Related papers: EgoVLM: Policy Optimization for Egocentric Video U…
AI personal assistants, deployed through robots or wearables, require embodied understanding to collaborate effectively with humans. However, current Multimodal Large Language Models (MLLMs) primarily focus on third-person (exocentric)…
Video-Language Pretraining (VLP), which aims to learn transferable representation to advance a wide range of video-text downstream tasks, has recently received increasing attention. Best performing works rely on large-scale, 3rd-person…
We present the first systematic analysis of multimodal large language models (MLLMs) in personalized question-answering requiring ego-grounding - the ability to understand the camera-wearer in egocentric videos. To this end, we introduce…
Reinforcement learning with verifiable rewards (RLVR) has significantly advanced the reasoning ability of vision-language models (VLMs). However, the inherent text-dominated nature of VLMs often leads to insufficient visual faithfulness,…
Can Video-LLMs achieve consistent temporal understanding when videos capture the same event from different viewpoints? To study this, we introduce EgoExo-Con (Consistency), a benchmark of comprehensively synchronized egocentric and…
Human activity is moderated by norms; however, supervision for normative reasoning is sparse, particularly where norms are physically- or socially-grounded. We thus present EGONORMIA $\|\epsilon\|$, comprising 1,853 (200 for…
Large vision-language models (LVLMs) are increasingly deployed in interactive applications such as virtual and augmented reality, where a first-person (egocentric) view captured by head-mounted cameras serves as key input. While this view…
Text-based role-playing models can imitate character styles, yet they often fail to reflect a scene's atmosphere and evolving tension, both essential for immersive applications such as Virtual Reality (VR) games and interactive narratives.…
In Composed Video Retrieval, a video and a textual description which modifies the video content are provided as inputs to the model. The aim is to retrieve the relevant video with the modified content from a database of videos. In this…
Despite tremendous recent advances in large model reasoning ability, vision-language models (VLMs) still struggle with detailed visual reasoning, especially when compute resources are limited. To address this challenge, we draw inspiration…
Recent advances in reinforcement learning (RL) have delivered strong reasoning capabilities in natural image domains, yet their potential for Earth Observation (EO) remains largely unexplored. EO tasks introduce unique challenges, spanning…
Recent Video Large Language Models (Video-LLMs) have demonstrated strong capabilities in video reasoning through reinforcement learning (RL). However, existing RL pipelines rely heavily on human-annotated tasks and solutions, making them…
Existing Multimodal Large Language Models (MLLMs) remain primarily reactive, failing to continuously perceive environments or proactively assist users. While emerging benchmarks address proactivity, they are largely confined to alert…
Language models encode substantial evaluative knowledge from pretraining, yet current post-training methods rely on external supervision (human annotations, proprietary models, or scalar reward models) to produce reward signals. Each…
Large vision-language models (VLMs) fine-tuned on specialized visual instruction-following data have exhibited impressive language reasoning capabilities across various scenarios. However, this fine-tuning paradigm may not be able to…
Editing complex visual content from ambiguous or partially specified instructions remains a core challenge in vision-language modeling. Existing models can contextualize content but often fail to infer the underlying intent within a…
Video understanding typically requires fine-tuning the large backbone when adapting to new domains. In this paper, we leverage the egocentric video foundation models (Ego-VFMs) based on video-language pre-training and propose a…
Training robust and generalizable reward models for human visual preferences is essential for aligning text-to-image and text-to-video generative models with human intent. However, current reward models often fail to generalize, and…
Egocentric video-language pretraining has significantly advanced video representation learning. Humans perceive and interact with a fully 3D world, developing spatial awareness that extends beyond text-based understanding. However, most…
Real robot data collection for imitation learning has led to significant advancements in robotic manipulation. However, the requirement for robot hardware in the process fundamentally constrains the scale of the data. In this paper, we…