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Pathomics is a recent approach that offers rich quantitative features beyond what black-box deep learning can provide, supporting more reproducible and explainable biomarkers in digital pathology. However, many derived features (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Yuechen Yang , Junlin Guo , Ruining Deng , Junchao Zhu , Zhengyi Lu , Chongyu Qu , Yanfan Zhu , Xingyi Guo , Yu Wang , Shilin Zhao , Haichun Yang , Yuankai Huo

Despite the remarkable success of diffusion models in text-to-image generation, their effectiveness in grounded visual editing and compositional control remains challenging. Motivated by advances in self-supervised learning and in-context…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Shreya Kadambi , Risheek Garrepalli , Shubhankar Borse , Munawar Hyatt , Fatih Porikli

Classical methods in robot motion planning, such as sampling-based and optimization-based methods, often struggle with scalability towards higher-dimensional state spaces and complex environments. Diffusion models, known for their…

Robotics · Computer Science 2026-03-20 Edward Sandra , Lander Vanroye , Dries Dirckx , Ruben Cartuyvels , Jan Swevers , Wilm Decré

Dance-to-music generation aims to generate music that is aligned with dance movements. Existing approaches typically rely on body motion features extracted from a single human dancer and limited dance-to-music datasets, which restrict their…

Sound · Computer Science 2026-01-23 Jaekwon Im , Natalia Polouliakh , Taketo Akama

We present a novel method to generate human motion to populate 3D indoor scenes. It can be controlled with various combinations of conditioning signals such as a path in a scene, target poses, past motions, and scenes represented as 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Nicolas Ugrinovic , Thomas Lucas , Fabien Baradel , Philippe Weinzaepfel , Gregory Rogez , Francesc Moreno-Noguer

Data-driven and controllable human motion synthesis and prediction are active research areas with various applications in interactive media and social robotics. Challenges remain in these fields for generating diverse motions given past…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Wenjie Yin , Ruibo Tu , Hang Yin , Danica Kragic , Hedvig Kjellström , Mårten Björkman

In this study, we introduce a methodology for human image animation by leveraging a 3D human parametric model within a latent diffusion framework to enhance shape alignment and motion guidance in curernt human generative techniques. The…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Shenhao Zhu , Junming Leo Chen , Zuozhuo Dai , Qingkun Su , Yinghui Xu , Xun Cao , Yao Yao , Hao Zhu , Siyu Zhu

Generating pose-aligned 3D objects is challenging due to the spatial mismatches and transformation ambiguities inherent in decoupled canonical-then-rotate paradigms. To this end, we introduce Pose-Aware Diffusion (PAD), a novel end-to-end…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Zihan Zhou , Luxi Chen , Jingzhi Zhou , Yuhao Wan , Min Zhao , Baoyu Fan , Chongxuan Li

Lightweight, controllable, and physically plausible human motion synthesis is crucial for animation, virtual reality, robotics, and human-computer interaction applications. Existing methods often compromise between computational efficiency,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-29 Arvin Tashakori , Arash Tashakori , Gongbo Yang , Z. Jane Wang , Peyman Servati

Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Canxuan Gang

Dance is a form of human motion characterized by emotional expression and communication, playing a role in various fields such as music, virtual reality, and content creation. Existing methods for dance generation often fail to adequately…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Sangjune Park , Inhyeok Choi , Donghyeon Soon , Youngwoo Jeon , Kyungdon Joo

Conditional motion generation has been extensively studied in computer vision, yet two critical challenges remain. First, while masked autoregressive methods have recently outperformed diffusion-based approaches, existing masking models…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Zeyu Zhang , Yiran Wang , Wei Mao , Danning Li , Rui Zhao , Biao Wu , Zirui Song , Bohan Zhuang , Ian Reid , Richard Hartley

Recently, diffusion models have demonstrated impressive capabilities in text-guided and image-conditioned image generation. However, existing diffusion models cannot simultaneously generate an image and a panoptic segmentation of objects…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Yinghan Long , Kaushik Roy

We present a framework for real-time human-AI musical co-performance, in which a latent diffusion model generates instrumental accompaniment in response to a live stream of context audio. The system combines a MAX/MSP front-end-handling…

Sound · Computer Science 2026-04-10 Tornike Karchkhadze , Shlomo Dubnov

Automated 3D scene generation is pivotal for applications spanning virtual reality, digital content creation, and Embodied AI. While computer graphics prioritizes aesthetic layouts, vision and robotics demand scenes that mirror real-world…

Graphics · Computer Science 2026-03-31 Minzhang Li , Kuixiang Shao , Xuebing Li , Yuyang Jiao , Yinuo Bai , Hengan Zhou , Sixian Shen , Jiayuan Gu , Jingyi Yu

Face animation has achieved much progress in computer vision. However, prevailing GAN-based methods suffer from unnatural distortions and artifacts due to sophisticated motion deformation. In this paper, we propose a Face Animation…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Bohan Zeng , Xuhui Liu , Sicheng Gao , Boyu Liu , Hong Li , Jianzhuang Liu , Baochang Zhang

Text-to-motion generation has gained increasing attention, but most existing methods are limited to generating short-term motions that correspond to a single sentence describing a single action. However, when a text stream describes a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-04 Zhao Yang , Bing Su , Ji-Rong Wen

Recent advances in generative models have yielded impressive progress on motion in-betweening, allowing for more complex, varied, and realistic motion transitions. However, recent methods still exhibit noticeable limitations in preserving…

Graphics · Computer Science 2026-05-14 Shiyu Fan , Paul Henderson , Edmond S. L. Ho

We address the problem of generating 3D human motions in dyadic activities. In contrast to the concurrent works, which mainly focus on generating the motion of a single actor from the textual description, we generate the motion of one of…

Computer Vision and Pattern Recognition · Computer Science 2022-11-30 Md Ashiqur Rahman , Jasorsi Ghosh , Hrishikesh Viswanath , Kamyar Azizzadenesheli , Aniket Bera

Music-to-dance generation aims to translate auditory signals into expressive human motion, with broad applications in virtual reality, choreography, and digital entertainment. Despite promising progress, the limited generation efficiency of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Kaixing Yang , Xulong Tang , Ziqiao Peng , Xiangyue Zhang , Puwei Wang , Jun He , Hongyan Liu