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Text-to-image diffusion models excel at generating diverse portraits, but lack intuitive shadow control. Existing editing approaches, as post-processing, struggle to offer effective manipulation across diverse styles. Additionally, these…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Haoming Cai , Tsung-Wei Huang , Shiv Gehlot , Brandon Y. Feng , Sachin Shah , Guan-Ming Su , Christopher Metzler

Hand pose estimation from the monocular 2D image is challenging due to the variation in lighting, appearance, and background. While some success has been achieved using deep neural networks, they typically require collecting a large dataset…

Computer Vision and Pattern Recognition · Computer Science 2019-04-17 Yikang Li , Chris Twigg , Yuting Ye , Lingling Tao , Xiaogang Wang

People often interact with their surroundings by applying pressure with their hands. While hand pressure can be measured by placing pressure sensors between the hand and the environment, doing so can alter contact mechanics, interfere with…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Patrick Grady , Chengcheng Tang , Samarth Brahmbhatt , Christopher D. Twigg , Chengde Wan , James Hays , Charles C. Kemp

Deep learning based rendering has achieved major improvements in photo-realistic image synthesis, with potential applications including visual effects in movies and photo-realistic scene building in video games. However, a significant…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Zhuo He , Paul Henderson , Nicolas Pugeault

Ghost imaging is an unconventional optical imaging technique that reconstructs the shape of an object combining the measurement of two signals: one that interacted with the object, but without any spatial information, the other containing…

In recent years, implicit surface representations through neural networks that encode the signed distance have gained popularity and have achieved state-of-the-art results in various tasks (e.g. shape representation, shape reconstruction,…

Graphics · Computer Science 2023-01-30 Petros Tzathas , Petros Maragos , Anastasios Roussos

Shadows, formed by the occlusion of light, play an essential role in visual perception and directly influence scene understanding, image quality, and visual realism. This paper presents a unified survey and benchmark of deep-learning-based…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Xiaowei Hu , Zhenghao Xing , Tianyu Wang , Chi-Wing Fu , Pheng-Ann Heng

Caricature is an artistic drawing created to abstract or exaggerate facial features of a person. Rendering visually pleasing caricatures is a difficult task that requires professional skills, and thus it is of great interest to design a…

Computer Vision and Pattern Recognition · Computer Science 2020-08-14 Wenqing Chu , Wei-Chih Hung , Yi-Hsuan Tsai , Yu-Ting Chang , Yijun Li , Deng Cai , Ming-Hsuan Yang

We present HARP (HAnd Reconstruction and Personalization), a personalized hand avatar creation approach that takes a short monocular RGB video of a human hand as input and reconstructs a faithful hand avatar exhibiting a high-fidelity…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Korrawe Karunratanakul , Sergey Prokudin , Otmar Hilliges , Siyu Tang

Shadows in videos are difficult to detect because of the large shadow deformation between frames. In this work, we argue that accounting for shadow deformation is essential when designing a video shadow detection method. To this end, we…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Lihao Liu , Jean Prost , Lei Zhu , Nicolas Papadakis , Pietro Liò , Carola-Bibiane Schönlieb , Angelica I Aviles-Rivero

Shaded relief is an effective method for visualising terrain on topographic maps, especially when the direction of illumination is adapted locally to emphasise individual terrain features. However, digital shading algorithms are unable to…

Robotic grasping is a fundamental skill required for object manipulation in robotics. Multi-fingered robotic hands, which mimic the structure of the human hand, can potentially perform complex object manipulation. Nevertheless, current…

Robotics · Computer Science 2023-08-21 Philipp Blättner , Johannes Brand , Gerhard Neumann , Ngo Anh Vien

Painting embodies a unique form of visual storytelling, where the creation process is as significant as the final artwork. Although recent advances in generative models have enabled visually compelling painting synthesis, most existing…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Ying Jiang , Jiayin Lu , Yunuo Chen , Yumeng He , Kui Wu , Yin Yang , Chenfanfu Jiang

We propose a novel deep learning method for shadow removal. Inspired by physical models of shadow formation, we use a linear illumination transformation to model the shadow effects in the image that allows the shadow image to be expressed…

Computer Vision and Pattern Recognition · Computer Science 2021-11-10 Hieu Le , Dimitris Samaras

Generating images from hand-drawings is a crucial and fundamental task in content creation. The translation is difficult as there exist infinite possibilities and the different users usually expect different outcomes. Therefore, we propose…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Shin-I Cheng , Yu-Jie Chen , Wei-Chen Chiu , Hung-Yu Tseng , Hsin-Ying Lee

We present a diffusion-based portrait shadow removal approach that can robustly produce high-fidelity results. Unlike previous methods, we cast shadow removal as diffusion-based inpainting. To this end, we first train a shadow-independent…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Wanchang Yu , Qing Zhang , Rongjia Zheng , Wei-Shi Zheng

A shadow of a geometric object $A$ in a given direction $v$ is the orthogonal projection of $A$ on the hyperplane orthogonal to $v$. We show that any topological embedding of a circle into Euclidean $d$-space can have at most two shadows…

Metric Geometry · Mathematics 2017-06-09 Michael Gene Dobbins , Heuna Kim , Luis Montejano , Edgardo Roldán-Pensado

Text-to-image generative models can generate high-quality humans, but realism is lost when generating hands. Common artifacts include irregular hand poses, shapes, incorrect numbers of fingers, and physically implausible finger…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Supreeth Narasimhaswamy , Uttaran Bhattacharya , Xiang Chen , Ishita Dasgupta , Saayan Mitra , Minh Hoai

Relighting of human images enables post-photography editing of lighting effects in portraits. The current mainstream approach uses neural networks to approximate lighting effects without explicitly accounting for the principle of physical…

Graphics · Computer Science 2024-11-04 Daichi Tajima , Yoshihiro Kanamori , Yuki Endo

We study the problem of extracting biometric information of individuals by looking at shadows of objects cast on diffuse surfaces. We show that the biometric information leakage from shadows can be sufficient for reliable identity inference…

Computer Vision and Pattern Recognition · Computer Science 2022-10-05 Safa C. Medin , Amir Weiss , Frédo Durand , William T. Freeman , Gregory W. Wornell