English

Multi-View 3D Point Tracking

Computer Vision and Pattern Recognition 2025-08-29 v1

Abstract

We introduce the first data-driven multi-view 3D point tracker, designed to track arbitrary points in dynamic scenes using multiple camera views. Unlike existing monocular trackers, which struggle with depth ambiguities and occlusion, or prior multi-camera methods that require over 20 cameras and tedious per-sequence optimization, our feed-forward model directly predicts 3D correspondences using a practical number of cameras (e.g., four), enabling robust and accurate online tracking. Given known camera poses and either sensor-based or estimated multi-view depth, our tracker fuses multi-view features into a unified point cloud and applies k-nearest-neighbors correlation alongside a transformer-based update to reliably estimate long-range 3D correspondences, even under occlusion. We train on 5K synthetic multi-view Kubric sequences and evaluate on two real-world benchmarks: Panoptic Studio and DexYCB, achieving median trajectory errors of 3.1 cm and 2.0 cm, respectively. Our method generalizes well to diverse camera setups of 1-8 views with varying vantage points and video lengths of 24-150 frames. By releasing our tracker alongside training and evaluation datasets, we aim to set a new standard for multi-view 3D tracking research and provide a practical tool for real-world applications. Project page available at https://ethz-vlg.github.io/mvtracker.

Keywords

Cite

@article{arxiv.2508.21060,
  title  = {Multi-View 3D Point Tracking},
  author = {Frano Rajič and Haofei Xu and Marko Mihajlovic and Siyuan Li and Irem Demir and Emircan Gündoğdu and Lei Ke and Sergey Prokudin and Marc Pollefeys and Siyu Tang},
  journal= {arXiv preprint arXiv:2508.21060},
  year   = {2025}
}

Comments

ICCV 2025, Oral. Project page: https://ethz-vlg.github.io/mvtracker

R2 v1 2026-07-01T05:10:49.822Z