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Transfer entropy in information theory was recently demonstrated [Phys. Rev. E 102, 012404 (2020)] to enable us to elucidate the interaction domain among interacting elements solely from an ensemble of trajectories. There, only pairs of…

Adaptation and Self-Organizing Systems · Physics 2021-01-19 Udoy S. Basak , Sulimon Sattari , Hossain M. Motaleb , Kazuki Horikawa , Tamiki Komatsuzaki

In this paper, we present a framework for multi-agent learning in a nonstationary dynamic network environment. More specifically, we examine projected gradient play in smooth monotone repeated network games in which the agents'…

Computer Science and Game Theory · Computer Science 2024-08-13 Feras Al Taha , Kiran Rokade , Francesca Parise

In large-scale multi-agent systems, the large number of agents and complex game relationship cause great difficulty for policy learning. Therefore, simplifying the learning process is an important research issue. In many multi-agent…

Artificial Intelligence · Computer Science 2019-11-26 Yong Liu , Weixun Wang , Yujing Hu , Jianye Hao , Xingguo Chen , Yang Gao

Trajectory prediction is an important task in autonomous driving. State-of-the-art trajectory prediction models often use attention mechanisms to model the interaction between agents. In this paper, we show that the attention information…

Understanding mobility, movement, and interaction in archaeological landscapes is essential for interpreting past human behavior, transport strategies, and spatial organization, yet such processes are difficult to reconstruct from static…

Robotics · Computer Science 2026-03-05 Chairi Kiourt , Vassilis Evangelidis , Dimitris Grigoropoulos

Many robotic applications involve interactions between multiple agents where an agent's decisions affect the behavior of other agents. Such behaviors can be captured by the equilibria of differential games which provide an expressive…

Robotics · Computer Science 2021-07-13 Talha Kavuncu , Ayberk Yaraneri , Negar Mehr

In the real world, agents or entities are in a continuous state of interactions. These inter- actions lead to various types of complexity dynamics. One key difficulty in the study of complex agent interactions is the difficulty of modeling…

Computer Science and Game Theory · Computer Science 2017-08-08 Aisha D. Farooqui , Muaz A. Niazi

Trajectory prediction, the task of forecasting future agent behavior from past data, is central to safe and efficient autonomous driving. A diverse set of methods (e.g., rule-based or learned with different architectures and datasets) have…

Robotics · Computer Science 2025-02-21 Alex Tong , Apoorva Sharma , Sushant Veer , Marco Pavone , Heng Yang

We propose a framework that enables autonomous vehicles (AVs) to proactively shape the intentions and behaviors of interacting human drivers. The framework employs a leader-follower game model with an adaptive role mechanism to predict…

Systems and Control · Electrical Eng. & Systems 2025-07-30 Chaozhe R. He , Yichen Dong , Nan Li

Maintaining temporal stability is crucial in multi-agent trajectory prediction. Insufficient regularization to uphold this stability often results in fluctuations in kinematic states, leading to inconsistent predictions and the…

Artificial Intelligence · Computer Science 2024-04-26 Kaixin Shen , Ruijie Quan , Linchao Zhu , Jun Xiao , Yi Yang

The goal of animal movement analysis is to understand how organisms explore and exploit the complex and varying environment. Animals usually exhibit varied and complicated movements, from apparently deterministic behaviors to highly random…

Quantitative Methods · Quantitative Biology 2014-01-17 Xiaofeng Liu , Ning Xu , Aimin Jiang

This work introduces an online Bayesian game-theoretic method for behavior identification in multi-agent dynamical systems. By casting Hamilton-Jacobi-Bellman optimality conditions as linear-in-parameter residuals, the method enables fast…

Systems and Control · Electrical Eng. & Systems 2026-01-09 Francesco Bianchin , Robert Lefringhausen , Sandra Hirche

Agent technology is a software paradigm that permits to implement large and complex distributed applications. In order to assist the development of multi-agent systems, agent-oriented methodologies (AOM) have been created in the last years…

Software Engineering · Computer Science 2014-03-13 Mohamed Garoui , Belhassen Mazigh , Béchir El Ayeb , Abderrafiaa Koukam

In this paper, we present Goal-GAN, an interpretable and end-to-end trainable model for human trajectory prediction. Inspired by human navigation, we model the task of trajectory prediction as an intuitive two-stage process: (i) goal…

Computer Vision and Pattern Recognition · Computer Science 2020-10-05 Patrick Dendorfer , Aljoša Ošep , Laura Leal-Taixé

Deploying LLMs raises two coupled challenges: (1) monitoring--estimating where a model underperforms as traffic and domains drift--and (2) improvement--prioritizing data acquisition to close the largest performance gaps. We test whether an…

Computation and Language · Computer Science 2026-05-27 Pedro Memoli Buffa , Luciano Del Corro

Agentic systems are becoming more capable: agents define strategies, take actions, and interact with different environments. This autonomy poses serious challenges for overseeing and assessing agent behavior. Most current tools are limited,…

Computation and Language · Computer Science 2026-05-22 Asaf Yehudai , Lilach Eden , Michal Shmueli-Scheuer

Trajectory prediction seeks to forecast the future motion of dynamic entities, such as vehicles and pedestrians, given a temporal horizon of historical movement data and environmental context. A central challenge in this domain is the…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Jintao Sun , Hu Zhang , Gangyi Ding , Zhedong Zheng

Lane changes are complex safety and throughput critical driver actions. Most lane changing models deal with lane-changing maneuvers solely from the merging driver's standpoint and thus ignore driver interaction. To overcome this…

Physics and Society · Physics 2020-08-11 Kyungwon Kang , Hesham A Rakha

We propose a tactical homotopy-aware decision-making framework for game-theoretic motion planning in urban environments. We model urban driving as a generalized Nash equilibrium problem and employ a mixed-integer approach to tame the…

Multiagent Systems · Computer Science 2024-06-21 Michael Khayyat , Alessandro Zanardi , Stefano Arrigoni , Francesco Braghin

In most classical Autonomous Vehicle (AV) stacks, the prediction and planning layers are separated, limiting the planner to react to predictions that are not informed by the planned trajectory of the AV. This work presents a module that…

Robotics · Computer Science 2022-04-06 Jose L. Vazquez , Alexander Liniger , Wilko Schwarting , Daniela Rus , Luc Van Gool