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Aerial robots have the potential to play a crucial role in assisting humans with complex and dangerous tasks. Nevertheless, the future industry demands innovative solutions to streamline the interaction process between humans and drones to…

Robotics · Computer Science 2024-04-09 Luca Morando , Giuseppe Loianno

Creating large-scale interactive 3D environments is essential for the development of Robotics and Embodied AI research. Current methods, including manual design, procedural generation, diffusion-based scene generation, and large language…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Yian Wang , Xiaowen Qiu , Jiageng Liu , Zhehuan Chen , Jiting Cai , Yufei Wang , Tsun-Hsuan Wang , Zhou Xian , Chuang Gan

TalkWithMachines aims to enhance human-robot interaction by contributing to interpretable industrial robotic systems, especially for safety-critical applications. The presented paper investigates recent advancements in Large Language Models…

Robotics · Computer Science 2024-12-23 Ammar N. Abbas , Csaba Beleznai

Mixed Reality (MR) and Artificial Intelligence (AI) are increasingly becoming integral parts of our daily lives. Their applications range in fields from healthcare to education to entertainment. MR has opened a new frontier for such fields…

Human-Computer Interaction · Computer Science 2024-02-14 Ramez Yousri , Zeyad Essam , Yehia Kareem , Youstina Sherief , Sherry Gamil , Soha Safwat

Humans commonly identify 3D object affordance through observed interactions in images or videos, and once formed, such knowledge can be generically generalized to novel objects. Inspired by this principle, we advocate for a novel framework…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Lei Yao , Yong Chen , Yuejiao Su , Yi Wang , Moyun Liu , Lap-Pui Chau

The integration of machine learning (ML) into spatial design holds immense potential for optimizing space utilization, enhancing functionality, and streamlining design processes. ML can automate tasks, predict performance outcomes, and…

Human-Computer Interaction · Computer Science 2025-07-03 Yuxuan Yang

Humans naturally understand 3D spatial relationships, enabling complex reasoning like predicting collisions of vehicles from different directions. Current large multimodal models (LMMs), however, lack of this capability of 3D spatial…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Wufei Ma , Luoxin Ye , Celso M de Melo , Jieneng Chen , Alan Yuille

This in-person studio explores how mixed reality (MR) and biometrics can make intangible emotional states tangible through embodied art practices. We begin with two well-established modalities, clay sculpting and free-form 2D drawing, to…

Human-Computer Interaction · Computer Science 2025-12-16 Mahsa Nasri , Mahnoosh Jahanian , Wei Wu , Binyan Xu , Casper Harteveld

As large language models (LLMs) evolve, their integration with 3D spatial data (3D-LLMs) has seen rapid progress, offering unprecedented capabilities for understanding and interacting with physical spaces. This survey provides a…

Large Language Models (LLMs) have demonstrated remarkable capabilities in natural language understanding and generation, and their integration with Extended Reality (XR) is poised to transform how users interact with immersive environments.…

Human-Computer Interaction · Computer Science 2025-10-14 Jingyan Wang , Yang Zhao , Haotian Mao , Xubo Yang

New era has unlocked exciting possibilities for extending Large Language Models (LLMs) to tackle 3D vision-language tasks. However, most existing 3D multimodal LLMs (MLLMs) rely on compressing holistic 3D scene information or segmenting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Xiaoyan Wang , Zeju Li , Yifan Xu , Jiaxing Qi , Zhifei Yang , Ruifei Ma , Xiangde Liu , Chao Zhang

6G networks promise revolutionary immersive communication experiences including augmented reality (AR), virtual reality (VR), and holographic communications. These applications demand high-dimensional multimodal data transmission and…

Machine Learning · Computer Science 2025-07-08 Yusong Zhang , Yuxuan Sun , Lei Guo , Wei Chen , Bo Ai , Deniz Gunduz

Immersive virtual reality (VR) offers affordances that may reduce cognitive complexity in binary reverse engineering (RE), enabling embodied and external cognition to augment the RE process through enhancing memory, hypothesis testing, and…

Human-Computer Interaction · Computer Science 2025-08-20 Dennis Brown , Samuel Mulder

We report on a systematic, PRISMA-guided survey of research at the intersection of LLMs and visualization, with a particular focus on visio-verbal interaction -- where verbal and visual modalities converge to support data sense-making. The…

Human-Computer Interaction · Computer Science 2026-02-04 Mathis Brossier , Tobias Isenberg , Konrad Schönborn , Jonas Unger , Mario Romero , Johanna Björklund , Anders Ynnerman , Lonni Besançon

We present a virtual reality (VR) environment featuring conversational avatars powered by a locally-deployed LLM, integrated with automatic speech recognition (ASR), text-to-speech (TTS), and lip-syncing. Through a pilot study, we explored…

Human-Computer Interaction · Computer Science 2025-01-08 Mykola Maslych , Christian Pumarada , Amirpouya Ghasemaghaei , Joseph J. LaViola

Despite the ubiquity of large language models (LLMs) in AI research, the question of embodiment in LLMs remains underexplored, distinguishing them from embodied systems in robotics where sensory perception directly informs physical action.…

Computation and Language · Computer Science 2024-05-28 Philipp Wicke , Lennart Wachowiak

A 3D scene graph represents a compact scene model by capturing both the objects present and the semantic relationships between them, making it a promising structure for robotic applications. To effectively interact with users, an embodied…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Tatiana Zemskova , Dmitry Yudin

This paper introduces Scene-LLM, a 3D-visual-language model that enhances embodied agents' abilities in interactive 3D indoor environments by integrating the reasoning strengths of Large Language Models (LLMs). Scene-LLM adopts a hybrid 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Rao Fu , Jingyu Liu , Xilun Chen , Yixin Nie , Wenhan Xiong

Advances in large language models (LLMs) and real-time speech recognition now make it possible to issue any graphical user interface (GUI) action through natural language and receive the corresponding system response directly through the…

Human-Computer Interaction · Computer Science 2025-10-10 Hans G. W. van Dam

In this paper, we present the design of a multimodal interaction framework for intelligent virtual agents in wearable mixed reality environments, especially for interactive applications at museums, botanical gardens, and similar places.…

Human-Computer Interaction · Computer Science 2025-03-26 Ghazanfar Ali , Hong-Quan Le , Junho Kim , Seoung-won Hwang , Jae-In Hwang