English
Related papers

Related papers: Bridging Subjective and Objective QoE: Operator-Le…

200 papers

We propose algorithms for cloud radio access networks that not only provide heterogeneous quality of-service (QoS) for rate- and, importantly, delay-sensitive applications, but also jointly optimize the frequency reuse pattern. Importantly,…

Networking and Internet Architecture · Computer Science 2018-01-29 Alirezan Sharifian , Raviraj Adve

Today, the deployment of Web services in many enterprise applications has gained much attention. Service network inhibits certain common properties as they arise spontaneously and are subject to high fluctuation. The objective of consumer…

Software Engineering · Computer Science 2015-06-05 Tehreem Masood , Chantal Bonner Cherifi , Néjib Moalla

A critical limitation in large-scale multi-agent systems is the cascading of errors. And without intermediate verification, downstream agents exacerbate upstream inaccuracies, resulting in significant quality degradation. To bridge this…

Multiagent Systems · Computer Science 2026-03-18 Churong Liang , Jinling Gan , Kairan Hong , Qiushi Tian , Zongze Wu , Runnan Li

Recent advances in large language models (LLMs) have accelerated AI-assisted software development, yet practical deployment remains constrained by incomplete implementations, weak modularization, and inconsistent security practices. We…

Software Engineering · Computer Science 2026-03-13 Yen-Ku Liu , Yun-Cheng Tsai

Streaming platforms, like Netflix and YouTube, strive to offer high streaming quality (SQ), in terms of bitrate, delays, etc., to their users. Meanwhile, a significant share of content consumption of these platforms is heavily influenced by…

Networking and Internet Architecture · Computer Science 2022-04-12 Dimitra Tsigkari , Thrasyvoulos Spyropoulos

User-perceived quality-of-experience (QoE) is critical in internet video delivery systems. Extensive prior work has studied the design of client-side bitrate adaptation algorithms to maximize single-player QoE. However, multiplayer QoE…

Multimedia · Computer Science 2016-08-31 Xiaoqi Yin , Mihovil Bartulović , Vyas Sekar , Bruno Sinopoli

Continuous QoE prediction is crucial in the purpose of maximizing viewer satisfaction, by which video service providers could improve the revenue. Continuously predicting QoE is challenging since it requires QoE models that are capable of…

Multimedia · Computer Science 2020-03-23 Phan Xuan Tan , Tho Nguyen Duc , Chanh Minh Tran , Eiji Kamioka

Real-time video life streaming of events over a network continued to gain more popularity among the populace. However, there is need to ensure the judicious utilization of allocated bandwidth without compromising the Quality of Service…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Adewale Emmanuel Adedokun , Muhammed Bashir Abdulrazak , Muyideen Momoh Omuya , Habeeb BelloSalau , Bashir Olaniyi Sadiq

In this report, we address the problem of determining whether a user performs an action incorrectly from egocentric video data. To handle the challenges posed by subtle and infrequent mistakes, we propose a Dual-Stage Reweighted…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Boyu Han , Qianqian Xu , Shilong Bao , Zhiyong Yang , Sicong Li , Qingming Huang

Wirelessly streaming high quality 360 degree videos is still a challenging problem. When there are many users watching different 360 degree videos and competing for the computing and communication resources, the streaming algorithm at hand…

Machine Learning · Computer Science 2024-09-25 Anis Elgabli , Mohammed S. Elbamby , Cristina Perfecto , Mounssif Krouka , Mehdi Bennis , Vaneet Aggarwal

Recently, HTTP-Based Adaptive Streaming has become the de facto standard for video streaming over the Internet. It allows the client to adapt media characteristics to varying network conditions in order to maximize Quality of Experience…

Networking and Internet Architecture · Computer Science 2016-03-04 Konstantin Miller , Abdel-Karim Al-Tamimi , Adam Wolisz

The Internet of Things (IoT) paradigm is expected to bring ubiquitous intelligence through new applications in order to enhance living and other environments. Several research and standardization studies are now focused on the Middleware…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-12-04 Yassine Banouar , Clovis Anicet Ouedraogo , Christophe Chassot , Abdellah Zyane

Thanks to evolving cellular telecommunication networks, providers can deploy a wide range of services. Soon, 5G mobile networks will be available to handle all types of services and applications for vast numbers of users through their…

Networking and Internet Architecture · Computer Science 2024-02-13 Ana Herrera-Garcia , Sergio Fortes , Eduardo Baena , Jessica Mendoza , Carlos Baena , Raquel Barco

Recent studies demonstrate that multimodal large language models (MLLMs) can proficiently evaluate visual quality through interpretable assessments. However, existing approaches typically treat quality scoring and reasoning descriptions as…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Zhuoxuan Cai , Jian Zhang , Xinbin Yuan , Peng-Tao Jiang , Wenxiang Chen , Bowen Tang , Lujian Yao , Qiyuan Wang , Jinwen Chen , Bo Li

QoE is traditionally evaluated by using short stimuli usually representing parts or single usage episodes. This opens the question on how the overall service perception involving multiple} usage episodes can be evaluated---a question of…

Human-Computer Interaction · Computer Science 2020-05-04 Dennis Guse , Oliver Hohlfeld , Anna Wunderlich , Benjamin Weiss , Sebastian Möller

Image quality scoring and interpreting are two fundamental components of Image Quality Assessment (IQA). The former quantifies image quality, while the latter enables descriptive question answering about image quality. Traditionally, these…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Zicheng Zhang , Haoning Wu , Ziheng Jia , Weisi Lin , Guangtao Zhai

Immersive media streaming, especially virtual reality (VR)/360-degree video streaming which is very bandwidth demanding, has become more and more popular due to the rapid growth of the multimedia and networking deployments. To better…

Multimedia · Computer Science 2018-03-22 Wei Huang , Lianghui Ding , Hung-Yu Wei , Jenq-Neng Hwang , Yiling Xu , Wenjun Zhang

In the context of the rapidly evolving information technology landscape, marked by the advent of 6G communication networks, we face an increased data volume and complexity in network environments. This paper addresses these challenges by…

Artificial Intelligence · Computer Science 2025-07-29 Chengzhuo Han

Deep-learning based techniques have contributed to the remarkable progress in the field of automatic image quality assessment (IQA). Existing IQA methods are designed to measure the quality of an image in terms of Mean Opinion Score (MOS)…

Image and Video Processing · Electrical Eng. & Systems 2022-06-15 Wook-Hyung Kim , Cheul-hee Hahm , Anant Baijal , Namuk Kim , Ilhyun Cho , Jayoon Koo

In [1], we proposed a two-tier model for creating and maintaining a distributed hash table (DHT) overlay of smartphones. The purpose was to reduce Internet usage and increase D2D content sharing over LTE-A/5G network. However, the real…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-11 Sumit Kumar Tetarave , Somanath Tripathy , R. K. Ghosh