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Recent advancements in 3D content generation from text or a single image struggle with limited high-quality 3D datasets and inconsistency from 2D multi-view generation. We introduce DiffSplat, a novel 3D generative framework that natively…

Computer Vision and Pattern Recognition · Computer Science 2025-01-29 Chenguo Lin , Panwang Pan , Bangbang Yang , Zeming Li , Yadong Mu

LongSplat addresses critical challenges in novel view synthesis (NVS) from casually captured long videos characterized by irregular camera motion, unknown camera poses, and expansive scenes. Current methods often suffer from pose drift,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Chin-Yang Lin , Cheng Sun , Fu-En Yang , Min-Hung Chen , Yen-Yu Lin , Yu-Lun Liu

Differentiable 3D Gaussian splatting has emerged as an efficient and flexible rendering technique for representing complex scenes from a collection of 2D views and enabling high-quality real-time novel-view synthesis. However, its reliance…

Graphics · Computer Science 2025-01-16 Meenakshi Krishnan , Liam Fowl , Ramani Duraiswami

Reconstructing and rendering 3D objects from highly sparse views is of critical importance for promoting applications of 3D vision techniques and improving user experience. However, images from sparse views only contain very limited 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Chen Yang , Sikuang Li , Jiemin Fang , Ruofan Liang , Lingxi Xie , Xiaopeng Zhang , Wei Shen , Qi Tian

We present a novel-view rendering algorithm, Mode-GS, for ground-robot trajectory datasets. Our approach is based on using anchored Gaussian splats, which are designed to overcome the limitations of existing 3D Gaussian splatting…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Yonghan Lee , Jaehoon Choi , Dongki Jung , Jaeseong Yun , Soohyun Ryu , Dinesh Manocha , Suyong Yeon

Dynamic scene reconstruction from monocular video is essential for real-world applications. We introduce DGNS, a hybrid framework integrating \underline{D}eformable \underline{G}aussian Splatting and Dynamic \underline{N}eural…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Xuesong Li , Jinguang Tong , Jie Hong , Vivien Rolland , Lars Petersson

Gaussian splatting has recently gained traction as a compelling map representation for SLAM systems, enabling dense and photo-realistic scene modeling. However, its application to monocular SLAM remains challenging due to the lack of…

Robotics · Computer Science 2026-04-20 Dong-Uk Seo , Jinwoo Jeon , Eungchang Mason Lee , Hyun Myung

3D Gaussian Splatting has emerged as a promising technique for high-quality 3D rendering, leading to increasing interest in integrating 3DGS into realism SLAM systems. However, existing methods face challenges such as Gaussian primitives…

Robotics · Computer Science 2024-12-16 Lizhi Bai , Chunqi Tian , Jun Yang , Siyu Zhang , Masanori Suganuma , Takayuki Okatani

In this paper, we propose MoDGS, a new pipeline to render novel views of dy namic scenes from a casually captured monocular video. Previous monocular dynamic NeRF or Gaussian Splatting methods strongly rely on the rapid move ment of input…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Qingming Liu , Yuan Liu , Jiepeng Wang , Xianqiang Lyv , Peng Wang , Wenping Wang , Junhui Hou

Recent advances in data-driven geometric multi-view 3D reconstruction foundation models (e.g., DUSt3R) have shown remarkable performance across various 3D vision tasks, facilitated by the release of large-scale, high-quality 3D datasets.…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Wenyu Li , Sidun Liu , Peng Qiao , Yong Dou

We present a novel method for 6-DoF object tracking and high-quality 3D reconstruction from monocular RGBD video. Existing methods, while achieving impressive results, often struggle with complex objects, particularly those exhibiting…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Takuya Ikeda , Sergey Zakharov , Muhammad Zubair Irshad , Istvan Balazs Opra , Shun Iwase , Dian Chen , Mark Tjersland , Robert Lee , Alexandre Dilly , Rares Ambrus , Koichi Nishiwaki

Online novel view synthesis remains challenging, requiring robust scene reconstruction from sequential, often unposed, observations. We present ReCoSplat, an autoregressive feed-forward Gaussian Splatting model supporting posed or unposed…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Freeman Cheng , Botao Ye , Xueting Li , Junqi You , Fangneng Zhan , Ming-Hsuan Yang

Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have advanced 3D reconstruction and novel view synthesis, but remain heavily dependent on accurate camera poses and dense viewpoint coverage. These requirements limit their…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Jiahui Lu , Haihong Xiao , Xueyan Zhao , Wenxiong Kang

Recent progress in feed-forward 3D Gaussian Splatting (3DGS) has notably improved rendering quality. However, the spatially uniform and highly redundant 3DGS map generated by previous feed-forward 3DGS methods limits their integration into…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Zicheng Zhang , Xiangting Meng , Ke Wu , Wenchao Ding

Recently, 3D Gaussian splatting has gained attention for its capability to generate high-fidelity rendering results. At the same time, most applications such as games, animation, and AR/VR use mesh-based representations to represent and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Jaehoon Choi , Yonghan Lee , Hyungtae Lee , Heesung Kwon , Dinesh Manocha

We present VicaSplat, a novel framework for joint 3D Gaussians reconstruction and camera pose estimation from a sequence of unposed video frames, which is a critical yet underexplored task in real-world 3D applications. The core of our…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Zhiqi Li , Chengrui Dong , Yiming Chen , Zhangchi Huang , Peidong Liu

Feedforward 3D Gaussian Splatting (3DGS) overcomes the limitations of optimization-based 3DGS by enabling fast and high-quality reconstruction without the need for per-scene optimization. However, existing feedforward approaches typically…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Anran Wu , Long Peng , Xin Di , Xueyuan Dai , Chen Wu , Yang Wang , Xueyang Fu , Yang Cao , Zheng-Jun Zha

Image-based 3D reconstruction is a challenging task that involves inferring the 3D shape of an object or scene from a set of input images. Learning-based methods have gained attention for their ability to directly estimate 3D shapes. This…

Computer Vision and Pattern Recognition · Computer Science 2024-09-02 Anurag Dalal , Daniel Hagen , Kjell G. Robbersmyr , Kristian Muri Knausgård

Feed-forward 3D Gaussian splatting (3DGS) models have gained significant popularity due to their ability to generate scenes immediately without needing per-scene optimization. Although omnidirectional images are becoming more popular since…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Suyoung Lee , Jaeyoung Chung , Kihoon Kim , Jaeyoo Huh , Gunhee Lee , Minsoo Lee , Kyoung Mu Lee

Modeling open-vocabulary language fields in 3D is essential for intuitive human-AI interaction and querying within physical environments. State-of-the-art approaches, such as LangSplat, leverage 3D Gaussian Splatting to efficiently…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Pranav Saxena
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