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High-fidelity 3D assets with materials composed of fibers (including hair), complex layered material shaders, or fine scattering geometry are ubiquitous in high-end realistic rendering applications. Rendering such models is computationally…

Graphics · Computer Science 2024-09-18 Krishna Mullia , Fujun Luan , Xin Sun , Miloš Hašan

We propose a method for reconstructing a continuous light field of a target scene from a single observed image. Our method takes the best of two worlds: joint aperture-exposure coding for compressive light-field acquisition, and a neural…

Computer Vision and Pattern Recognition · Computer Science 2023-11-17 Yuya Ishikawa , Keita Takahashi , Chihiro Tsutake , Toshiaki Fujii

Real-time visibility determination in expansive or dynamically changing environments has long posed a significant challenge in computer graphics. Existing techniques are computationally expensive and often applied as a precomputation step…

Graphics · Computer Science 2025-09-30 Xiangyu Wang , Thomas Köhler , Jun Lin Qiu , Shohei Mori , Markus Steinberger , Dieter Schmalstieg

Augmented Reality (AR) applications necessitates methods of inserting needed objects into scenes captured by cameras in a way that is coherent with the surroundings. Common AR applications require the insertion of predefined 3D objects with…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Fouad Afiouni , Mohamad Fakih , Joey Sleiman

Immersive novel view generation is an important technology in the field of graphics and has recently also received attention for operator-based human-robot interaction. However, the involved training is time-consuming, and thus the current…

Computer Vision and Pattern Recognition · Computer Science 2023-05-02 Yijun Yuan , Andreas Nuchter

We present a practical and robust deep learning solution for capturing and rendering novel views of complex real world scenes for virtual exploration. Previous approaches either require intractably dense view sampling or provide little to…

Computer Vision and Pattern Recognition · Computer Science 2019-05-03 Ben Mildenhall , Pratul P. Srinivasan , Rodrigo Ortiz-Cayon , Nima Khademi Kalantari , Ravi Ramamoorthi , Ren Ng , Abhishek Kar

NeRF synthesizes novel views of a scene with unprecedented quality by fitting a neural radiance field to RGB images. However, NeRF requires querying a deep Multi-Layer Perceptron (MLP) millions of times, leading to slow rendering times,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-03 Christian Reiser , Songyou Peng , Yiyi Liao , Andreas Geiger

We present a differentiable rendering framework for material and lighting estimation from multi-view images and a reconstructed geometry. In the framework, we represent scene lightings as the Neural Incident Light Field (NeILF) and material…

Computer Vision and Pattern Recognition · Computer Science 2022-03-21 Yao Yao , Jingyang Zhang , Jingbo Liu , Yihang Qu , Tian Fang , David McKinnon , Yanghai Tsin , Long Quan

Decomposing a scene into its shape, reflectance and illumination is a fundamental problem in computer vision and graphics. Neural approaches such as NeRF have achieved remarkable success in view synthesis, but do not explicitly perform…

Computer Vision and Pattern Recognition · Computer Science 2021-10-28 Mark Boss , Varun Jampani , Raphael Braun , Ce Liu , Jonathan T. Barron , Hendrik P. A. Lensch

3D Gaussian Splatting represents a breakthrough in the field of novel view synthesis. It establishes Gaussians as core rendering primitives for highly accurate real-world environment reconstruction. Recent advances have drastically…

Graphics · Computer Science 2025-06-25 Jonathan Haberl , Philipp Fleck , Clemens Arth

Photo realism in computer generated imagery is crucially dependent on how well an artist is able to recreate real-world materials in the scene. The workflow for material modeling and editing typically involves manual tweaking of material…

Graphics · Computer Science 2019-08-27 Aakash KT , Parikshit Sakurikar , Saurabh Saini , P. J. Narayanan

Beyond novel view synthesis, Neural Radiance Fields are useful for applications that interact with the real world. In this paper, we use them as an implicit map of a given scene and propose a camera relocalization algorithm tailored for…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Arthur Moreau , Nathan Piasco , Moussab Bennehar , Dzmitry Tsishkou , Bogdan Stanciulescu , Arnaud de La Fortelle

This paper presents NGP-RT, a novel approach for enhancing the rendering speed of Instant-NGP to achieve real-time novel view synthesis. As a classic NeRF-based method, Instant-NGP stores implicit features in multi-level grids or hash…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Yubin Hu , Xiaoyang Guo , Yang Xiao , Jingwei Huang , Yong-Jin Liu

We present a video decomposition method that facilitates layer-based editing of videos with spatiotemporally varying lighting and motion effects. Our neural model decomposes an input video into multiple layered representations, each…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Cheng-Hung Chan , Cheng-Yang Yuan , Cheng Sun , Hwann-Tzong Chen

Recent efforts in Neural Rendering Fields (NeRF) have shown impressive results on novel view synthesis by utilizing implicit neural representation to represent 3D scenes. Due to the process of volumetric rendering, the inference speed for…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Junli Cao , Huan Wang , Pavlo Chemerys , Vladislav Shakhrai , Ju Hu , Yun Fu , Denys Makoviichuk , Sergey Tulyakov , Jian Ren

Visual localization tackles the challenge of estimating the camera pose from images by using correspondence analysis between query images and a map. This task is computation and data intensive which poses challenges on thorough evaluation…

Computer Vision and Pattern Recognition · Computer Science 2022-01-10 Martin Humenberger , Yohann Cabon , Nicolas Guerin , Julien Morat , Vincent Leroy , Jérôme Revaud , Philippe Rerole , Noé Pion , Cesar de Souza , Gabriela Csurka

We present MIRReS, a novel two-stage inverse rendering framework that jointly reconstructs and optimizes the explicit geometry, material, and lighting from multi-view images. Unlike previous methods that rely on implicit irradiance fields…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Yuxin Dai , Qi Wang , Jingsen Zhu , Dianbing Xi , Yuchi Huo , Chen Qian , Ying He

The light transport (LT) of a scene describes how it appears under different lighting and viewing directions, and complete knowledge of a scene's LT enables the synthesis of novel views under arbitrary lighting. In this paper, we focus on…

In this work we address the challenging problem of multiview 3D surface reconstruction. We introduce a neural network architecture that simultaneously learns the unknown geometry, camera parameters, and a neural renderer that approximates…

Computer Vision and Pattern Recognition · Computer Science 2020-10-27 Lior Yariv , Yoni Kasten , Dror Moran , Meirav Galun , Matan Atzmon , Ronen Basri , Yaron Lipman

Graphics rendering applications increasingly leverage neural networks in tasks such as denoising, supersampling, and frame extrapolation to improve image quality while maintaining frame rates. The temporal coherence inherent in these tasks…

Graphics · Computer Science 2025-06-18 Lufei Liu , Tor M. Aamodt
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