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The goal of general-purpose robotics is to create agents that can seamlessly adapt to and operate in diverse, unstructured human environments. Imitation learning has become a key paradigm for robotic manipulation, yet collecting large-scale…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Liu Liu , Xiaofeng Wang , Guosheng Zhao , Keyu Li , Wenkang Qin , Jiagang Zhu , Jiaxiong Qiu , Zheng Zhu , Guan Huang , Zhizhong Su

Imitation learning and world models have shown significant promise in advancing generalizable robotic learning, with robotic grasping remaining a critical challenge for achieving precise manipulation. Existing methods often rely heavily on…

Robotics · Computer Science 2025-02-06 Yiqi Huang , Travis Davies , Jiahuan Yan , Xiang Chen , Yu Tian , Luhui Hu

Learning robotic manipulation from human videos is a promising solution to the data bottleneck in robotics, but the distribution shift between humans and robots remains a critical challenge. Existing approaches often produce entangled…

Robotics · Computer Science 2026-05-06 Zhiyuan Li , Wenyan Yang , Wenshuai Zhao , Yue Ma , Yuanpeng Tu , Pekka Marttinen , Joni Pajarinen

Recent advances in video diffusion models shows promise for generating robotic decision-making data, with trajectory conditions further enabling fine-grained control. However, existing methods primarily focus on individual object motion and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Xiao Fu , Xintao Wang , Xian Liu , Jianhong Bai , Runsen Xu , Pengfei Wan , Di Zhang , Dahua Lin

Grasping is a fundamental skill in robotics with diverse applications across medical, industrial, and domestic domains. However, current approaches for predicting valid grasps are often tailored to specific grippers, limiting their…

Robotics · Computer Science 2024-10-25 Roman Freiberg , Alexander Qualmann , Ngo Anh Vien , Gerhard Neumann

End-to-end learning is emerging as a powerful paradigm for robotic manipulation, but its effectiveness is limited by data scarcity and the heterogeneity of action spaces across robot embodiments. In particular, diverse action spaces across…

Robotics · Computer Science 2026-03-23 Erik Bauer , Elvis Nava , Robert K. Katzschmann

We study the problem of precisely swapping objects in videos, with a focus on those interacted with by hands, given one user-provided reference object image. Despite the great advancements that diffusion models have made in video editing…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Zihui Xue , Mi Luo , Changan Chen , Kristen Grauman

Reliable perception during fast motion maneuvers or in high dynamic range environments is crucial for robotic systems. Since event cameras are robust to these challenging conditions, they have great potential to increase the reliability of…

Computer Vision and Pattern Recognition · Computer Science 2022-02-04 Nico Messikommer , Daniel Gehrig , Mathias Gehrig , Davide Scaramuzza

Bimanual robot learning from demonstrations is fundamentally limited by the cost and narrow visual diversity of real-world data, which constrains policy robustness across viewpoints, object configurations, and embodiments. We present…

Robotics · Computer Science 2026-04-07 Jason Chen , I-Chun Arthur Liu , Gaurav Sukhatme , Daniel Seita

Achieving generalizable and precise robotic manipulation across diverse environments remains a critical challenge, largely due to limitations in spatial perception. While prior imitation-learning approaches have made progress, their…

Robotics · Computer Science 2025-05-28 Yiqi Huang , Travis Davies , Jiahuan Yan , Jiankai Sun , Xiang Chen , Luhui Hu

To tackle the "reality gap" encountered in Sim-to-Real transfer, this study proposes a diffusion-based framework that minimizes inconsistencies in grasping actions between the simulation settings and realistic environments. The process…

Robotics · Computer Science 2024-03-19 Yiwei Li , Zihao Wu , Huaqin Zhao , Tianze Yang , Zhengliang Liu , Peng Shu , Jin Sun , Ramviyas Parasuraman , Tianming Liu

The collection of large-scale and diverse robot demonstrations remains a major bottleneck for imitation learning, as real-world data acquisition is costly and simulators offer limited diversity and fidelity with pronounced sim-to-real gaps.…

Diffusion generative models have demonstrated remarkable success in visual domains such as image and video generation. They have also recently emerged as a promising approach in robotics, especially in robot manipulations. Diffusion models…

Robotics · Computer Science 2025-07-15 Rosa Wolf , Yitian Shi , Sheng Liu , Rania Rayyes

Robotic arms are widely used in automatic industries. However, with wide applications of deep learning in robotic arms, there are new challenges such as the allocation of grasping computing power and the growing demand for security. In this…

Robotics · Computer Science 2023-05-16 Hui Wang , Jieren Cheng , Yichen Xu , Sirui Ni , Zaijia Yang , Jiangpeng Li

We introduce EmbodiSwap - a method for producing photorealistic synthetic robot overlays over human video. We employ EmbodiSwap for zero-shot imitation learning, bridging the embodiment gap between in-the-wild ego-centric human video and a…

Robotics · Computer Science 2025-10-07 Eadom Dessalene , Pavan Mantripragada , Michael Maynord , Yiannis Aloimonos

Human behavior understanding in videos is a complex, still unsolved problem and requires to accurately model motion at both the local (pixel-wise dense prediction) and global (aggregation of motion cues) levels. Current approaches based on…

Computer Vision and Pattern Recognition · Computer Science 2019-09-19 C. Spampinato , S. Palazzo , P. D'Oro , D. Giordano , M. Shah

We present GSwap, a novel consistent and realistic video head-swapping system empowered by dynamic neural Gaussian portrait priors, which significantly advances the state of the art in face and head replacement. Unlike previous methods that…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Jingtao Zhou , Xuan Gao , Dongyu Liu , Junhui Hou , Yudong Guo , Juyong Zhang

Generating high-quality whole-body human object interaction motion sequences is becoming increasingly important in various fields such as animation, VR/AR, and robotics. The main challenge of this task lies in determining the level of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Yonghao Zhang , Qiang He , Yanguang Wan , Yinda Zhang , Xiaoming Deng , Cuixia Ma , Hongan Wang

Achieving precise and generalizable grasping across diverse objects and environments is essential for intelligent and collaborative robotic systems. However, existing approaches often struggle with ambiguous affordance reasoning and limited…

Robotics · Computer Science 2025-03-11 Ruixiang Wang , Huayi Zhou , Xinyue Yao , Guiliang Liu , Kui Jia

Generative models, particularly diffusion models, have made significant success in data synthesis across various modalities, including images, videos, and 3D assets. However, current diffusion models are computationally intensive, often…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Yuanzhi Zhu , Hanshu Yan , Huan Yang , Kai Zhang , Junnan Li
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