Related papers: Streaming Remote rendering services: Comparison of…
Google's QUIC (GQUIC) is an emerging transport protocol designed to reduce HTTP latency. Deployed across its platforms and positioned as an alternative to TCP+TLS, GQUIC is feature rich: offering reliable data transmission and secure…
Pacing is a key mechanism in modern transport protocols, used to regulate packet transmission timing to minimize traffic burstiness, lower latency, and reduce packet loss. Standardized in 2021, QUIC is a UDP-based protocol designed to…
In this paper we measure the step-wise latency in the pipeline of three kinds of interactive mobile video applications that are rapidly gaining popularity, namely Remote Graphics Rendering (RGR) of which we focus on mobile cloud gaming,…
Rate Splitting Multiple Access (RSMA) has emerged as an effective interference management scheme for applications that require high data rates. Although RSMA has shown advantages in rate enhancement and spectral efficiency, it has yet not…
Extended reality (XR) is touted as the next frontier of the digital future. XR includes all immersive technologies of augmented reality (AR), virtual reality (VR), and mixed reality (MR). XR applications obtain the real-world context of the…
5G communication brings substantial improvements in the quality of service provided to various applications by achieving higher throughput and lower latency. However, interactive multimedia applications (e.g., ultra high definition video…
This conceptual analysis examines the dynamics of data transmission in 5G networks. It addresses various aspects of sending data from cameras and LiDARs installed on a remote-controlled ferry to a land-based control center. The range of…
In the last decades, technological developments in wireless communications have been coupled with an increasing demand of mobile services. From real-time applications with focus on entertainment (e.g., high quality video streaming, virtual…
While the evolution of the Internet was driven by the end-to-end model, it has been challenged by many flavors of middleboxes over the decades. Yet, the basic idea is still fundamental: reliability and security are usually realized…
Virtual reality systems today cannot yet stream immersive, retina-quality virtual reality video over a network. One of the greatest challenges to this goal is the sheer data rates required to transmit retina-quality video frames at high…
Efficient data streaming is essential for real-time data analytics, visualization, and machine learning model training, particularly when dealing with high-volume datasets. Various streaming technologies and serialization protocols have…
Background: The computationally intensive task of real-time rendering can be offloaded to remote cloud systems. However, due to network latency, interactive remote rendering (IRR) introduces the challenge of interaction latency (IL), which…
The increase in real time ultra-high definition video services presents a challenging issue to current network infrastructures, because of its high bandwidth usage, which saturate network links. The required bandwidth is related to strict…
Transmission of high-definition (HD) video is a promising application for 60 GHz wireless links, since very high transmission rates (up to several Gbit/s) are possible. In particular we consider a sports stadium broadcasting system where…
With the growing demand for live video streaming, there is an increasing need for low-latency and high-quality transmission, especially with the advent of 5G networks. While 5G offers hardware-level improvements, effective software…
Traditional optimization methods based on system-wide Quality of Service (QoS) metrics have approached their performance limitations in modern large-scale streaming systems. However, aligning user-level Quality of Experience~(QoE) with…
Multicast communication plays a crucial role in Mobile Adhoc Networks (MANETs). MANETs provide low cost, self configuring devices for multimedia data communication in military battlefield scenarios, disaster and public safety networks…
Multimedia streaming over HTTP is no longer a niche research topic as it has entered our daily live. The common assumption is that it is deployed on top of the existing infrastructure utilizing application (HTTP) and transport (TCP) layer…
One of the key challenges in multimedia networks is video delivery over wireless channels. MRC (Multi-Resolution Coding) Layered video, divides video into a base layer and multiple enhancement layers. In this paper, we aim to improve video…
Multicast enables efficient one-to-many communications. Several applications benefit from its scalability properties, e.g., live-streaming and large-scale software updates. Historically, multicast applications have used specialized…