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Accurate and efficient 6D pose estimation of novel objects under clutter and occlusion is critical for robotic manipulation across warehouse automation, bin picking, logistics, and e-commerce fulfillment. There are three main approaches in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Yintao Ma , Sajjad Pakdamansavoji , Amir Rasouli , Tongtong Cao

Generalization is important for peg-in-hole assembly, a fundamental industrial operation, to adapt to dynamic industrial scenarios and enhance manufacturing efficiency. While prior work has enhanced generalization ability for pose…

Robotics · Computer Science 2025-04-08 Xinyu Liu , Aljaz Kramberger , Leon Bodenhagen

Highly constrained manipulation tasks continue to be challenging for autonomous robots as they require high levels of precision, typically less than 1mm, which is often incompatible with what can be achieved by traditional perception…

Robotics · Computer Science 2021-12-20 Andrew S. Morgan , Bowen Wen , Junchi Liang , Abdeslam Boularias , Aaron M. Dollar , Kostas Bekris

Human pose estimation (i.e., locating the body parts / joints of a person) is a fundamental problem in human-computer interaction and multimedia applications. Significant progress has been made based on the development of depth sensors,…

Computer Vision and Pattern Recognition · Computer Science 2016-08-16 Keze Wang , Shengfu Zhai , Hui Cheng , Xiaodan Liang , Liang Lin

In this paper, we propose the use of generative artificial intelligence (AI) to improve zero-shot performance of a pre-trained policy by altering observations during inference. Modern robotic systems, powered by advanced neural networks,…

Robotics · Computer Science 2023-11-30 Yusuke Miyashita , Dimitris Gahtidis , Colin La , Jeremy Rabinowicz , Jurgen Leitner

Modern inference and learning often hinge on identifying low-dimensional structures that approximate large scale data. Subspace clustering achieves this through a union of linear subspaces. However, in contemporary applications data is…

Machine Learning · Computer Science 2018-08-03 Daniel L. Pimentel-Alarcón , Usman Mahmood

This paper proposes a learning-based visual peg-in-hole that enables training with several shapes in simulation, and adapting to arbitrary unseen shapes in real world with minimal sim-to-real cost. The core idea is to decouple the…

Robotics · Computer Science 2026-05-29 Liang Xie , Hongxiang Yu , Kechun Xu , Tong Yang , Minhang Wang , Haojian Lu , Rong Xiong , Yue Wang

Robotic assembly is a longstanding challenge, requiring contact-rich interaction and high precision and accuracy. Many applications also require adaptivity to diverse parts, poses, and environments, as well as low cycle times. In other…

Robots often face situations where grasping a goal object is desirable but not feasible due to other present objects preventing the grasp action. We present a deep Reinforcement Learning approach to learn grasping and pushing policies for…

Robotics · Computer Science 2024-03-19 Yongliang Wang , Kamal Mokhtar , Cock Heemskerk , Hamidreza Kasaei

Numerical integration is a foundational technique in scientific computing and is at the core of many computer vision applications. Among these applications, neural volume rendering has recently been proposed as a new paradigm for view…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 David B. Lindell , Julien N. P. Martel , Gordon Wetzstein

3D human pose estimation has wide applications in fields such as intelligent surveillance, motion capture, and virtual reality. However, in real-world scenarios, issues such as occlusion, noise interference, and missing viewpoints can…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Jianbin Jiao , Xina Cheng , Kailun Yang , Xiangrong Zhang , Licheng Jiao

Applications in the field of augmented reality or robotics often require joint localisation and 6D pose estimation of multiple objects. However, most algorithms need one network per object class to be trained in order to provide the best…

Computer Vision and Pattern Recognition · Computer Science 2022-12-12 Niklas Gard , Anna Hilsmann , Peter Eisert

Visual imitation learning provides a framework for learning complex manipulation behaviors by leveraging human demonstrations. However, current interfaces for imitation such as kinesthetic teaching or teleoperation prohibitively restrict…

Robotics · Computer Science 2020-08-12 Sarah Young , Dhiraj Gandhi , Shubham Tulsiani , Abhinav Gupta , Pieter Abbeel , Lerrel Pinto

Estimating the 3D pose of desktop objects is crucial for applications such as robotic manipulation. Many existing approaches to this problem require a depth map of the object for both training and prediction, which restricts them to opaque,…

Computer Vision and Pattern Recognition · Computer Science 2020-05-20 Xingyu Liu , Rico Jonschkowski , Anelia Angelova , Kurt Konolige

Accurate estimation of the relative pose between an object and a robot hand is critical for many manipulation tasks. However, most of the existing object-in-hand pose datasets use two-finger grippers and also assume that the object remains…

Robotics · Computer Science 2023-04-11 Yuyang Tu , Junnan Jiang , Shuang Li , Norman Hendrich , Miao Li , Jianwei Zhang

This paper focuses on vision-based pose estimation for multiple rigid objects placed in clutter, especially in cases involving occlusions and objects resting on each other. Progress has been achieved recently in object recognition given…

Robotics · Computer Science 2019-04-04 Chaitanya Mitash , Abdeslam Boularias , Kostas Bekris

A key technical challenge in performing 6D object pose estimation from RGB-D image is to fully leverage the two complementary data sources. Prior works either extract information from the RGB image and depth separately or use costly…

Computer Vision and Pattern Recognition · Computer Science 2019-01-16 Chen Wang , Danfei Xu , Yuke Zhu , Roberto Martín-Martín , Cewu Lu , Li Fei-Fei , Silvio Savarese

Part assembly is a typical but challenging task in robotics, where robots assemble a set of individual parts into a complete shape. In this paper, we develop a robotic assembly simulation environment for furniture assembly. We formulate the…

Robotics · Computer Science 2021-12-21 Mingxin Yu , Lin Shao , Zhehuan Chen , Tianhao Wu , Qingnan Fan , Kaichun Mo , Hao Dong

This work presents a novel active visuo-tactile based framework for robotic systems to accurately estimate pose of objects in dense cluttered environments. The scene representation is derived using a novel declutter graph (DG) which…

Visual place recognition algorithms trade off three key characteristics: their storage footprint, their computational requirements, and their resultant performance, often expressed in terms of recall rate. Significant prior work has…

Robotics · Computer Science 2020-03-13 Sourav Garg , Michael Milford
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