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Neural Radiance Fields (NeRFs) have demonstrated remarkable effectiveness in novel view synthesis within 3D environments. However, extracting a radiance field of one specific object from multi-view images encounters substantial challenges…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Zhiyi Li , Lihe Ding , Tianfan Xue

Omni-directional cameras have many advantages overconventional cameras in that they have a much wider field-of-view (FOV). Accordingly, several approaches have beenproposed recently to apply convolutional neural networks(CNNs) to…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Yeonkun Lee , Jaeseok Jeong , Jongseob Yun , Wonjune Cho , Kuk-Jin Yoon

Generation of 3D data by deep neural network has been attracting increasing attention in the research community. The majority of extant works resort to regular representations such as volumetric grids or collection of images; however, these…

Computer Vision and Pattern Recognition · Computer Science 2016-12-08 Haoqiang Fan , Hao Su , Leonidas Guibas

Recent advancements in 3D Gaussian Splatting (3DGS) and Neural Radiance Fields (NeRF) have achieved impressive results in real-time 3D reconstruction and novel view synthesis. However, these methods struggle in large-scale, unconstrained…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Niluthpol Chowdhury Mithun , Tuan Pham , Qiao Wang , Ben Southall , Kshitij Minhas , Bogdan Matei , Stephan Mandt , Supun Samarasekera , Rakesh Kumar

3D detection is a critical task to understand spatial characteristics of the environment and is used in a variety of applications including robotics, augmented reality, and image retrieval. Training performant detection models require…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 P. Schulz , T. Hempel , A. Al-Hamadi

A Colored point cloud, as a simple and efficient 3D representation, has many advantages in various fields, including robotic navigation and scene reconstruction. This representation is now commonly used in 3D reconstruction tasks relying on…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Bonan Liu , Guoyang Zhao , Jianhao Jiao , Guang Cai , Chengyang Li , Handi Yin , Yuyang Wang , Ming Liu , Pan Hui

Omnidirectional or 360-degree video is being increasingly deployed, largely due to the latest advancements in immersive virtual reality (VR) and extended reality (XR) technology. However, the adoption of these videos in streaming encounters…

Image and Video Processing · Electrical Eng. & Systems 2024-03-08 Ahmed Telili , Ibrahim Farhat , Wassim Hamidouche , Hadi Amirpour

In this paper, we propose a novel end-to-end deep neural network model for omnidirectional depth estimation from a wide-baseline multi-view stereo setup. The images captured with ultra wide field-of-view (FOV) cameras on an omnidirectional…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Changhee Won , Jongbin Ryu , Jongwoo Lim

Large-scale 2D datasets have been instrumental in advancing machine learning; however, progress in 3D vision tasks has been relatively slow. This disparity is largely due to the limited availability of 3D benchmarking datasets. In…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Umamaheswaran Raman Kumar , Abdur Razzaq Fayjie , Jurgen Hannaert , Patrick Vandewalle

Neural scene representations such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have transformed how 3D environments are modeled, rendered, and interpreted. NeRF introduced view-consistent photorealism via volumetric…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Javed Ahmad , Penggang Gao , Donatien Delehelle , Mennuti Canio , Nikhil Deshpande , Jesús Ortiz , Darwin G. Caldwell , Yonas Teodros Tefera

Recent advancements in multi-view 3D reconstruction and novel-view synthesis, particularly through Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have greatly enhanced the fidelity and efficiency of 3D content creation.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Jun Zhou , Dinghao Li , Nannan Li , Mingjie Wang

This work tackles 3D scene reconstruction for a video fly-over perspective problem in the maritime domain, with a specific emphasis on geometrically and visually sound reconstructions. This will allow for downstream tasks such as…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Rui Yi Yong , Samuel Picosson , Arnold Wiliem

Dense 3D representations of the environment have been a long-term goal in the robotics field. While previous Neural Radiance Fields (NeRF) representation have been prevalent for its implicit, coordinate-based model, the recent emergence of…

Robotics · Computer Science 2024-12-20 Siting Zhu , Guangming Wang , Xin Kong , Dezhi Kong , Hesheng Wang

Reconstructing and semantically interpreting 3D scenes from sparse 2D views remains a fundamental challenge in computer vision. Conventional methods often decouple semantic understanding from reconstruction or necessitate costly per-scene…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Xiangyu Sun , Haoyi Jiang , Liu Liu , Seungtae Nam , Gyeongjin Kang , Xinjie Wang , Wei Sui , Zhizhong Su , Wenyu Liu , Xinggang Wang , Eunbyung Park

3D spatial perception is fundamental to generalizable robotic manipulation, yet obtaining reliable, high-quality 3D geometry remains challenging. Depth sensors suffer from noise and material sensitivity, while existing reconstruction models…

Robotics · Computer Science 2026-05-05 Sizhe Yang , Linning Xu , Hao Li , Juncheng Mu , Jia Zeng , Dahua Lin , Jiangmiao Pang

Neural rendering has garnered substantial attention owing to its capacity for creating realistic 3D scenes. However, its applicability to extensive scenes remains challenging, with limitations in effectiveness. In this work, we propose the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Zhihao Jia , Bing Wang , Changhao Chen

3D Gaussian splatting (GS) has emerged as a transformative technique in radiance fields. Unlike mainstream implicit neural models, 3D GS uses millions of learnable 3D Gaussians for an explicit scene representation. Paired with a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Guikun Chen , Wenguan Wang

Neural rendering combines ideas from classical computer graphics and machine learning to synthesize images from real-world observations. NeRF, short for Neural Radiance Fields, is a recent innovation that uses AI algorithms to create 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 AKM Shahariar Azad Rabby , Chengcui Zhang

Differentiable rendering techniques like Gaussian Splatting and Neural Radiance Fields have become powerful tools for generating high-fidelity models of 3D objects and scenes. Their ability to produce both physically plausible and…

Explorable 3D world generation from a single image or text prompt forms a cornerstone of spatial intelligence. Recent works utilize video model to achieve wide-scope and generalizable 3D world generation. However, existing approaches often…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Zhongqi Yang , Wenhang Ge , Yuqi Li , Jiaqi Chen , Haoyuan Li , Mengyin An , Fei Kang , Hua Xue , Baixin Xu , Yuyang Yin , Eric Li , Yang Liu , Yikai Wang , Hao-Xiang Guo , Yahui Zhou
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