English
Related papers

Related papers: Heterogeneous Skeleton-Based Action Representation…

200 papers

Action recognition is a critical task for social robots to meaningfully engage with their environment. 3D human skeleton-based action recognition is an attractive research area in recent years. Although, the existing approaches are good at…

Computer Vision and Pattern Recognition · Computer Science 2021-01-01 Hui Feng , Shanshan Wang , Shuzhi Sam Ge

We propose a novel system for unsupervised skeleton-based action recognition. Given inputs of body keypoints sequences obtained during various movements, our system associates the sequences with actions. Our system is based on an…

Computer Vision and Pattern Recognition · Computer Science 2019-12-02 Kun Su , Xiulong Liu , Eli Shlizerman

This paper focuses on the challenging task of learning 3D object surface reconstructions from single RGB images. Existing methods achieve varying degrees of success by using different geometric representations. However, they all have their…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Jiapeng Tang , Xiaoguang Han , Junyi Pan , Kui Jia , Xin Tong

Large Language Models (LLMs) hold rich implicit knowledge and powerful transferability. In this paper, we explore the combination of LLMs with the human skeleton to perform action classification and description. However, when treating LLM…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Qilang Ye , Yu Zhou , Lian He , Jie Zhang , Xuanming Guo , Jiayu Zhang , Mingkui Tan , Weicheng Xie , Yue Sun , Tao Tan , Xiaochen Yuan , Ghada Khoriba , Zitong Yu

Skeleton-based action recognition receives increasing attention because the skeleton representations reduce the amount of training data by eliminating visual information irrelevant to actions. To further improve the sample efficiency,…

Computer Vision and Pattern Recognition · Computer Science 2022-09-22 Anqi Zhu , Qiuhong Ke , Mingming Gong , James Bailey

Skeleton-based human activity recognition has achieved strong empirical performance, yet most existing models remain black boxes and difficult to interpret. In this work, we introduce a neurosymbolic formulation of skeleton-based HAR that…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Talha Ilyas , Deval Mehta , Zongyuan Ge

We present SkeleTR, a new framework for skeleton-based action recognition. In contrast to prior work, which focuses mainly on controlled environments, we target more general scenarios that typically involve a variable number of people and…

Computer Vision and Pattern Recognition · Computer Science 2023-09-21 Haodong Duan , Mingze Xu , Bing Shuai , Davide Modolo , Zhuowen Tu , Joseph Tighe , Alessandro Bergamo

Skeleton-based human action recognition has achieved a great interest in recent years, as skeleton data has been demonstrated to be robust to illumination changes, body scales, dynamic camera views, and complex background. Nevertheless, an…

Computer Vision and Pattern Recognition · Computer Science 2021-06-24 Chiara Plizzari , Marco Cannici , Matteo Matteucci

Multimodal human action recognition based on RGB and skeleton data fusion, while effective, is constrained by significant limitations such as high computational complexity, excessive memory consumption, and substantial energy demands,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Naichuan Zheng , Hailun Xia , Zeyu Liang , Yuchen Du

This paper targets unsupervised skeleton-based action representation learning and proposes a new Hierarchical Contrast (HiCo) framework. Different from the existing contrastive-based solutions that typically represent an input skeleton…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Jianfeng Dong , Shengkai Sun , Zhonglin Liu , Shujie Chen , Baolong Liu , Xun Wang

Existing action recognition methods mainly focus on joint and bone information in human body skeleton data due to its robustness to complex backgrounds and dynamic characteristics of the environments. In this paper, we combine body skeleton…

Computer Vision and Pattern Recognition · Computer Science 2021-06-07 Umar Asif , Deval Mehta , Stefan von Cavallar , Jianbin Tang , Stefan Harrer

Graph convolutional networks (GCNs), which can model the human body skeletons as spatial and temporal graphs, have shown remarkable potential in skeleton-based action recognition. However, in the existing GCN-based methods, graph-structured…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Han Chen , Yifan Jiang , Hanseok Ko

Recent methods based on 3D skeleton data have achieved outstanding performance due to its conciseness, robustness, and view-independent representation. With the development of deep learning, Convolutional Neural Networks (CNN) and Long…

Computer Vision and Pattern Recognition · Computer Science 2017-07-11 Chuankun Li , Pichao Wang , Shuang Wang , Yonghong Hou , Wanqing Li

The articulated and complex nature of human actions makes the task of action recognition difficult. One approach to handle this complexity is dividing it to the kinetics of body parts and analyzing the actions based on these partial…

Computer Vision and Pattern Recognition · Computer Science 2015-08-03 Amir Shahroudy , Gang Wang , Tian-Tsong Ng , Qingxiong Yang

Skeleton-based action recognition, which classifies human actions based on the coordinates of joints and their connectivity within skeleton data, is widely utilized in various scenarios. While Graph Convolutional Networks (GCNs) have been…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Jeonghyeok Do , Munchurl Kim

Human-motion generation is a long-standing challenging task due to the requirement of accurately modeling complex and diverse dynamic patterns. Most existing methods adopt sequence models such as RNN to directly model transitions in the…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Zhenyi Wang , Ping Yu , Yang Zhao , Ruiyi Zhang , Yufan Zhou , Junsong Yuan , Changyou Chen

In visual surveillance systems, it is necessary to recognize the behavior of people handling objects such as a phone, a cup, or a plastic bag. In this paper, to address this problem, we propose a new framework for recognizing object-related…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Sunoh Kim , Kimin Yun , Jongyoul Park , Jin Young Choi

Current state-of-the-art methods for skeleton-based temporal action segmentation are predominantly supervised and require annotated data, which is expensive to collect. In contrast, existing unsupervised temporal action segmentation methods…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Uzay Gökay , Federico Spurio , Dominik R. Bach , Juergen Gall

In skeleton-based action recognition, graph convolutional networks (GCNs), which model the human body skeletons as spatiotemporal graphs, have achieved remarkable performance. However, in existing GCN-based methods, the topology of the…

Computer Vision and Pattern Recognition · Computer Science 2019-07-11 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu

Human skeleton joints are popular for action analysis since they can be easily extracted from videos to discard background noises. However, current skeleton representations do not fully benefit from machine learning with CNNs. We propose…

Computer Vision and Pattern Recognition · Computer Science 2018-08-06 Jian Liu , Naveed Akhtar , Ajmal Mian