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The ActiveAI project addresses key challenges in AI education for grades 7-9 students by providing an engaging AI literacy learning experience based on the AI4K12 knowledge framework. Utilizing learning science mechanisms such as goal-based…

Computers and Society · Computer Science 2023-09-25 Ying Jui Tseng , Gautam Yadav

Generative AI is rapidly reshaping STEM higher education. Not only are our educational practices changing, but how we think about educational transformation must adapt. Existing models of institutional change in STEM, aimed at interactive…

Physics Education · Physics 2026-05-14 David Perl-Nussbaum , Noah D. Finkelstein

This paper presents a curriculum, "AI Literacy for All," to promote an interdisciplinary understanding of AI, its socio-technical implications, and its practical applications for all levels of education. With the rapid evolution of…

Computers and Society · Computer Science 2025-04-24 Sri Yash Tadimalla , Mary Lou Maher

After the release of several widely adopted artificial intelligence (AI) literacy guidelines by 2021, the unprecedented rise of generative AI since 2023 has transformed the way we work and acquire information worldwide. Unlike traditional…

Human-Computer Interaction · Computer Science 2025-10-21 Chengzhi Zhang , Brian Magerko

Teaching programming in early childhood (4-9) to enhance computational thinking has gained popularity in the recent movement of computer science for all. However, current practices ignore some fundamental issues resulting from young…

Human-Computer Interaction · Computer Science 2024-05-03 Changjae Lee , Jinjun Xiong

In recent years, the fields of artificial intelligence and web-based programming have seen tremendous advancements, enabling developers to create dynamic and interactive websites and applications. At the forefront of these advancements,…

Human-Computer Interaction · Computer Science 2023-08-24 Benjamin Kenwright

Artificial intelligence (AI) is rapidly reshaping educational practice, challenging long held assumptions about teaching and learning. This article integrates conceptual perspectives from recent books (Genesis by Eric Schmidt, Henry…

Computers and Society · Computer Science 2025-10-01 Mikael Gorsky , Ilya Levin

This paper, submitted to the special track on resources for teaching AI in K-12, presents an eXplainable AI (XAI)-based classroom game "Breakable Machine" for teaching critical, transformative AI literacy through adversarial play and…

Computers and Society · Computer Science 2025-08-21 Olli Hilke , Nicolas Pope , Juho Kahila , Henriikka Vartiainen , Teemu Roos , Tuomo Parkki , Matti Tedre

Despite AI tools becoming more prevalent and applicable to a variety of workplaces, workers consistently report uncertainty about where AI applies, what problems it can help solve, and how it fits into real workflows. In other words, there…

Human-Computer Interaction · Computer Science 2026-04-01 Aakanksha Khandwaha , Edith Law

The integration of artificial intelligence (AI) into science education is transforming the design and function of learning materials, offering new affordances for personalization, authenticity, and accessibility. This chapter examines how…

Computers and Society · Computer Science 2026-02-25 Xiaoming Zhai , Kent Crippen

Interacting with human agents in complex scenarios presents a significant challenge for robotic navigation, particularly in environments that necessitate both collision avoidance and collaborative interaction, such as indoor spaces. Unlike…

Robotics · Computer Science 2024-11-07 Lingfeng Sun , Yixiao Wang , Pin-Yun Hung , Changhao Wang , Xiang Zhang , Zhuo Xu , Masayoshi Tomizuka

As Artificial Intelligence (AI) becomes increasingly integrated into daily life, there is a growing need to equip the next generation with the ability to apply, interact with, evaluate, and collaborate with AI systems responsibly. Prior…

Human-Computer Interaction · Computer Science 2025-12-09 Ruiwei Xiao , Xinying Hou , Ying-Jui Tseng , Hsuan Nieu , Guanze Liao , John Stamper , Kenneth R. Koedinger

Artificial Intelligence (AI), especially cloud platforms and large language models (LLMs), is changing how engineering is taught by making learning more interactive and flexible. However, in electrical engineering and energy systems,…

Systems and Control · Electrical Eng. & Systems 2026-04-29 Osasumwen Cedric Ogiesoba-Eguakun , Phani Kumar Inkollu , Rupesh Sah , Zia Rashid , Douglas Jussaume , Suman Rath

Educational games can foster critical thinking, problem-solving, and motivation, yet instructors often find it difficult to design games that reliably achieve specific learning outcomes. Existing authoring environments reduce the need for…

Human-Computer Interaction · Computer Science 2026-03-05 Daijin Yang , Erica Kleinman , Casper Harteveld

The rapid uptake of generative artificial intelligence (AI) in higher education is reshaping assessment practices and intensifying concerns around academic integrity, fairness, and learning quality. While institutional responses…

Computers and Society · Computer Science 2026-05-28 Ndidi Bianca Ogbo , Zhao Song , Shatha Ghareeb , The Anh Han

Generative Artificial Intelligence (GAI) can be seen as a double-edged weapon in education. Indeed, it may provide personalized, interactive and empowering pedagogical sequences that could favor students' intrinsic motivation, active…

Computers and Society · Computer Science 2023-11-13 Rania Abdelghani , Hélène Sauzéon , Pierre-Yves Oudeyer

Integration of artificial intelligent (AI) agents in higher education is transforming teaching, learning and administrative processes. Although existing AI agents effectively support individual tasks, their implementation remains fragmented…

Artificial Intelligence · Computer Science 2026-05-15 Vidya K Sudarshan , Anushka Sisodia , Reshma A Ramachandra , Sia Batra , Josephine Chong Leng Leng

The recent developments in Artificial Intelligence (AI) technologies challenge educators and educational institutions to respond with curriculum and resources that prepare students of all ages with the foundational knowledge and skills for…

Artificial Intelligence · Computer Science 2021-08-13 Farhana Faruqe , Ryan Watkins , Larry Medsker

As artificial intelligence (AI) becomes increasingly integrated into daily life, higher education must move beyond code-centric instruction to foster holistic AI literacy. We present a novel pedagogical approach that integrates embodied,…

Computers and Society · Computer Science 2026-03-31 Jennifer M. Reddig , Scott Moon , Kaitlyn Crutcher , Christopher J. MacLellan

The use of tangible interfaces in teaching has been proved more effective, user -friendly and helpful in collaborative learning departments, when compared to traditional teaching approaches. In particular, the tangible interface "Makey…

Human-Computer Interaction · Computer Science 2020-12-23 Heracles Michailidis , Eleni Michailidi , Stavroula Tavoultzidou , George F. Fragulis