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While recent generative models for 2D images achieve impressive visual results, they clearly lack the ability to perform 3D reasoning. This heavily restricts the degree of control over generated objects as well as the possible applications…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Dario Pavllo , Graham Spinks , Thomas Hofmann , Marie-Francine Moens , Aurelien Lucchi

We introduce a new generative approach for synthesizing 3D geometry and images from single-view collections. Most existing approaches predict volumetric density to render multi-view consistent images. By employing volumetric rendering using…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Salvatore Esposito , Qingshan Xu , Kacper Kania , Charlie Hewitt , Octave Mariotti , Lohit Petikam , Julien Valentin , Arno Onken , Oisin Mac Aodha

Recent developments for mathematical modeling and numerical simulation of biomolecular systems raise new demands for qualified, stable, and efficient surface meshing, especially in implicit-solvent modeling. In our former work, we have…

Numerical Analysis · Mathematics 2016-11-11 Tiantian Liu , Minxin Chen , Benzhuo Lu

The creation of manufacturable and editable 3D shapes through Computer-Aided Design (CAD) remains a highly manual and time-consuming task, hampered by the complex topology of boundary representations of 3D solids and unintuitive design…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Md Ferdous Alam , Faez Ahmed

This work introduces ShapeGen3DCP, a deep learning framework for fast and accurate prediction of filament cross-sectional geometry in 3D Concrete Printing (3DCP). The method is based on a neural network architecture that takes as input both…

Computational Engineering, Finance, and Science · Computer Science 2026-02-13 Giacomo Rizzieri , Federico Lanteri , Liberato Ferrara , Massimiliano Cremonesi

Synthetic images rendered by graphics engines are a promising source for training deep networks. However, it is challenging to ensure that they can help train a network to perform well on real images, because a graphics-based generation…

Computer Vision and Pattern Recognition · Computer Science 2020-04-28 Dawei Yang , Jia Deng

Machine Learning (ML)-based unfolding methods have enabled high-dimensional and unbinned differential cross section measurements. While a suite of such methods has been proposed, most focus exclusively on the challenge of statistically…

High Energy Physics - Phenomenology · Physics 2025-09-04 Anja Butter , Nathan Huetsch , Vinicius Mikuni , Benjamin Nachman , Sofia Palacios Schweitzer

Computer-aided design (CAD) is the most widely used modeling approach for technical design. The typical starting point in these designs is 2D sketches which can later be extruded and combined to obtain complex three-dimensional assemblies.…

Machine Learning · Computer Science 2021-06-08 Wamiq Reyaz Para , Shariq Farooq Bhat , Paul Guerrero , Tom Kelly , Niloy Mitra , Leonidas Guibas , Peter Wonka

The polygon mesh representation of 3D data exhibits great flexibility, fast rendering speed, and storage efficiency, which is widely preferred in various applications. However, given its unstructured graph representation, the direct…

Computer Vision and Pattern Recognition · Computer Science 2024-06-19 Sijin Chen , Xin Chen , Anqi Pang , Xianfang Zeng , Wei Cheng , Yijun Fu , Fukun Yin , Yanru Wang , Zhibin Wang , Chi Zhang , Jingyi Yu , Gang Yu , Bin Fu , Tao Chen

Point clouds acquired by 3D scanning devices are often sparse, noisy, and non-uniform, causing a loss of geometric features. To facilitate the usability of point clouds in downstream applications, given such input, we present a…

Computer Vision and Pattern Recognition · Computer Science 2023-10-16 Guangshun Wei , Hao Pan , Shaojie Zhuang , Yuanfeng Zhou , Changjian Li

With the widespread use of virtual reality applications, 3D scene generation has become a new challenging research frontier. 3D scenes have highly complex structures and need to ensure that the output is dense, coherent, and contains all…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Xiaolu Hou , Mingcheng Li , Dingkang Yang , Jiawei Chen , Ziyun Qian , Xiao Zhao , Yue Jiang , Jinjie Wei , Qingyao Xu , Lihua Zhang

Graph-based computations are crucial in a wide range of applications, where graphs can scale to trillions of edges. To enable efficient training on such large graphs, mini-batch subgraph sampling is commonly used, which allows training…

Machine Learning · Computer Science 2025-04-04 Yue Jin , Yongchao Liu , Chuntao Hong

Surface reconstruction has been widely studied in computer vision and graphics. However, existing surface reconstruction works struggle to recover accurate scene geometry when the input views are extremely sparse. To address this issue, we…

Graphics · Computer Science 2025-11-26 Hanzhi Chang , Ruijie Zhu , Wenjie Chang , Mulin Yu , Yanzhe Liang , Jiahao Lu , Zhuoyuan Li , Tianzhu Zhang

Representation and generative learning, as reconstruction-based methods, have demonstrated their potential for mutual reinforcement across various domains. In the field of point cloud processing, although existing studies have adopted…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Hongliang Zeng , Ping Zhang , Fang Li , Jiahua Wang , Tingyu Ye , Pengteng Guo

Learning to generate natural scenes has always been a challenging task in computer vision. It is even more painstaking when the generation is conditioned on images with drastically different views. This is mainly because understanding,…

Computer Vision and Pattern Recognition · Computer Science 2018-03-30 Krishna Regmi , Ali Borji

3D structure modeling is essential across scales, enabling applications from fluid simulation and 3D reconstruction to protein folding and molecular docking. Yet, despite shared 3D spatial patterns, current approaches remain fragmented,…

Machine Learning · Computer Science 2025-10-10 Shuqi Lu , Haowei Lin , Lin Yao , Zhifeng Gao , Xiaohong Ji , Yitao Liang , Weinan E , Linfeng Zhang , Guolin Ke

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

High-fidelity three-dimensional (3D) reconstruction is essential for robotics and simulation. While Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) achieve impressive rendering quality, their reliance on time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Xiong Jinlin , Li Can , Shen Jiawei , Qi Zhigang , Sun Lei , Zhao Dongyang

We present StdGEN++, a novel and comprehensive system for generating high-fidelity, semantically decomposed 3D characters from diverse inputs. Existing 3D generative methods often produce monolithic meshes that lack the structural…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Yuze He , Yanning Zhou , Wang Zhao , Jingwen Ye , Zhongkai Wu , Ran Yi , Yong-Jin Liu

We introduce a novel approach to automatic unstructured mesh generation using machine learning to predict an optimal finite element mesh for a previously unseen problem. The framework that we have developed is based around training an…

Numerical Analysis · Mathematics 2020-04-16 Zheyan Zhang , Yongxing Wang , Peter K. Jimack , He Wang