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The Event Horizon Telescope (EHT) has recently released high-resolution images of accretion flows onto two supermassive black holes. Our physical understanding of these images depends on accuracy and precision of numerical models of plasma…

Instrumentation and Methods for Astrophysics · Physics 2023-03-08 Monika Moscibrodzka , Aristomenis Yfantis

The identification, and subsequent discovery, of fast radio transients through blind-search surveys requires a large amount of processing power, in worst cases scaling as $\mathcal{O}(N^3)$. For this reason, survey data are generally…

Instrumentation and Methods for Astrophysics · Physics 2014-02-04 Alessio Magro , Aris Karastergiou , Stefano Salvini , Benjamin Mort , Fred Dulwich , Kristian Zarb Adami

Approximate nearest neighbor (ANN) search in high dimensions is an integral part of several computer vision systems and gains importance in deep learning with explicit memory representations. Since PQT, FAISS, and SONG started to leverage…

Computer Vision and Pattern Recognition · Computer Science 2022-04-08 Fabian Groh , Lukas Ruppert , Patrick Wieschollek , Hendrik P. A. Lensch

Structural clustering is one of the most popular graph clustering methods, which has achieved great performance improvement by utilizing GPUs. Even though, the state-of-the-art GPU-based structural clustering algorithm, GPUSCAN, still…

Databases · Computer Science 2023-12-01 Long Yuan , Zeyu Zhou , Xuemin Lin , Zi Chen , Xiang Zhao , Fan Zhang

We present a fast, differentiable, GPU-accelerated optimization method for ray path tracing in environments containing planar reflectors and straight diffraction edges. Based on Fermat's principle, our approach reformulates the path-finding…

Signal Processing · Electrical Eng. & Systems 2026-01-01 Jérome Eertmans , Sophie Lequeu , Benoît Legat , Laurent Jacques , Claude Oestges

We present a novel, hardware rasterized rendering approach for ray-based 3D Gaussian Splatting (RayGS), obtaining both fast and high-quality results for novel view synthesis. Our work contains a mathematically rigorous and geometrically…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Samuel Rota Bulò , Nemanja Bartolovic , Lorenzo Porzi , Peter Kontschieder

This paper develops a new class of algorithms for general linear systems and eigenvalue problems. These algorithms apply fast randomized sketching to accelerate subspace projection methods, such as GMRES and Rayleigh--Ritz. This approach…

Numerical Analysis · Mathematics 2022-02-17 Yuji Nakatsukasa , Joel A. Tropp

Graphics Processing Units (GPUs) are now powerful and flexible systems adapted and used for other purposes than graphics calculations (General Purpose computation on GPU -- GPGPU). We present here a prototype to be integrated into…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-06-13 Sylvain Collange , Marc Daumas , David Defour

Gaussian Splatting has revolutionized the world of novel view synthesis by achieving high rendering performance in real-time. Recently, studies have focused on enriching these 3D representations with semantic information for downstream…

Computer Vision and Pattern Recognition · Computer Science 2024-09-02 Mihnea-Bogdan Jurca , Remco Royen , Ion Giosan , Adrian Munteanu

Most existing motion planning algorithms assume that a map (of some quality) is fully determined prior to generating a motion plan. In many emerging applications of robotics, e.g., fast-moving agile aerial robots with constrained embedded…

Robotics · Computer Science 2018-08-03 Thomas Sayre-McCord , Sertac Karaman

Strong gravitational lensing of quasars has the potential to unlock the poorly understood physics of these fascinating objects, as well as serve as a probe of the lensing mass distribution and of cosmological parameters. In particular,…

Astrophysics of Galaxies · Physics 2023-12-05 G. Vernardos , D. Sluse , D. Pooley , R. W. Schmidt , M. Millon , L. Weisenbach , V. Motta , T. Anguita , P. Saha , M. O'Dowd , A. Peel , P. L. Schechter

Recent implementations of local approximate Gaussian process models have pushed computational boundaries for non-linear, non-parametric prediction problems, particularly when deployed as emulators for computer experiments. Their flavor of…

Computation · Statistics 2015-01-06 Robert B. Gramacy , Benjamin Haaland

This thesis surveys the research in patch-based synthesis and algorithms for finding correspondences between small local regions of images. We additionally explore a large kind of applications of this new fast randomized matching technique.…

Graphics · Computer Science 2020-05-14 Hadi Abdi Khojasteh

With increasingly large data sets, weak lensing measurements are able to measure cosmological parameters with ever greater precision. However this increased accuracy also places greater demands on the statistical tools used to extract the…

Astrophysics · Physics 2015-05-13 S. Pires , J. -L. Starck , A. Amara , R. Teyssier , A. Refregier , J. Fadili

We present an extension to multiple planes of the gravitational lensing code {\small GLAMER}. The method entails projecting the mass in the observed light-cone onto a discrete number of lens planes and inverse ray-shooting from the image to…

Cosmology and Nongalactic Astrophysics · Physics 2015-06-18 Margarita Petkova , R. Benton Metcalf , Carlo Giocoli

Since the discovery of RRATs, interest in single pulse radio searches has increased dramatically. Due to the large data volumes generated by these searches, especially in planned surveys for future radio telescopes, such searches have to be…

Instrumentation and Methods for Astrophysics · Physics 2014-02-03 Alessio Magro

A finite-difference Micromagnetic simulation code written in MATLAB is presented with Graphics Processing Unit (GPU) acceleration. The high performance of Graphics Processing Unit (GPU) is demonstrated compared to a typical Central…

Computational Engineering, Finance, and Science · Computer Science 2015-01-30 Ru Zhu

Image-based lighting is a widely used technique to reproduce shading under real-world lighting conditions, especially in real-time rendering applications. A particularly challenging scenario involves materials exhibiting a sparkling or…

Graphics · Computer Science 2025-07-04 Tom Kneiphof , Reinhard Klein

Gaussian Splatting (GS) is a recent and pivotal technique in 3D computer graphics. GS-based algorithms almost always bypass classical methods such as ray tracing, which offer numerous inherent advantages for rendering. For example, ray…

Gravitational microlensing provides a new technique for studying the surfaces of distant stars. Microlensing events are detected in real time and can be followed up with precision photometry and spectroscopy. This method is particularly…

Astrophysics · Physics 2009-10-31 David Heyrovsky , Dimitar Sasselov , Abraham Loeb
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