Related papers: PBR-SR: Mesh PBR Texture Super Resolution from 2D …
Neural Radiance Field (NeRF) has exhibited outstanding three-dimensional (3D) reconstruction quality via the novel view synthesis from multi-view images and paired calibrated camera parameters. However, previous NeRF-based systems have been…
We introduce MatSynth, a dataset of 4,000+ CC0 ultra-high resolution PBR materials. Materials are crucial components of virtual relightable assets, defining the interaction of light at the surface of geometries. Given their importance,…
Artifact-free super-resolution (SR) aims to translate low-resolution images into their high-resolution counterparts with a strict integrity of the original content, eliminating any distortions or synthetic details. While traditional…
Super-resolution (SR) is an ill-posed inverse problem which consists in proposing high-resolution images consistent with a given low-resolution one. While most SR algorithms are deterministic, stochastic SR deals with designing a stochastic…
3D Gaussian Splatting (3DGS) enables high-quality novel view synthesis, motivating interest in generating higher-resolution renders than those available during training. A natural strategy is to apply super-resolution (SR) to low-resolution…
Pre-trained video generation models hold great potential for generative video super-resolution (VSR). However, adapting them for full-size VSR, as most existing methods do, suffers from unnecessary intensive full-attention computation and…
Reference-based image super-resolution (RefSR) is a promising SR branch and has shown great potential in overcoming the limitations of single image super-resolution. While previous state-of-the-art RefSR methods mainly focus on improving…
Recent years have seen the development of mature solutions for reconstructing deformable surfaces from a single image, provided that they are relatively well-textured. By contrast, recovering the 3D shape of texture-less surfaces remains an…
The estimation of 3D human body pose and shape from a single image has been extensively studied in recent years. However, the texture generation problem has not been fully discussed. In this paper, we propose an end-to-end learning strategy…
We present a novel method for reconstructing clothed humans from a sparse set of, e.g., 1 to 6 RGB images. Despite impressive results from recent works employing deep implicit representation, we revisit the volumetric approach and…
Existing 2D methods utilize UNet-based diffusion models to generate multi-view physically-based rendering (PBR) maps but struggle with multi-view inconsistency, while some 3D methods directly generate UV maps, encountering generalization…
Reconstructing an object's shape and appearance in terms of a mesh textured by a spatially-varying bidirectional reflectance distribution function (SVBRDF) from a limited set of images captured under collocated light is an ill-posed…
Existing super-resolution (SR) models primarily focus on restoring local texture details, often neglecting the global semantic information within the scene. This oversight can lead to the omission of crucial semantic details or the…
This study presents a new image super-resolution (SR) technique based on diffusion inversion, aiming at harnessing the rich image priors encapsulated in large pre-trained diffusion models to improve SR performance. We design a Partial noise…
Single image super-resolution (SISR) is an image processing task which obtains high-resolution (HR) image from a low-resolution (LR) image. Recently, due to the capability in feature extraction, a series of deep learning methods have…
Burst image super-resolution (BISR) aims to enhance the resolution of a keyframe by leveraging information from multiple low-resolution images captured in quick succession. In the deep learning era, BISR methods have evolved from fully…
Recently, it has been demonstrated that deep neural networks can significantly improve the performance of single image super-resolution (SISR). Numerous studies have concentrated on raising the quantitative quality of super-resolved (SR)…
While deep learning methods have achieved impressive success in many vision benchmarks, it remains difficult to understand and explain the representations and decisions of these models. Though vision models are typically trained on 2D…
We propose a novel approach to reconstruct RGB-D indoor scene based on plane primitives. Our approach takes as input a RGB-D sequence and a dense coarse mesh reconstructed from it, and generates a lightweight, low-polygonal mesh with clear…
Decomposing physically-based materials from images into their constituent properties remains challenging, particularly when maintaining both computational efficiency and physical consistency. While recent diffusion-based approaches have…