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Standard evaluation metrics such as the Inception score and Fr\'echet Audio Distance provide a general audio quality distance metric between the synthesized audio and reference clean audio. However, the sensitivity of these metrics to…

Audio and Speech Processing · Electrical Eng. & Systems 2022-08-24 Chitralekha Gupta , Yize Wei , Zequn Gong , Purnima Kamath , Zhuoyao Li , Lonce Wyse

We present TexTailor, a novel method for generating consistent object textures from textual descriptions. Existing text-to-texture synthesis approaches utilize depth-aware diffusion models to progressively generate images and synthesize…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Suin Lee , Dae-Shik Kim

Texture synthesis techniques based on matching the Gram matrix of feature activations in neural networks have achieved spectacular success in the image domain. In this paper we extend these techniques to the audio domain. We demonstrate…

Sound · Computer Science 2018-06-22 Joseph Antognini , Matt Hoffman , Ron J. Weiss

We present TexFusion (Texture Diffusion), a new method to synthesize textures for given 3D geometries, using large-scale text-guided image diffusion models. In contrast to recent works that leverage 2D text-to-image diffusion models to…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Tianshi Cao , Karsten Kreis , Sanja Fidler , Nicholas Sharp , Kangxue Yin

We introduce TexTile, a novel differentiable metric to quantify the degree upon which a texture image can be concatenated with itself without introducing repeating artifacts (i.e., the tileability). Existing methods for tileable texture…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Carlos Rodriguez-Pardo , Dan Casas , Elena Garces , Jorge Lopez-Moreno

We propose a recurrent variational auto-encoder for texture synthesis. A novel loss function, FLTBNK, is used for training the texture synthesizer. It is rotational and partially color invariant loss function. Unlike L2 loss, FLTBNK…

Computer Vision and Pattern Recognition · Computer Science 2017-12-27 Rohan Chandra , Sachin Grover , Kyungjun Lee , Moustafa Meshry , Ahmed Taha

Few-shot image generation, which aims to produce plausible and diverse images for one category given a few images from this category, has drawn extensive attention. Existing approaches either globally interpolate different images or fuse…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Mengping Yang , Zhe Wang , Wenyi Feng , Qian Zhang , Ting Xiao

Given a 3D mesh, we aim to synthesize 3D textures that correspond to arbitrary textual descriptions. Current methods for generating and assembling textures from sampled views often result in prominent seams or excessive smoothing. To tackle…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Dong Huo , Zixin Guo , Xinxin Zuo , Zhihao Shi , Juwei Lu , Peng Dai , Songcen Xu , Li Cheng , Yee-Hong Yang

As image generation techniques mature, there is a growing interest in explainable representations that are easy to understand and intuitive to manipulate. In this work, we turn to co-occurrence statistics, which have long been used for…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Anna Darzi , Itai Lang , Ashutosh Taklikar , Hadar Averbuch-Elor , Shai Avidan

Perceptual sound matching (PSM) aims to find the input parameters to a synthesizer so as to best imitate an audio target. Deep learning for PSM optimizes a neural network to analyze and reconstruct prerecorded samples. In this context, our…

Sound · Computer Science 2024-05-07 Han Han , Vincent Lostanlen , Mathieu Lagrange

This article introduces a new parametric synthesis method for sound textures based on existing works in visual and sound texture synthesis. Starting from a base sound signal, an optimization process is performed until the cross-correlations…

Sound · Computer Science 2019-10-22 Hugo Caracalla , Axel Roebel

We address the problem of computing a textural loss based on the statistics extracted from the feature activations of a convolutional neural network optimized for object recognition (e.g. VGG-19). The underlying mathematical problem is the…

Computer Vision and Pattern Recognition · Computer Science 2021-03-12 Eric Heitz , Kenneth Vanhoey , Thomas Chambon , Laurent Belcour

High-quality 3D texture generation remains a fundamental challenge due to the view-inconsistency inherent in current mainstream multi-view diffusion pipelines. Existing representations either rely on UV maps, which suffer from distortion…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Ziteng Lu , Yushuang Wu , Chongjie Ye , Yuda Qiu , Jing Shao , Xiaoyang Guo , Jiaqing Zhou , Tianlei Hu , Kun Zhou , Xiaoguang Han

The following article introduces a new parametric synthesis algorithm for sound textures inspired by existing methods used for visual textures. Using a 2D Convolutional Neural Network (CNN), a sound signal is modified until the temporal…

Sound · Computer Science 2019-05-10 Hugo Caracalla , Axel Roebel

Passive sonar signals contain complex characteristics often arising from environmental noise, vessel machinery, and propagation effects. While convolutional neural networks (CNNs) perform well on passive sonar classification tasks, they can…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-30 Jarin Ritu , Alexandra Van Dine , Joshua Peeples

Audio textures are a subset of environmental sounds, often defined as having stable statistical characteristics within an adequately large window of time but may be unstructured locally. They include common everyday sounds such as from…

Sound · Computer Science 2020-11-26 M. Huzaifah , L. Wyse

Manual sound design with a synthesizer is inherently iterative: an artist compares the synthesized output to a mental target, adjusts parameters, and repeats until satisfied. Iterative sound-matching automates this workflow by continually…

Sound · Computer Science 2025-10-10 Amir Salimi , Abram Hindle , Osmar R. Zaiane

Recent advances in generative modeling have driven significant progress in text-guided texture synthesis. However, current methods focus on synthesizing texture for single static 3D object, and struggle to handle entire families of shapes,…

Graphics · Computer Science 2025-10-07 Ruiqi Xu , Zihan Zhu , Ben Ahlbrand , Srinath Sridhar , Daniel Ritchie

Human categorization of sound seems predominantly based on sound source properties. To estimate these source properties we propose a novel sound analysis method, which separates sound into different sonic textures: tones, pulses, and…

Sound · Computer Science 2017-05-16 Ronald A. J. van Elburg , Tjeerd C. Andringa

Scene text recognition (STR) suffers from challenges of either less realistic synthetic training data or the difficulty of collecting sufficient high-quality real-world data, limiting the effectiveness of trained models. Meanwhile, despite…

Computer Vision and Pattern Recognition · Computer Science 2025-09-11 Xingsong Ye , Yongkun Du , Yunbo Tao , Zhineng Chen
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