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Grounding textual expressions on scene objects from first-person views is a truly demanding capability in developing agents that are aware of their surroundings and behave following intuitive text instructions. Such capability is of…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Shuhei Kurita , Naoki Katsura , Eri Onami

Person re-identification (PRe-ID) is a computer vision issue, that has been a fertile research area in the last few years. It aims to identify persons across different non-overlapping camera views. In this paper, We propose a novel PRe-ID…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Akram Abderraouf Gharbi , Ammar Chouchane , Abdelmalik Ouamane

Person re-identification is a crucial task of identifying pedestrians of interest across multiple surveillance camera views. In person re-identification, a pedestrian is usually represented with features extracted from a rectangular image…

Computer Vision and Pattern Recognition · Computer Science 2021-03-09 Yiheng Liu , Wengang Zhou , Jianzhuang Liu , Guojun Qi , Qi Tian , Houqiang Li

While there has been substantial progress in temporal action segmentation, the challenge to generalize to unseen views remains unaddressed. Hence, we define a protocol for unseen view action segmentation where camera views for evaluating…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Emad Bahrami , Olga Zatsarynna , Gianpiero Francesca , Juergen Gall

ideo-based person re-identification (Re-ID) aims to match person images in video sequences captured by disjoint surveillance cameras. Traditional video-based person Re-ID methods focus on exploring appearance information, thus, vulnerable…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Zhigang Chang , Zhao Yang , Yongbiao Chen , Qin Zhou , Shibao Zheng

Estimating 3D human motion from an egocentric video sequence plays a critical role in human behavior understanding and has various applications in VR/AR. However, naively learning a mapping between egocentric videos and human motions is…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Jiaman Li , C. Karen Liu , Jiajun Wu

In recent years, the thriving development of research related to egocentric videos has provided a unique perspective for the study of conversational interactions, where both visual and audio signals play a crucial role. While most prior…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Wenqi Jia , Miao Liu , Hao Jiang , Ishwarya Ananthabhotla , James M. Rehg , Vamsi Krishna Ithapu , Ruohan Gao

We present a comprehensive framework for egocentric interaction recognition using markerless 3D annotations of two hands manipulating objects. To this end, we propose a method to create a unified dataset for egocentric 3D interaction…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Taein Kwon , Bugra Tekin , Jan Stuhmer , Federica Bogo , Marc Pollefeys

With the increasing availability of wearable devices, research on egocentric activity recognition has received much attention recently. In this paper, we build a Multimodal Egocentric Activity dataset which includes egocentric videos and…

Multimedia · Computer Science 2016-01-26 Sibo Song , Ngai-Man Cheung , Vijay Chandrasekhar , Bappaditya Mandal , Jie Lin

Egocentric video provides a unique view into human perception and interaction, with growing relevance for augmented reality, robotics, and assistive technologies. However, rapid camera motion and complex scene dynamics pose major challenges…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Jan Warchocki , Xi Wang , Jonas Kulhanek , Jan van Gemert

Action recognition is essential for egocentric video understanding, allowing automatic and continuous monitoring of Activities of Daily Living (ADLs) without user effort. Existing literature focuses on 3D hand pose input, which requires…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Wiktor Mucha , Martin Kampel

We present a novel large-scale dataset and comprehensive baselines for end-to-end pedestrian detection and person recognition in raw video frames. Our baselines address three issues: the performance of various combinations of detectors and…

Computer Vision and Pattern Recognition · Computer Science 2017-04-07 Liang Zheng , Hengheng Zhang , Shaoyan Sun , Manmohan Chandraker , Yi Yang , Qi Tian

Feedforward monocular face capture methods seek to reconstruct posed faces from a single image of a person. Current state of the art approaches have the ability to regress parametric 3D face models in real-time across a wide range of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Kelian Baert , Shrisha Bharadwaj , Fabien Castan , Benoit Maujean , Marc Christie , Victoria Abrevaya , Adnane Boukhayma

The growing interest in embodied intelligence has brought ego-centric perspectives to contemporary research. One significant challenge within this realm is the accurate localization and tracking of objects in ego-centric videos, primarily…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Shengyu Hao , Wenhao Chai , Zhonghan Zhao , Meiqi Sun , Wendi Hu , Jieyang Zhou , Yixian Zhao , Qi Li , Yizhou Wang , Xi Li , Gaoang Wang

We present EgoExo-Fitness, a new full-body action understanding dataset, featuring fitness sequence videos recorded from synchronized egocentric and fixed exocentric (third-person) cameras. Compared with existing full-body action…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Yuan-Ming Li , Wei-Jin Huang , An-Lan Wang , Ling-An Zeng , Jing-Ke Meng , Wei-Shi Zheng

As a basic task of multi-camera surveillance system, person re-identification aims to re-identify a query pedestrian observed from non-overlapping multiple cameras or across different time with a single camera. Recently, deep learning-based…

Computer Vision and Pattern Recognition · Computer Science 2019-03-13 Di Wu , Kun Zhang , Fei Cheng , Yang Zhao , Qi Liu , Chang-An Yuan , De-Shuang Huang

Immersive VR telepresence ideally means being able to interact and communicate with digital avatars that are indistinguishable from and precisely reflect the behaviour of their real counterparts. The core technical challenge is two fold:…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Jianchun Chen , Jian Wang , Yinda Zhang , Rohit Pandey , Thabo Beeler , Marc Habermann , Christian Theobalt

Natural interaction with virtual objects in AR/VR environments makes for a smooth user experience. Gestures are a natural extension from real world to augmented space to achieve these interactions. Finding discriminating spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2018-08-17 Tejo Chalasani , Jan Ondrej , Aljosa Smolic

Being able to map the activities of others into one's own point of view is one fundamental human skill even from a very early age. Taking a step toward understanding this human ability, we introduce EgoExoLearn, a large-scale dataset that…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Yifei Huang , Guo Chen , Jilan Xu , Mingfang Zhang , Lijin Yang , Baoqi Pei , Hongjie Zhang , Lu Dong , Yali Wang , Limin Wang , Yu Qiao

Egocentric action recognition is essential for healthcare and assistive technology that relies on egocentric cameras because it allows for the automatic and continuous monitoring of activities of daily living (ADLs) without requiring any…

Computer Vision and Pattern Recognition · Computer Science 2023-06-09 Wiktor Mucha , Martin Kampel