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Game Description Language (GDL) provides a standardized way to express diverse games in a machine-readable format, enabling automated game simulation, and evaluation. While previous research has explored game description generation using…

Artificial Intelligence · Computer Science 2025-01-23 Tsunehiko Tanaka , Edgar Simo-Serra

Large Language Models (LLMs) have proven their worth across a diverse spectrum of disciplines. LLMs have shown great potential in Procedural Content Generation (PCG) as well, but directly generating a level through a pre-trained LLM is…

Computation and Language · Computer Science 2024-05-14 Muhammad U. Nasir , Steven James , Julian Togelius

We present a novel architecture for safely integrating Large Language Models (LLMs) into interactive game engines, allowing players to "program" new behaviors using natural language. Our framework mitigates risks by using an LLM to…

Human-Computer Interaction · Computer Science 2025-10-21 Austin Drake , Hang Dong

Recently, the emergence of large language models (LLMs) has unlocked new opportunities for procedural content generation. However, recent attempts mainly focus on level generation for specific games with defined game rules such as Super…

Artificial Intelligence · Computer Science 2024-05-31 Chengpeng Hu , Yunlong Zhao , Jialin Liu

Large language models (LLMs) have taken the scientific world by storm, changing the landscape of natural language processing and human-computer interaction. These powerful tools can answer complex questions and, surprisingly, perform…

Artificial Intelligence · Computer Science 2023-11-14 Pier Luca Lanzi , Daniele Loiacono

Reward design plays a pivotal role in the training of game AIs, requiring substantial domain-specific knowledge and human effort. In recent years, several studies have explored reward generation for training game agents and controlling…

Artificial Intelligence · Computer Science 2026-05-26 In-Chang Baek , Sung-Hyun Kim , Sam Earle , Zehua Jiang , Jin-Ha Noh , Julian Togelius , Kyung-Joong Kim

This paper presents a novel framework for automated game template generation by transforming Game Design Documents (GDDs) into functional Unity game prototypes using Natural Language Processing (NLP) and multi-modal Large Language Models…

Artificial Intelligence · Computer Science 2025-09-12 Amna Hassan

Large Language Models (LLMs) have demonstrated their remarkable capabilities in numerous fields. This survey focuses on how LLMs empower users, regardless of their technical background, to use human languages to automatically generate…

Software Engineering · Computer Science 2025-04-03 Nam Huynh , Beiyu Lin

Driven by the rapid growth of machine learning, recent advances in game artificial intelligence (AI) have significantly impacted productivity across various gaming genres. Reward design plays a pivotal role in training game AI models,…

Artificial Intelligence · Computer Science 2024-06-19 In-Chang Baek , Tae-Hwa Park , Jin-Ha Noh , Cheong-Mok Bae , Kyung-Joong Kim

We introduce STORY2GAME, a novel approach to using Large Language Models to generate text-based interactive fiction games that starts by generating a story, populates the world, and builds the code for actions in a game engine that enables…

Artificial Intelligence · Computer Science 2025-05-07 Eric Zhou , Shreyas Basavatia , Moontashir Siam , Zexin Chen , Mark O. Riedl

Software testing is a core discipline in software engineering where a large array of research results has been produced, notably in the area of automatic test generation. Because existing approaches produce test cases that either can be…

Software Engineering · Computer Science 2023-10-11 Laura Plein , Wendkûuni C. Ouédraogo , Jacques Klein , Tegawendé F. Bissyandé

In games, and more generally in the field of software development, early detection of bugs is vital to maintain a high quality of the final product. Automated tests are a powerful tool that can catch a problem earlier in development by…

Machine Learning · Computer Science 2024-06-12 Leonardo Marini , Linus Gisslén , Alessandro Sestini

Search-based test generators are effective at producing unit tests with high coverage. However, such automatically generated tests have no meaningful test and variable names, making them hard to understand and interpret by developers. On…

Software Engineering · Computer Science 2025-06-12 Matteo Biagiola , Gianluca Ghislotti , Paolo Tonella

Large Language Models (LLMs), such as ChatGPT, are increasingly leveraged for generating both traditional software code and spreadsheet logic. Despite their impressive generative capabilities, these models frequently exhibit critical issues…

Software Engineering · Computer Science 2025-11-27 Simon Thorne , Advait Sarkar

Recent breakthroughs in Large Language Models (LLMs), such as GPT-3 and Codex, now enable software developers to generate code based on a natural language prompt. Within computer science education, researchers are exploring the potential…

Computers and Society · Computer Science 2022-12-13 Stephen MacNeil , Andrew Tran , Juho Leinonen , Paul Denny , Joanne Kim , Arto Hellas , Seth Bernstein , Sami Sarsa

Intelligent assistants powered by Large Language Models (LLMs) can generate program and test code with high accuracy, boosting developers' and testers' productivity. However, there is a lack of studies exploring LLMs for testing Web APIs,…

Software Engineering · Computer Science 2024-09-09 André Pereira , Bruno Lima , João Pascoal Faria

Large Language Models (LLMs) have demonstrated remarkable capabilities across various domains, with code generation emerging as a key area of focus. While numerous benchmarks have been proposed to evaluate their code generation abilities,…

Reasoning is a fundamental capability of large language models (LLMs), enabling them to comprehend, analyze, and solve complex problems. In this paper, we introduce TextGames, an innovative benchmark specifically crafted to assess LLMs…

Computation and Language · Computer Science 2025-02-26 Frederikus Hudi , Genta Indra Winata , Ruochen Zhang , Alham Fikri Aji

Automatically graded programming assignments provide instant feedback to students and significantly reduce manual grading time for instructors. However, creating comprehensive suites of test cases for programming problems within automatic…

Computers and Society · Computer Science 2024-12-30 Umar Alkafaween , Ibrahim Albluwi , Paul Denny

Large Language Models (LLMs) are widely used in Software Engineering (SE) for various tasks, including generating code, designing and documenting software, adding code comments, reviewing code, and writing test scripts. However, creating…

Software Engineering · Computer Science 2024-06-12 Abdul Malik Sami , Zeeshan Rasheed , Muhammad Waseem , Zheying Zhang , Herda Tomas , Pekka Abrahamsson
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