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Multiagent systems provide an ideal environment for the evaluation and analysis of real-world problems using reinforcement learning algorithms. Most traditional approaches to multiagent learning are affected by long training periods as well…

Artificial Intelligence · Computer Science 2021-05-25 Unnikrishnan Rajendran Menon , Anirudh Rajiv Menon

Majority of Artificial Neural Network (ANN) implementations in autonomous systems use a fixed/user-prescribed network topology, leading to sub-optimal performance and low portability. The existing neuro-evolution of augmenting topology or…

Neural and Evolutionary Computing · Computer Science 2018-07-24 Sharat Chidambaran , Amir Behjat , Souma Chowdhury

In this paper, we describe application of Neuroevolution to a P2P lending problem in which a credit evaluation model is updated based on streaming data. We apply the algorithm Neuroevolution of Augmenting Topologies (NEAT) which has not…

Machine Learning · Computer Science 2020-07-07 Yue Liu , Adam Ghandar , Georgios Theodoropoulos

This paper investigates the application of Neuroevolution of Augmenting Topologies (NEAT) to automate gameplay in Dark Souls, a notoriously challenging action role-playing game characterized by complex combat mechanics, dynamic…

Artificial Intelligence · Computer Science 2025-07-08 Jim O'Connor , Gary B. Parker , Mustafa Bugti

Learning in strategy games (e.g. StarCraft, poker) requires the discovery of diverse policies. This is often achieved by iteratively training new policies against existing ones, growing a policy population that is robust to exploit. This…

Artificial Intelligence · Computer Science 2022-02-16 Siqi Liu , Luke Marris , Daniel Hennes , Josh Merel , Nicolas Heess , Thore Graepel

We consider the problem of high-level strategy selection in the adversarial setting of real-time strategy games from a reinforcement learning perspective, where taking an action corresponds to switching to the respective strategy. Here, a…

Machine Learning · Computer Science 2018-11-22 Jonas Gehring , Da Ju , Vegard Mella , Daniel Gant , Nicolas Usunier , Gabriel Synnaeve

The real-time strategy game StarCraft has proven to be a challenging environment for artificial intelligence techniques, and as a result, current state-of-the-art solutions consist of numerous hand-crafted modules. In this paper, we show…

Artificial Intelligence · Computer Science 2017-07-13 Niels Justesen , Sebastian Risi

The design of chiral metasurfaces with tailored optical properties remains a central challenge in nanophotonics due to the highly nonlinear relationship between geometry and chiroptical response. Machine-learning-assisted optimization…

Optics · Physics 2025-12-30 Davide Filippozzi , Arash Rahimi-Iman

Neuroevolution is a process of training neural networks (NN) through an evolutionary algorithm, usually to serve as a state-to-action mapping model in control or reinforcement learning-type problems. This paper builds on the Neuro Evolution…

Neural and Evolutionary Computing · Computer Science 2019-03-19 Amir Behjat , Sharat Chidambaran , Souma Chowdhury

NeuroEvolution is one of the most competitive evolutionary learning frameworks for designing novel neural networks for use in specific tasks, such as logic circuit design and digital gaming. However, the application of benchmark methods…

Neural and Evolutionary Computing · Computer Science 2021-10-11 Haoling Zhang , Chao-Han Huck Yang , Hector Zenil , Narsis A. Kiani , Yue Shen , Jesper N. Tegner

A large challenge in Artificial Intelligence (AI) is training control agents that can properly adapt to variable environments. Environments in which the conditions change can cause issues for agents trying to operate in them. Building…

Neural and Evolutionary Computing · Computer Science 2023-07-04 Destiny Bailey

Neuroevolution is one of the methodologies that can be used for learning optimal architecture during training. It uses evolutionary algorithms to generate the topology of artificial neural networks and its parameters. The main benefits are…

Neural and Evolutionary Computing · Computer Science 2022-08-30 M. Pietroń , D. Żurek , K. Faber , R. Corizzo

In a continual learning setting, we require a model to be plastic enough to learn a new task and stable enough to not disturb previously learned capabilities. We argue that this dilemma has an architectural root. A finite network has…

Machine Learning · Computer Science 2026-05-01 Karthik Charan Raghunathan , Christian Metzner , Laura Kriener , Melika Payvand

This work aims to develop a resource-efficient solution for obstacle-avoiding tracking control of a planar snake robot in a densely cluttered environment with obstacles. Particularly, Neuro-Evolution of Augmenting Topologies (NEAT) has been…

Robotics · Computer Science 2025-11-18 Advik Sinha , Akshay Arjun , Abhijit Das , Joyjit Mukherjee

Simultaneous Localisation and Mapping (SLAM) algorithms are expensive to run on smaller robotic platforms such as Micro-Aerial Vehicles. Bug algorithms are an alternative that use relatively little processing power, and avoid high memory…

Neural and Evolutionary Computing · Computer Science 2019-04-15 James Butterworth , Rahul Savani , Karl Tuyls

Incremental learning is a machine learning paradigm where a model learns from a sequential stream of tasks. This setting poses a key challenge: balancing plasticity (learning new tasks) and stability (preserving past knowledge). Neural…

Machine Learning · Computer Science 2025-07-29 Matteo Gambella , Manuel Roveri

Two major goals in machine learning are the discovery and improvement of solutions to complex problems. In this paper, we argue that complexification, i.e. the incremental elaboration of solutions through adding new structure, achieves both…

Artificial Intelligence · Computer Science 2011-07-04 R. Miikkulainen , K. O. Stanley

Adaptive networks today rely on overparameterized fixed topologies that cannot break through the statistical conflicts they encounter in the data they are exposed to, and are prone to "catastrophic forgetting" as the network attempts to…

Machine Learning · Computer Science 2024-12-06 Zeki Doruk Erden , Boi Faltings

We consider scenarios from the real-time strategy game StarCraft as new benchmarks for reinforcement learning algorithms. We propose micromanagement tasks, which present the problem of the short-term, low-level control of army members…

Artificial Intelligence · Computer Science 2016-11-29 Nicolas Usunier , Gabriel Synnaeve , Zeming Lin , Soumith Chintala

This paper explores the use of an extended neuroevolutionary approach, based on NeuroEvolution of Augmenting Topologies (NEAT), for autonomous robots in dynamic environments associated with hazardous tasks like firefighting, urban…

Neural and Evolutionary Computing · Computer Science 2025-04-28 Dhadkan Shrestha , Lincoln Bhattarai
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