order finite element problems. The methods described here allow for the construction of…

Mathematical Software · Computer Science 2023-06-05 Will Pazner , Tzanio Kolev , Jean-Sylvain Camier

Input binarization has shown to be an effective way for network acceleration. However, previous binarization scheme could be regarded as simple pixel-wise thresholding operations (i.e., order-one approximation) and suffers a big accuracy…

Computer Vision and Pattern Recognition · Computer Science 2017-08-30 Zefan Li , Bingbing Ni , Wenjun Zhang , Xiaokang Yang , Wen Gao

Modern GPUs come with dedicated hardware to perform ray/triangle intersections and bounding volume hierarchy (BVH) traversal. While the primary use case for this hardware is photorealistic 3D computer graphics, with careful algorithm design…

Scientific optical 3D modeling requires the possibility to implement highly flexible and customizable mathematical models as well as high computing power. However, established ray tracing software for optical design and modeling purposes…

Computational Engineering, Finance, and Science · Computer Science 2023-08-15 Andrej Keksel , Samuel Schmidt , Dietrich Beck , Jörg Seewig

By building on recent advances in the use of randomized trace estimation to drastically reduce the memory footprint of adjoint-state methods, we present and validate an imaging approach that can be executed exclusively on accelerators.…

Geophysics · Physics 2022-03-14 Mathias Louboutin , Felix J. Herrmann
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