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Utilizing Vision-Language Models (VLMs) for robotic manipulation represents a novel paradigm, aiming to enhance the model's ability to generalize to new objects and instructions. However, due to variations in camera specifications and…

Robotics · Computer Science 2024-09-13 Fanfan Liu , Feng Yan , Liming Zheng , Chengjian Feng , Yiyang Huang , Lin Ma

Vision based human pose estimation is an non-invasive technology for Human-Computer Interaction (HCI). Direct use of the hand as an input device provides an attractive interaction method, with no need for specialized sensing equipment, such…

Computer Vision and Pattern Recognition · Computer Science 2020-06-02 Nicholas Santavas , Ioannis Kansizoglou , Loukas Bampis , Evangelos Karakasis , Antonios Gasteratos

Designing of touchless user interface is gaining popularity in various contexts. Using such interfaces, users can interact with electronic devices even when the hands are dirty or non-conductive. Also, user with partial physical disability…

Human-Computer Interaction · Computer Science 2019-04-05 Abhik Singla , Partha Pratim Roy , Debi Prosad Dogra

Current Vision-Language-Action (VLA) models predominantly rely on end-to-end fine-tuning. While effective, this paradigm compromises the inherent generalization capabilities of Vision-Language Models (VLMs) and incurs catastrophic…

We present an approach that can reconstruct hands in 3D from monocular input. Our approach for Hand Mesh Recovery, HaMeR, follows a fully transformer-based architecture and can analyze hands with significantly increased accuracy and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Georgios Pavlakos , Dandan Shan , Ilija Radosavovic , Angjoo Kanazawa , David Fouhey , Jitendra Malik

Visual Deformation Measurement (VDM) aims to recover dense deformation fields by tracking surface motion from camera observations. Traditional image-based methods rely on minimal inter-frame motion to constrain the correspondence search…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Yuliang Wu , Wei Zhai , Yuxin Cui , Tiesong Zhao , Yang Cao , Zheng-Jun Zha

Open-world 3D reconstruction models have recently garnered significant attention. However, without sufficient 3D inductive bias, existing methods typically entail expensive training costs and struggle to extract high-quality 3D meshes. In…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Minghua Liu , Chong Zeng , Xinyue Wei , Ruoxi Shi , Linghao Chen , Chao Xu , Mengqi Zhang , Zhaoning Wang , Xiaoshuai Zhang , Isabella Liu , Hongzhi Wu , Hao Su

Data scarcity remains a fundamental bottleneck for embodied intelligence. Existing approaches use large language models (LLMs) to automate gripper-based simulation generation, but they transfer poorly to dexterous manipulation, which…

Robotics · Computer Science 2025-11-04 Feng Chen , Zhuxiu Xu , Tianzhe Chu , Xunzhe Zhou , Li Sun , Zewen Wu , Shenghua Gao , Zhongyu Li , Yanchao Yang , Yi Ma

We introduce a simple and effective network architecture for monocular 3D hand pose estimation consisting of an image encoder followed by a mesh convolutional decoder that is trained through a direct 3D hand mesh reconstruction loss. We…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Dominik Kulon , Riza Alp Güler , Iasonas Kokkinos , Michael Bronstein , Stefanos Zafeiriou

We propose general visual inspection model using Vision-Language Model~(VLM) with few-shot images of non-defective or defective products, along with explanatory texts that serve as inspection criteria. Although existing VLM exhibit high…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Shiryu Ueno , Yoshikazu Hayashi , Shunsuke Nakatsuka , Yusei Yamada , Hiroaki Aizawa , Kunihito Kato

Prevailing Vision-Language-Action Models (VLAs) for robotic manipulation are built upon vision-language backbones pretrained on large-scale, but disconnected static web data. As a result, despite improved semantic generalization, the policy…

Robotics · Computer Science 2025-12-22 Jonas Pai , Liam Achenbach , Victoriano Montesinos , Benedek Forrai , Oier Mees , Elvis Nava

Manipulation planning is the problem of finding a sequence of robot configurations that involves interactions with objects in the scene, e.g., grasping and placing an object, or more general tool-use. To achieve such interactions,…

Robotics · Computer Science 2022-08-01 Jung-Su Ha , Danny Driess , Marc Toussaint

Designing robotic hand morphologies for diverse manipulation tasks requires balancing dexterity, manufacturability, and task-specific functionality. While open-source frameworks and parametric tools support reproducible design, they still…

Robotics · Computer Science 2025-09-24 Yanyuan Qiao , Kieran Gilday , Yutong Xie , Josie Hughes

Vision-Language Models (VLMs) have shown remarkable performance on diverse visual and linguistic tasks, yet they remain fundamentally limited in their understanding of 3D spatial structures. We propose Geometric Distillation, a lightweight,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Seonho Lee , Jiho Choi , Inha Kang , Jiwook Kim , Junsung Park , Hyunjung Shim

Automating garment manipulation poses a significant challenge for assistive robotics due to the diverse and deformable nature of garments. Traditional approaches typically require separate models for each garment type, which limits…

Robotics · Computer Science 2024-10-08 Xin Li , Siyuan Huang , Qiaojun Yu , Zhengkai Jiang , Ce Hao , Yimeng Zhu , Hongsheng Li , Peng Gao , Cewu Lu

Humans build 3D understandings of the world through active object exploration, using jointly their senses of vision and touch. However, in 3D shape reconstruction, most recent progress has relied on static datasets of limited sensory data…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Edward J. Smith , David Meger , Luis Pineda , Roberto Calandra , Jitendra Malik , Adriana Romero , Michal Drozdzal

We propose HandOcc, a novel framework for hand rendering based upon occupancy. Popular rendering methods such as NeRF are often combined with parametric meshes to provide deformable hand models. However, in doing so, such approaches present…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Maksym Ivashechkin , Oscar Mendez , Richard Bowden

Graphics design is important for various applications, including movie production and game design. To create a high-quality scene, designers usually need to spend hours in software like Blender, in which they might need to interleave and…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Ian Huang , Guandao Yang , Leonidas Guibas

Vision-language models (VLMs) have been widely applied to 2D medical image analysis due to their ability to align visual and textual representations. However, extending VLMs to 3D imaging remains computationally challenging. Existing 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Gorkem Can Ates , Yu Xin , Kuang Gong , Wei Shao

We present a novel mesh-based learning approach (N-Cloth) for plausible 3D cloth deformation prediction. Our approach is general and can handle cloth or obstacles represented by triangle meshes with arbitrary topologies. We use graph…

Graphics · Computer Science 2022-05-31 Yudi Li , Min Tang , Yun Yang , Zi Huang , Ruofeng Tong , Shuangcai Yang , Yao Li , Dinesh Manocha
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