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Property-based testing (PBT) is a popular software testing methodology and is effective in validating the functionality of mobile applications (apps for short). However, its adoption in practice remains limited, largely due to the manual…

Software Engineering · Computer Science 2026-03-24 Yiheng Xiong , Ting Su , Jingling Sun , Jue Wang , Qin Li , Geguang Pu , Zhendong Su

Modern mobile applications rely on hidden interactions--gestures without visual cues like long presses and swipes--to provide functionality without cluttering interfaces. While experienced users may discover these interactions through prior…

Human-Computer Interaction · Computer Science 2026-01-28 Minkyu Kweon , Seokhyeon Park , Soohyun Lee , You Been Lee , Jeongmin Rhee , Jinwook Seo

Understanding how players interact with the mobile game app on smartphone devices is important for game experts to develop and refine their app products. Conventionally, the game experts achieve their purposes through intensive user studies…

Human-Computer Interaction · Computer Science 2021-10-19 Quan Li , Haipeng Zeng , Zhenhui Peng , Xiaojuan Ma

Graphical User Interface (GUI) agents are designed to automate complex tasks on digital devices, such as smartphones and desktops. Most existing GUI agents interact with the environment through extracted structured data, which can be…

Human-Computer Interaction · Computer Science 2024-02-26 Kanzhi Cheng , Qiushi Sun , Yougang Chu , Fangzhi Xu , Yantao Li , Jianbing Zhang , Zhiyong Wu

Teaching Computer Science (CS) students how to comprehend and maintain legacy code bases is a critical challenge in software engineering education. While Generative AI (GenAI) assistants like GitHub Copilot improve task completion speed and…

Software Engineering · Computer Science 2026-05-12 Yunhan Qiao , Md Istiak Hossain Shihab , Summit Haque , and Christopher Hundhausen

Continuous cloud service performance benchmarking is essential for detecting performance bugs early before deploying them to production. However, detecting performance regressions using application benchmarks, which usually treat the system…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-19 Sebastian Koch , Nils Japke , David Bermbach

The computational fabrication pipeline for 3D printing is much like a compiler - users design models in Computer Aided Design (CAD) tools that are lowered to polygon meshes to be ultimately compiled to machine code by 3D slicers. For…

Programming Languages · Computer Science 2025-09-03 Yumeng He , Chandrakana Nandi , Sreepathi Pai

Building Graphical User Interface (GUI) assistants holds significant promise for enhancing human workflow productivity. While most agents are language-based, relying on closed-source API with text-rich meta-information (e.g., HTML or…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Kevin Qinghong Lin , Linjie Li , Difei Gao , Zhengyuan Yang , Shiwei Wu , Zechen Bai , Weixian Lei , Lijuan Wang , Mike Zheng Shou

The modern software development landscape has seen a shift in focus toward mobile applications as tablets and smartphones near ubiquitous adoption. Due to this trend, the complexity of these apps has been increasing, making development and…

Software Engineering · Computer Science 2017-05-12 Kevin Moran , Mario Linares-Vásquez , Carlos Bernal-Cárdenas , Denys Poshyvanyk

Large language models (LLMs) are remarkably good at writing code. A particularly valuable case of human-LLM collaboration is code-based UI prototyping, a method for creating interactive prototypes that allows users to view and fully engage…

Human-Computer Interaction · Computer Science 2024-07-12 Jenny Ma , Karthik Sreedhar , Vivian Liu , Sitong Wang , Pedro Alejandro Perez , Lydia B. Chilton

To improve the accessibility of smart devices and to simplify their usage, building models which understand user interfaces (UIs) and assist users to complete their tasks is critical. However, unique challenges are proposed by UI-specific…

Computer Vision and Pattern Recognition · Computer Science 2021-08-11 Chongyang Bai , Xiaoxue Zang , Ying Xu , Srinivas Sunkara , Abhinav Rastogi , Jindong Chen , Blaise Aguera y Arcas

With the rise of mobile-first consumption, users increasingly engage with data visualizations on mobile devices. However, the vast majority of existing visualizations are originally authored for desktop environments. Due to significant…

Human-Computer Interaction · Computer Science 2026-04-28 Can Liu , Sizhe Cheng , Feng Liang , Zhibang Jiang , Lingru Huang , Kavinda Athapaththu , Yong Wang

Vision-Language Models (VLMs) have enabled autonomous GUI agents that translate natural language instructions into executable screen coordinates. However, grounding performance degrades in high-resolution interfaces, where dense layouts and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Ruilin Yao , Shegnwu Xiong , Tianyu Zou , Shili Xiong , Yi Rong

Recent progress in GUI agents has substantially improved visual grounding, yet robust planning remains challenging, particularly when the environment deviates from a canonical initial state. In real applications, users often invoke…

Artificial Intelligence · Computer Science 2026-05-26 Henry Hengyuan Zhao , Kaiming Yang , Wendi Yu , Difei Gao , Mike Zheng Shou

In this paper, we first report an exploratory study where three participants were instructed to use ChatGPT to implement a simple Web-based application. A key finding of this study revealed that ChatGPT does not offer a user-friendly…

Software Engineering · Computer Science 2025-06-03 Mauricio Monteiro , Bruno Castelo Branco , Samuel Silvestre , Guilherme Avelino , Marco Tulio Valente

Android apps are GUI-based event-driven software and have become ubiquitous in recent years. Obviously, functional correctness is critical for an app's success. However, in addition to crash bugs, non-crashing functional bugs (in short as…

Software Engineering · Computer Science 2021-10-06 Ting Su , Yichen Yan , Jue Wang , Jingling Sun , Yiheng Xiong , Geguang Pu , Ke Wang , Zhendong Su

Visual language models (VLMs) empower mobile GUI agents to interpret complex mobile screens and respond to user requests. Training such capable agents requires large-scale, high-quality mobile GUI data. However, existing mobile GUI datasets…

Human-Computer Interaction · Computer Science 2025-11-26 Longxi Gao , Li Zhang , Shihe Wang , Pengzhi Gao , Wei Liu , Jian Luan , Shangguang Wang , Yuanchun Li , Mengwei Xu

Browser rendering bugs can be challenging to detect for browser developers, as they may be triggered by very specific conditions that are exhibited on only a very small subset of websites. Cross-browser inconsistencies (XBIs), variations in…

Software Engineering · Computer Science 2025-12-19 Balreet Grewal , James Graham , Jeff Muizelaar , Jan Honza Odvarko , Suhaib Mujahid , Marco Castelluccio , Cor-Paul Bezemer

GUI grounding, which maps natural-language instructions to actionable UI elements, is a core capability of GUI agents. Prior works largely treats instructions as a static proxy for user intent, overlooking the impact of instruction…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Liangyu Chen , Hanzhang Zhou , Chenglin Cai , Jianan Zhang , Panrong Tong , Quyu Kong , Xu Zhang , Chen Liu , Yuqi Liu , Wenxuan Wang , Yue Wang , Qin Jin , Steven Hoi

This paper proposes a simple, yet effective framework, called GiT, simultaneously applicable for various vision tasks only with a vanilla ViT. Motivated by the universality of the Multi-layer Transformer architecture (e.g, GPT) widely used…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Haiyang Wang , Hao Tang , Li Jiang , Shaoshuai Shi , Muhammad Ferjad Naeem , Hongsheng Li , Bernt Schiele , Liwei Wang