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Vision-language models (VLMs) are essential to Embodied AI, enabling robots to perceive, reason, and act in complex environments. They also serve as the foundation for the recent Vision-Language-Action (VLA) models. Yet most evaluations of…

The evolution of text to visual components facilitates people's daily lives, such as generating image, videos from text and identifying the desired elements within the images. Computer vision models involving the multimodal abilities in the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Chris Kelly , Luhui Hu , Jiayin Hu , Yu Tian , Deshun Yang , Bang Yang , Cindy Yang , Zihao Li , Zaoshan Huang , Yuexian Zou

Recent progress in large language models (LLMs) has shown that reasoning improves when intermediate thoughts are externalized into explicit workspaces, such as chain-of-thought traces or tool-augmented reasoning. Yet, visual language models…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Oindrila Saha , Vojtech Krs , Radomir Mech , Subhransu Maji , Matheus Gadelha , Kevin Blackburn-Matzen

Vision Language Models (VLMs) demonstrate significant potential as embodied AI agents for various mobility applications. However, a standardized, closed-loop benchmark for evaluating their spatial reasoning and sequential decision-making…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Weizhen Wang , Chenda Duan , Zhenghao Peng , Yuxin Liu , Bolei Zhou

Embodied scene understanding serves as the cornerstone for autonomous agents to perceive, interpret, and respond to open driving scenarios. Such understanding is typically founded upon Vision-Language Models (VLMs). Nevertheless, existing…

Computer Vision and Pattern Recognition · Computer Science 2024-03-08 Yunsong Zhou , Linyan Huang , Qingwen Bu , Jia Zeng , Tianyu Li , Hang Qiu , Hongzi Zhu , Minyi Guo , Yu Qiao , Hongyang Li

The development of web-based geospatial dashboards for risk analysis and decision support is often challenged by the difficulty in visualization of big, multi-dimensional environmental data, implementation complexity, and limited…

Human-Computer Interaction · Computer Science 2025-11-27 Haowen Xu , Jose Tupayachi , Xiao-Ying Yu

3D scene generation plays a crucial role in gaming, artistic creation, virtual reality, and many other domains. However, current 3D scene design still relies heavily on extensive manual effort from creators, and existing automated methods…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Zixuan Bian , Ruohan Ren , Yue Yang , Chris Callison-Burch

Multi-modal AI systems will likely become a ubiquitous presence in our everyday lives. A promising approach to making these systems more interactive is to embody them as agents within physical and virtual environments. At present, systems…

3D scene understanding is fundamental for embodied AI and robotics, supporting reliable perception for interaction and navigation. Recent approaches achieve zero-shot, open-vocabulary 3D semantic mapping by assigning embedding vectors to 2D…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Mohamad Amin Mirzaei , Pantea Amoie , Ali Ekhterachian , Matin Mirzababaei , Babak Khalaj

Recent visual generation models have made major progress in photorealism, typography, instruction following, and interactive editing, yet they still struggle with spatial reasoning, persistent state, long-horizon consistency, and causal…

Vision language models (VLMs) have shown remarkable capabilities in integrating linguistic and visual reasoning but remain fundamentally limited in understanding dynamic spatiotemporal interactions. Humans effortlessly track and reason…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Shijie Zhou , Alexander Vilesov , Xuehai He , Ziyu Wan , Shuwang Zhang , Aditya Nagachandra , Di Chang , Dongdong Chen , Xin Eric Wang , Achuta Kadambi

We study the task of embodied visual active learning, where an agent is set to explore a 3d environment with the goal to acquire visual scene understanding by actively selecting views for which to request annotation. While accurate on some…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

Achieving human-like spatial intelligence for vision-language models (VLMs) requires inferring 3D structures from 2D observations, recognizing object properties and relations in 3D space, and performing high-level spatial reasoning. In this…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Huizhi Liang , Yichao Shen , Yu Deng , Sicheng Xu , Zhiyuan Feng , Tong Zhang , Yaobo Liang , Jiaolong Yang

Active perception enables robots to dynamically gather information by adjusting their viewpoints, a crucial capability for interacting with complex, partially observable environments. In this paper, we present AP-VLM, a novel framework that…

Robotics · Computer Science 2025-06-10 Venkatesh Sripada , Samuel Carter , Frank Guerin , Amir Ghalamzan

Understanding long-context visual information remains a fundamental challenge for vision-language models, particularly in agentic tasks such as GUI control and web navigation. While web pages and GUI environments are inherently structured…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Gyubeum Lim , Yemo Koo , Vijay Krishna Madisetti

In this work, we propose a framework that creates a lively virtual dynamic scene with contextual motions of multiple humans. Generating multi-human contextual motion requires holistic reasoning over dynamic relationships among human-human…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Donggeun Lim , Jinseok Bae , Inwoo Hwang , Seungmin Lee , Hwanhee Lee , Young Min Kim

With the emergence of LLMs and their integration with other data modalities, multi-modal 3D perception attracts more attention due to its connectivity to the physical world and makes rapid progress. However, limited by existing datasets,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Ruiyuan Lyu , Jingli Lin , Tai Wang , Shuai Yang , Xiaohan Mao , Yilun Chen , Runsen Xu , Haifeng Huang , Chenming Zhu , Dahua Lin , Jiangmiao Pang

Constructing compact and informative 3D scene representations is essential for effective embodied exploration and reasoning, especially in complex environments over extended periods. Existing representations, such as object-centric 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Yuncong Yang , Han Yang , Jiachen Zhou , Peihao Chen , Hongxin Zhang , Yilun Du , Chuang Gan

Vision-language models (VLMs) have excelled in multimodal tasks, but adapting them to embodied decision-making in open-world environments presents challenges. One critical issue is bridging the gap between discrete entities in low-level…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Shaofei Cai , Zihao Wang , Kewei Lian , Zhancun Mu , Xiaojian Ma , Anji Liu , Yitao Liang
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