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Multimodal emotion and intent recognition is essential for automated human-computer interaction, It aims to analyze users' speech, text, and visual information to predict their emotions or intent. One of the significant challenges is that…
Given the remarkable results of motion synthesis with diffusion models, a natural question arises: how can we effectively leverage these models for motion editing? Existing diffusion-based motion editing methods overlook the profound…
Interactive motion synthesis is essential in creating immersive experiences in entertainment applications, such as video games and virtual reality. However, generating animations that are both high-quality and contextually responsive…
Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…
Video diffusion models, trained on large-scale datasets, naturally capture correspondences of shared features across frames. Recent works have exploited this property for tasks such as optical flow prediction and tracking in a zero-shot…
The human-like form of humanoid robots positions them uniquely to achieve the agility and versatility in motor skills that humans possess. Learning from human demonstrations offers a scalable approach to acquiring these capabilities.…
Diffusion models have emerged as a powerful generative method for synthesizing high-quality and diverse set of images. In this paper, we propose a video generation method based on diffusion models, where the effects of motion are modeled in…
In this paper, we are interested in self-supervised learning the motion cues in videos using dynamic motion filters for a better motion representation to finally boost human action recognition in particular. Thus far, the vision community…
Recent advances in motion diffusion models have substantially improved the realism of human motion synthesis. However, existing approaches either rely on full-sequence diffusion models with bidirectional generation, which limits temporal…
AI-generated video generation continues its journey through the uncanny valley to produce content that is increasingly perceptually indistinguishable from reality. To better protect individuals, organizations, and societies from its…
Human motion generation aims to produce plausible human motion sequences according to various conditional inputs, such as text or audio. Despite the feasibility of existing methods in generating motion based on short prompts and simple…
Generating realistic human motion sequences from text descriptions is a challenging task that requires capturing the rich expressiveness of both natural language and human motion.Recent advances in diffusion models have enabled significant…
We study a challenging task, conditional human motion generation, which produces plausible human motion sequences according to various conditional inputs, such as action classes or textual descriptors. Since human motions are highly diverse…
Forecasting a typical object's future motion is a critical task for interpreting and interacting with dynamic environments in computer vision. Event-based sensors, which could capture changes in the scene with exceptional temporal…
Text-based motion generation models are drawing a surge of interest for their potential for automating the motion-making process in the game, animation, or robot industries. In this paper, we propose a diffusion-based motion synthesis and…
Recent advancements in diffusion models have greatly improved the quality and diversity of synthesized content. To harness the expressive power of diffusion models, researchers have explored various controllable mechanisms that allow users…
In this paper, we present a diffusion model-based framework for animating people from a single image for a given target 3D motion sequence. Our approach has two core components: a) learning priors about invisible parts of the human body and…
Real-time character control is an essential component for interactive experiences, with a broad range of applications, including physics simulations, video games, and virtual reality. The success of diffusion models for image synthesis has…
Humans can recognize the same actions despite large context and viewpoint variations, such as differences between species (walking in spiders vs. horses), viewpoints (egocentric vs. third-person), and contexts (real life vs movies). Current…
Motion has shown to be useful for video understanding, where motion is typically represented by optical flow. However, computing flow from video frames is very time-consuming. Recent works directly leverage the motion vectors and residuals…