Related papers: Syn3DTxt: Embedding 3D Cues for Scene Text Generat…
Customization of text-to-image models enables users to insert new concepts or objects and generate them in unseen settings. Existing methods either rely on comparatively expensive test-time optimization or train encoders on single-image…
3D indoor scene generation conditioned on short textual descriptions provides a promising avenue for interactive 3D environment construction without the need for labor-intensive layout specification. Despite recent progress in…
Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…
Indoor scene augmentation has become an emerging topic in the field of computer vision and graphics with applications in augmented and virtual reality. However, current state-of-the-art systems using deep neural networks require large…
Traditionally, 3D scene synthesis requires expert knowledge and significant manual effort. Automating this process could greatly benefit fields such as architectural design, robotics simulation, virtual reality, and gaming. Recent…
We target a 3D generative model for general natural scenes that are typically unique and intricate. Lacking the necessary volumes of training data, along with the difficulties of having ad hoc designs in presence of varying scene…
In this paper, we present a novel, scalable approach for constructing open set, instance-level 3D scene representations, advancing open world understanding of 3D environments. Existing methods require pre-constructed 3D scenes and face…
Diffusion models excel in image generation but lack detailed semantic control using text prompts. Additional techniques have been developed to address this limitation. However, conditioning diffusion models solely on text-based descriptions…
Automatically generating high-quality real world 3D scenes is of enormous interest for applications such as virtual reality and robotics simulation. Towards this goal, we introduce NeuralField-LDM, a generative model capable of synthesizing…
We propose Context Diffusion, a diffusion-based framework that enables image generation models to learn from visual examples presented in context. Recent work tackles such in-context learning for image generation, where a query image is…
Comprehending natural language instructions is a charming property for 3D indoor scene synthesis systems. Existing methods directly model object joint distributions and express object relations implicitly within a scene, thereby hindering…
Text-driven 3D scene generation has seen significant advancements recently. However, most existing methods generate single-view images using generative models and then stitch them together in 3D space. This independent generation for each…
Scene text editing is a challenging task that involves modifying or inserting specified texts in an image while maintaining its natural and realistic appearance. Most previous approaches to this task rely on style-transfer models that crop…
Reconstructing photo-realistic large-scale scenes from images, for example at city scale, is a long-standing problem in computer graphics. Neural rendering is an emerging technique that enables photo-realistic image synthesis from…
Scene text erasing seeks to erase text contents from scene images and current state-of-the-art text erasing models are trained on large-scale synthetic data. Although data synthetic engines can provide vast amounts of annotated training…
3D visual grounding aims to localize the unique target described by natural languages in 3D scenes. The significant gap between 3D and language modalities makes it a notable challenge to distinguish multiple similar objects through the…
We propose a new paradigm to automatically generate training data with accurate labels at scale using the text-to-image synthesis frameworks (e.g., DALL-E, Stable Diffusion, etc.). The proposed approach1 decouples training data generation…
Existing dynamic scene generation methods mostly rely on distilling knowledge from pre-trained 3D generative models, which are typically fine-tuned on synthetic object datasets. As a result, the generated scenes are often object-centric and…
We tackle a new problem of semantic view synthesis -- generating free-viewpoint rendering of a synthesized scene using a semantic label map as input. We build upon recent advances in semantic image synthesis and view synthesis for handling…
Creating high-fidelity 3D models of indoor environments is essential for applications in design, virtual reality, and robotics. However, manual 3D modeling remains time-consuming and labor-intensive. While recent advances in generative AI…