Related papers: OmniSync: Towards Universal Lip Synchronization vi…
Taking inspiration from recent developments in visual generative tasks using diffusion models, we propose a method for end-to-end speech-driven video editing using a denoising diffusion model. Given a video of a talking person, and a…
The generation of emotional talking faces from a single portrait image remains a significant challenge. The simultaneous achievement of expressive emotional talking and accurate lip-sync is particularly difficult, as expressiveness is often…
This paper introduces a parallel and asynchronous Transformer framework designed for efficient and accurate multilingual lip synchronization in real-time video conferencing systems. The proposed architecture integrates translation, speech…
In this paper, we address the problem of lip-voice synchronisation in videos containing human face and voice. Our approach is based on determining if the lips motion and the voice in a video are synchronised or not, depending on their…
We present VideoReTalking, a new system to edit the faces of a real-world talking head video according to input audio, producing a high-quality and lip-syncing output video even with a different emotion. Our system disentangles this…
Although significant progress has been made in audio-driven talking head generation, text-driven methods remain underexplored. In this work, we present OmniTalker, a unified framework that jointly generates synchronized talking audio-video…
Vision-guided speech generation aims to produce authentic speech from facial appearance or lip motions without relying on auditory signals, offering significant potential for applications such as dubbing in filmmaking and assisting…
Existing mainstream video customization methods focus on generating identity-consistent videos based on given reference images and textual prompts. Benefiting from the rapid advancement of joint audio-video generation, this paper proposes a…
We present FlashLips, a two-stage, mask-free lip-sync system that decouples lips control from rendering and achieves real-time performance, with our U-Net variant running at over 100 FPS on a single GPU, while matching the visual quality of…
Person-generic audio-driven face generation is a challenging task in computer vision. Previous methods have achieved remarkable progress in audio-visual synchronization, but there is still a significant gap between current results and…
In this paper, we introduce a simple and novel framework for one-shot audio-driven talking head generation. Unlike prior works that require additional driving sources for controlled synthesis in a deterministic manner, we instead…
Audio-Driven Talking Face Generation aims at generating realistic videos of talking faces, focusing on accurate audio-lip synchronization without deteriorating any identity-related visual details. Recent state-of-the-art methods are based…
Prior approaches injecting camera control into diffusion models have focused on specific subsets of 4D consistency tasks: novel view synthesis, text-to-video with camera control, image-to-video, amongst others. Therefore, these fragmented…
Synthesizing personalized talking faces that uphold and highlight a speaker's unique style while maintaining lip-sync accuracy remains a significant challenge. A primary limitation of existing approaches is the intrinsic confounding of…
Significant progress has been made in talking-face video generation research; however, precise lip-audio synchronization and high visual quality remain challenging in editing lip shapes based on input audio. This paper introduces JoyGen, a…
Audio-Visual Speech-to-Speech Translation typically prioritizes improving translation quality and naturalness. However, an equally critical aspect in audio-visual content is lip-synchrony-ensuring that the movements of the lips match the…
Existing lip-sync deepfake detectors rely on pixel artifacts or audio-visual correspondence, and both fail under generator or language shift because the features they learn are tied to the training distribution. We take a different…
In this paper, we propose a neural end-to-end system for voice preserving, lip-synchronous translation of videos. The system is designed to combine multiple component models and produces a video of the original speaker speaking in the…
Creating a realistic animatable avatar from a single static portrait remains challenging. Existing approaches often struggle to capture subtle facial expressions, the associated global body movements, and the dynamic background. To address…
Audio-driven talking head generation is critical for applications such as virtual assistants, video games, and films, where natural lip movements are essential. Despite progress in this field, challenges remain in producing both consistent…