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Though recent advances in vision-language models (VLMs) have achieved remarkable progress across a wide range of multimodal tasks, understanding 3D spatial relationships from limited views remains a significant challenge. Previous reasoning…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Zhangquan Chen , Manyuan Zhang , Xinlei Yu , Xufang Luo , Mingze Sun , Zihao Pan , Xiang An , Yan Feng , Peng Pei , Xunliang Cai , Ruqi Huang

Recent advances in 3D scene-language understanding have leveraged Large Language Models (LLMs) for 3D reasoning by transferring their general reasoning ability to 3D multi-modal contexts. However, existing methods typically adopt standard…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Yerim Jeon , Miso Lee , WonJun Moon , Jae-Pil Heo

Cutscenes are carefully choreographed cinematic sequences embedded in video games and interactive media, serving as the primary vehicle for narrative delivery, character development, and emotional engagement. Producing cutscenes is…

Vision-language models (VLMs) are increasingly used to evaluate multimodal content, including presentation slides, yet their slide-specific understanding remains underexplored {despite their growing role as critics in agentic, model-forward…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Hyeonsu Kang , Emily Bao , Anjan Goswami

This thesis introduces "Embodied Spatial Intelligence" to address the challenge of creating robots that can perceive and act in the real world based on natural language instructions. To bridge the gap between Large Language Models (LLMs)…

Robotics · Computer Science 2025-09-03 Jiading Fang

Recent advances in 3D generation have improved the fidelity and geometric details of synthesized 3D assets. However, due to the inherent ambiguity of single-view observations and the lack of robust global structural priors caused by limited…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Wenyue Chen , Wenjue Chen , Peng Li , Qinghe Wang , Xu Jia , Heliang Zheng , Rongfei Jia , Yuan Liu , Ronggang Wang

3D vision-language (VL) reasoning has gained significant attention due to its potential to bridge the 3D physical world with natural language descriptions. Existing approaches typically follow task-specific, highly specialized paradigms.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Hao Liu , Yanni Ma , Yan Liu , Haihong Xiao , Ying He

We present LL3M, a multi-agent system that leverages pretrained large language models (LLMs) to generate 3D assets by writing interpretable Python code in Blender. We break away from the typical generative approach that learns from a…

Graphics · Computer Science 2025-08-12 Sining Lu , Guan Chen , Nam Anh Dinh , Itai Lang , Ari Holtzman , Rana Hanocka

Integrating large language models (LLMs) into embodied AI models is becoming increasingly prevalent. However, existing zero-shot LLM-based Vision-and-Language Navigation (VLN) agents either encode images as textual scene descriptions,…

Artificial Intelligence · Computer Science 2025-09-30 Yue Zhang , Tianyi Ma , Zun Wang , Yanyuan Qiao , Parisa Kordjamshidi

Visually-conditioned language models (VLMs) have seen growing adoption in applications such as visual dialogue, scene understanding, and robotic task planning; adoption that has fueled a wealth of new models such as LLaVa, InstructBLIP, and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Siddharth Karamcheti , Suraj Nair , Ashwin Balakrishna , Percy Liang , Thomas Kollar , Dorsa Sadigh

Vision-Language-Action models have achieved remarkable progress in robotic manipulation, yet they suffer from a critical limitation: a lack of 3D scene understanding. This deficiency manifests as three intertwined challenges: weak…

Robotics · Computer Science 2026-05-29 Zhongyu Xia , Yousen Tang , Bingqing Wei , Yongtao Wang

Mixed reality platforms allow users to create virtual environments, yet novice users struggle with both ideation and execution in spatial design. While existing AI models can automatically generate scenes based on user prompts, the lack of…

Human-Computer Interaction · Computer Science 2025-08-05 Zhuangze Hou , Jingze Tian , Nianlong Li , Farong Ren , Can Liu

Given the remarkable ability of 2D foundation image models to generate high-fidelity outputs, we investigate a fundamental question: do 2D foundation image models inherently possess 3D world model capabilities? To answer this, we…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Ziya Erkoç , Angela Dai , Matthias Nießner

3D Visual Grounding (3DVG) focuses on locating objects in 3D scenes based on natural language descriptions, serving as a fundamental task for embodied AI and robotics. Recent advances in Multi-modal Large Language Models (MLLMs) have…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Beining Xu , Siting Zhu , Zhao Jin , Junxian Li , Hesheng Wang

While deep neural networks have led to human-level performance on computer vision tasks, they have yet to demonstrate similar gains for holistic scene understanding. In particular, 3D context has been shown to be an extremely important cue…

Computer Vision and Pattern Recognition · Computer Science 2017-08-17 Yinda Zhang , Mingru Bai , Pushmeet Kohli , Shahram Izadi , Jianxiong Xiao

3D layout generation and editing play a crucial role in Embodied AI and immersive VR interaction. However, manual creation requires tedious labor, while data-driven generation often lacks diversity. The emergence of large models introduces…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Haiyan Jiang , Deyu Zhang , Dongdong Weng , Weitao Song , Henry Been-Lirn Duh

Developing a multi-modal language model capable of understanding 3D scenes remains challenging due to the limited availability of 3D training data, in contrast to the abundance of 2D datasets used for vision-language models (VLM). As an…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Doriand Petit , Steve Bourgeois , Vincent Gay-Bellile , Florian Chabot , Loïc Barthe

Vision-language model (VLM) fine-tuning for application-specific visual grounding based on natural language instructions has become one of the most popular approaches for learning-enabled autonomous systems. However, such fine-tuning relies…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Joshua R. Waite , Md. Zahid Hasan , Qisai Liu , Zhanhong Jiang , Chinmay Hegde , Soumik Sarkar

Generating and editing a 3D scene guided by natural language poses a challenge, primarily due to the complexity of specifying the positional relations and volumetric changes within the 3D space. Recent advancements in Large Language Models…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Yiqi Lin , Hao Wu , Ruichen Wang , Haonan Lu , Xiaodong Lin , Hui Xiong , Lin Wang

Digital human generation has been studied for decades and supports a wide range of real-world applications. However, most existing systems are passively animated, relying on privileged state or scripted control, which limits scalability to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Hang Ye , Xiaoxuan Ma , Fan Lu , Wayne Wu , Kwan-Yee Lin , Yizhou Wang