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Video Frame Interpolation (VFI) remains a cornerstone in video enhancement, enabling temporal upscaling for tasks like slow-motion rendering, frame rate conversion, and video restoration. While classical methods rely on optical flow and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Priyansh Srivastava , Romit Chatterjee , Abir Sen , Aradhana Behura , Ratnakar Dash

The quality of fetal MRI is significantly affected by unpredictable and substantial fetal motion, leading to the introduction of artifacts even when fast acquisition sequences are employed. The development of 3D real-time fetal pose…

Image and Video Processing · Electrical Eng. & Systems 2024-04-02 Molin Zhang , Polina Golland , Patricia Ellen Grant , Elfar Adalsteinsson

Pairwise camera pose estimation from sparsely overlapping image pairs remains a critical and unsolved challenge in 3D vision. Most existing methods struggle with image pairs that have small or no overlap. Recent approaches attempt to…

Computer Vision and Pattern Recognition · Computer Science 2025-10-23 Qing Mao , Tianxin Huang , Yu Zhu , Jinqiu Sun , Yanning Zhang , Gim Hee Lee

Motion in-betweening is one of the most artistically demanding and time consuming stages of 3D animation, where the expressivity and rhythm of motion are defined. The level of creative control it requires makes it a major production…

Graphics · Computer Science 2026-05-05 Anton Raël , Julien Boucher , Antoine Lhermitte

In this work, we propose a new diffusion-based method for video frame interpolation (VFI), in the context of traditional hand-made animation. We introduce three main contributions: The first is that we explicitly handle the interpolation…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Victor Fonte Chavez , Claudia Esteves , Jean-Bernard Hayet

3D object reconstruction from single-view image is a fundamental task in computer vision with wide-ranging applications. Recent advancements in Large Reconstruction Models (LRMs) have shown great promise in leveraging multi-view images…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Zhiyuan Wu , Xibin Song , Senbo Wang , Weizhe Liu , Jiayu Yang , Ziang Cheng , Shenzhou Chen , Taizhang Shang , Weixuan Sun , Shan Luo , Pan Ji

Compositing human figures into scene images has broad applications in areas such as entertainment and advertising. However, existing methods often cannot handle occlusion of the inserted person by foreground objects and unnaturally place…

Graphics · Computer Science 2025-05-08 Shun Masuda , Yuki Endo , Yoshihiro Kanamori

3D human pose estimation has wide applications in fields such as intelligent surveillance, motion capture, and virtual reality. However, in real-world scenarios, issues such as occlusion, noise interference, and missing viewpoints can…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Jianbin Jiao , Xina Cheng , Kailun Yang , Xiangrong Zhang , Licheng Jiao

With the progress of 3D human pose and shape estimation, state-of-the-art methods can either be robust to occlusions or obtain pixel-aligned accuracy in non-occlusion cases. However, they cannot obtain robustness and mesh-image alignment at…

Computer Vision and Pattern Recognition · Computer Science 2023-05-16 Jiefeng Li , Siyuan Bian , Qi Liu , Jiasheng Tang , Fan Wang , Cewu Lu

Existing video frame interpolation (VFI) methods often adopt a frame-centric approach, processing videos as independent short segments (e.g., triplets), which leads to temporal inconsistencies and motion artifacts. To overcome this, we…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Xinyu Peng , Han Li , Yuyang Huang , Ziyang Zheng , Yaoming Wang , Xin Chen , Wenrui Dai , Chenglin Li , Junni Zou , Hongkai Xiong

Transformer architectures have become the model of choice in natural language processing and are now being introduced into computer vision tasks such as image classification, object detection, and semantic segmentation. However, in the…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Ce Zheng , Sijie Zhu , Matias Mendieta , Taojiannan Yang , Chen Chen , Zhengming Ding

Existing human motion generation methods with trajectory and pose inputs operate global processing on both modalities, leading to suboptimal outputs. In this paper, we propose IKMo, an image-keyframed motion generation method based on the…

Graphics · Computer Science 2025-05-28 Yang Zhao , Yan Zhang , Xubo Yang

Recent methods using diffusion models have made significant progress in human image generation with various control signals such as pose priors. However, existing efforts are still struggling to generate high-quality images with consistent…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Xiangchen Yin , Donglin Di , Lei Fan , Hao Li , Wei Chen , Xiaofei Gou , Yang Song , Xiao Sun , Xun Yang

Motion in-betweening, a fundamental task in character animation, consists of generating motion sequences that plausibly interpolate user-provided keyframe constraints. It has long been recognized as a labor-intensive and challenging…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Setareh Cohan , Guy Tevet , Daniele Reda , Xue Bin Peng , Michiel van de Panne

Controllable human image animation aims to generate videos from reference images using driving videos. Due to the limited control signals provided by sparse guidance (e.g., skeleton pose), recent works have attempted to introduce additional…

Computer Vision and Pattern Recognition · Computer Science 2025-02-26 Hongxiang Li , Yaowei Li , Yuhang Yang , Junjie Cao , Zhihong Zhu , Xuxin Cheng , Long Chen

Estimating 3D human poses from a monocular video is still a challenging task. Many existing methods' performance drops when the target person is occluded by other objects, or the motion is too fast/slow relative to the scale and speed of…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Cheng Yu , Bo Wang , Bo Yang , Robby T. Tan

3D pose estimation has recently gained substantial interests in computer vision domain. Existing 3D pose estimation methods have a strong reliance on large size well-annotated 3D pose datasets, and they suffer poor model generalization on…

Computer Vision and Pattern Recognition · Computer Science 2022-07-11 Shannan Guan , Haiyan Lu , Linchao Zhu , Gengfa Fang

In this paper, we present UniPose, a unified cross-modality pose prior propagation method for weakly supervised 3D human pose estimation (HPE) using unannotated single-view RGB-D sequences (RGB, depth, and point cloud data). UniPose…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Jinghong Zheng , Changlong Jiang , Jiaqi Li , Haohong Kuang , Hang Xu , Tingbing Yan

3D human pose lifting from a single RGB image is a challenging task in 3D vision. Existing methods typically establish a direct joint-to-joint mapping from 2D to 3D poses based on 2D features. This formulation suffers from two fundamental…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Jinghong Zheng , Changlong Jiang , Yang Xiao , Jiaqi Li , Haohong Kuang , Hang Xu , Ran Wang , Zhiguo Cao , Min Du , Joey Tianyi Zhou

Previous methods for Video Frame Interpolation (VFI) have encountered challenges, notably the manifestation of blur and ghosting effects. These issues can be traced back to two pivotal factors: unavoidable motion errors and misalignment in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-11 Guangyang Wu , Xin Tao , Changlin Li , Wenyi Wang , Xiaohong Liu , Qingqing Zheng