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We propose a novel method that tracks fast moving objects, mainly non-uniform spherical, in full 6 degrees of freedom, estimating simultaneously their 3D motion trajectory, 3D pose and object appearance changes with a time step that is a…

Computer Vision and Pattern Recognition · Computer Science 2020-10-30 Denys Rozumnyi , Jan Kotera , Filip Sroubek , Jiri Matas

We present a model that uses a single first-person image to generate an egocentric basketball motion sequence in the form of a 12D camera configuration trajectory, which encodes a player's 3D location and 3D head orientation throughout the…

Computer Vision and Pattern Recognition · Computer Science 2018-03-06 Gedas Bertasius , Aaron Chan , Jianbo Shi

We tackle the challenging task of estimating global 3D joint locations for both hands via only monocular RGB input images. We propose a novel multi-stage convolutional neural network based pipeline that accurately segments and locates the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-26 Fanqing Lin , Connor Wilhelm , Tony Martinez

Despite significant progress in monocular depth estimation in the wild, recent state-of-the-art methods cannot be used to recover accurate 3D scene shape due to an unknown depth shift induced by shift-invariant reconstruction losses used in…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 Wei Yin , Jianming Zhang , Oliver Wang , Simon Niklaus , Long Mai , Simon Chen , Chunhua Shen

This paper presents a method to assess a basketball player's performance from his/her first-person video. A key challenge lies in the fact that the evaluation metric is highly subjective and specific to a particular evaluator. We leverage…

Computer Vision and Pattern Recognition · Computer Science 2017-08-03 Gedas Bertasius , Hyun Soo Park , Stella X. Yu , Jianbo Shi

3D hand tracking from a monocular video is a very challenging problem due to hand interactions, occlusions, left-right hand ambiguity, and fast motion. Most existing methods rely on RGB inputs, which have severe limitations under low-light…

Computer Vision and Pattern Recognition · Computer Science 2023-12-22 Christen Millerdurai , Diogo Luvizon , Viktor Rudnev , André Jonas , Jiayi Wang , Christian Theobalt , Vladislav Golyanik

We present simple models of trajectories in space, both in 2D and in 3D. The first examples, which model bicircular moves in the same direction, are classical curves (epicycloids, etc.). Then, we explore bicircular moves in reverse…

Computational Geometry · Computer Science 2024-01-25 Thierry Dana-Picard , Matias Tejera , Eva Ulbrich

Three-dimensional object detection from a single view is a challenging task which, if performed with good accuracy, is an important enabler of low-cost mobile robot perception. Previous approaches to this problem suffer either from an…

Computer Vision and Pattern Recognition · Computer Science 2019-06-21 Eskil Jörgensen , Christopher Zach , Fredrik Kahl

We present a LiDAR-based and real-time capable 3D perception system for automated driving in urban domains. The hierarchical system design is able to model stationary and movable parts of the environment simultaneously and under real-time…

Robotics · Computer Science 2020-05-08 Jens Rieken , Markus Maurer

Multi-Object Tracking over humans has improved rapidly with the development of object detection and re-identification. However, multi-actor tracking over humans with similar appearance and nonlinear movement can still be very challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Hsiang-Wei Huang , Cheng-Yen Yang , Jenq-Neng Hwang , Pyong-Kun Kim , Kwangju Kim , Kyoungoh Lee

In this work, we propose an efficient and accurate monocular 3D detection framework in single shot. Most successful 3D detectors take the projection constraint from the 3D bounding box to the 2D box as an important component. Four edges of…

Computer Vision and Pattern Recognition · Computer Science 2020-01-13 Peixuan Li , Huaici Zhao , Pengfei Liu , Feidao Cao

We introduce the first data-driven multi-view 3D point tracker, designed to track arbitrary points in dynamic scenes using multiple camera views. Unlike existing monocular trackers, which struggle with depth ambiguities and occlusion, or…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Frano Rajič , Haofei Xu , Marko Mihajlovic , Siyuan Li , Irem Demir , Emircan Gündoğdu , Lei Ke , Sergey Prokudin , Marc Pollefeys , Siyu Tang

We propose a novel framework for accurate 3D human pose estimation in combat sports using sparse multi-camera setups. Our method integrates robust multi-view 2D pose tracking via a transformer-based top-down approach, employing epipolar…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Hossein Feiz , David Labbé , Thomas Romeas , Jocelyn Faubert , Sheldon Andrews

Estimating the motion of the camera together with the 3D structure of the scene from a monocular vision system is a complex task that often relies on the so-called scene rigidity assumption. When observing a dynamic environment, this…

Computer Vision and Pattern Recognition · Computer Science 2021-10-14 Seokju Lee , Francois Rameau , Fei Pan , In So Kweon

We generalize to three dimensions (3D) a recently developed improved multi-component pseudopotential lattice Boltzmann method and analyze its applicability to simulate flows through realistic porous media. The model is validated and…

Fluid Dynamics · Physics 2022-10-04 M. Sedahmed , R. C. V. Coelho , N. A. M. Araújo , E. M. Wahba , H. A. Warda

Humans excel at constructing panoramic mental models of their surroundings, maintaining object permanence and inferring scene structure beyond visible regions. In contrast, current artificial vision systems struggle with persistent,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Finlay G. C. Hudson , James A. D. Gardner , William A. P. Smith

Roadside monocular 3D detection requires detecting objects of predefined classes in an RGB frame and predicting their 3D attributes, such as bird's-eye-view (BEV) locations. It has broad applications in traffic control, vehicle-vehicle…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Yechi Ma , Yanan Li , Wei Hua , Shu Kong

Given a monocular video of a soccer match, this paper presents a computational model to estimate the most feasible pass at any given time. The method leverages offensive player's orientation (plus their location) and opponents' spatial…

Computer Vision and Pattern Recognition · Computer Science 2020-04-16 Adrià Arbués-Sangüesa , Adrián Martín , Javier Fernández , Coloma Ballester , Gloria Haro

Videos provide a rich source of information, but it is generally hard to extract dynamical parameters of interest. Inferring those parameters from a video stream would be beneficial for physical reasoning. Robots performing tasks in dynamic…

Monocular depth estimation is often described as an ill-posed and inherently ambiguous problem. Estimating depth from 2D images is a crucial step in scene reconstruction, 3Dobject recognition, segmentation, and detection. The problem can be…

Computer Vision and Pattern Recognition · Computer Science 2019-01-29 Amlaan Bhoi