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Related papers: MonoSplat: Generalizable 3D Gaussian Splatting fro…

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This paper presents a unified framework that allows high-quality dynamic Gaussian Splatting from both defocused and motion-blurred monocular videos. Due to the significant difference between the formation processes of defocus blur and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Xuankai Zhang , Junjin Xiao , Qing Zhang

Feed-forward geometric foundation models can infer dense point clouds and camera motion directly from RGB streams, providing priors for monocular SLAM. However, their predictions are often view-dependent and noisy: geometry can vary across…

Robotics · Computer Science 2026-04-14 Evgenii Kruzhkov , Sven Behnke

Prevailing 2D-centric visuomotor policies exhibit a pronounced deficiency in novel view generalization, as their reliance on static observations hinders consistent action mapping across unseen views. In response, we introduce GenSplat, a…

Robotics · Computer Science 2026-04-01 Sen Wang , Huaiyi Dong , Jingyi Tian , Jiayi Li , Zhuo Yang , Tongtong Cao , Anlin Chen , Shuang Wu , Le Wang , Sanping Zhou

Sparse Multi-view Images can be Learned to predict explicit radiance fields via Generalizable Gaussian Splatting approaches, which can achieve wider application prospects in real-life when ground-truth camera parameters are not required as…

Computer Vision and Pattern Recognition · Computer Science 2024-11-28 Yanyan Li , Yixin Fang , Federico Tombari , Gim Hee Lee

This paper tackles the problem of generalizable 3D-aware generation from monocular datasets, e.g., ImageNet. The key challenge of this task is learning a robust 3D-aware representation without multi-view or dynamic data, while ensuring…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Yuxin Wang , Qianyi Wu , Dan Xu

While 3D Gaussian Splatting (3DGS) achieves real-time photorealistic rendering, its performance degrades significantly when training images contain transient objects that violate multi-view consistency. Existing methods face a circular…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Xu Wang , Zhiru Wang , Shiyun Xie , Chengwei Pan , Yisong Chen

High-fidelity 3D reconstruction of common indoor scenes is crucial for VR and AR applications. 3D Gaussian splatting, a novel differentiable rendering technique, has achieved state-of-the-art novel view synthesis results with high rendering…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Matias Turkulainen , Xuqian Ren , Iaroslav Melekhov , Otto Seiskari , Esa Rahtu , Juho Kannala

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for generating photorealistic renderings of a scene in real-time. However, the volumetric nature of 3DGS limits its ability to accurately capture surface geometry. To address…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Prajwal Gupta C. R. , Divyam Sheth , Jinjoo Ha , Mirela Ostrek , Justus Thies

Sparse-view reconstruction models typically require precise camera poses, yet obtaining these parameters from sparse-view images remains challenging. We introduce FreeSplatter, a scalable feed-forward framework that generates high-quality…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Jiale Xu , Shenghua Gao , Ying Shan

Monocular 3D Gaussian Splatting SLAM suffers from critical limitations in time efficiency, geometric accuracy, and multi-view consistency. These issues stem from the time-consuming $\textit{Train-from-Scratch}$ optimization and the lack of…

Robotics · Computer Science 2026-04-06 Zicheng Zhang , Ke Wu , Xiangting Meng , Keyu Liu , Jieru Zhao , Wenchao Ding

Feed-forward 3D Gaussian Splatting methods enable single-pass reconstruction and real-time rendering. However, they typically adopt rigid pixel-to-Gaussian or voxel-to-Gaussian pipelines that uniformly allocate Gaussians, leading to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Injae Kim , Chaehyeon Kim , Minseong Bae , Minseok Joo , Hyunwoo J. Kim

Recently, generalizable human Gaussian splatting from sparse-view inputs has been actively studied for the photorealistic human rendering. Most existing methods rely on explicit geometric constraints or predefined structural representations…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Jingi Kim , Wonjun Kim

Feature extraction, matching, structure from motion (SfM), and novel view synthesis (NVS) have traditionally been treated as separate problems with independent optimization objectives. We present GloSplat, a framework that performs…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Tianyu Xiong , Rui Li , Linjie Li , Jiaqi Yang

Multi-modal scene reconstruction integrating RGB and thermal infrared data is essential for robust environmental perception across diverse lighting and weather conditions. However, extending 3D Gaussian Splatting (3DGS) to multi-spectral…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Zhaoqi Su , Shihai Chen , Xinyan Lin , Liqin Huang , Zhipeng Su , Xiaoqiang Lu

Novel-view synthesis and 3D reconstruction from sparse posed images are central to robotics and AR/VR. Yet, feed-forward 3D Gaussian reconstruction fails under lowlight due to noise, color shifts, and unreliable correspondence. We propose…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Fuzhen Jiang , Zengtian Xie , Zhuoran Li

3D Gaussian Splatting has achieved impressive performance in novel view synthesis with real-time rendering capabilities. However, reconstructing high-quality surfaces with fine details using 3D Gaussians remains a challenging task. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Jiepeng Wang , Yuan Liu , Peng Wang , Cheng Lin , Junhui Hou , Xin Li , Taku Komura , Wenping Wang

Generalizable 3D Gaussian Splatting has recently emerged as an efficient approach for novel-view synthesis, enabling feed-forward synthesis from only a few input views. However, existing pixel-wise feed-forward methods suffer from…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Hoang Chuong Nguyen , Renjie Wu , Jose M. Alvarez , Miaomiao Liu

Recently, 3D Gaussian Splatting has emerged as a prominent research direction owing to its ultrarapid training speed and high-fidelity rendering capabilities. However, the unstructured and irregular nature of Gaussian point clouds poses…

Computer Vision and Pattern Recognition · Computer Science 2026-02-16 Xiao Ren , Yu Liu , Ning An , Jian Cheng , Xin Qiao , He Kong

Object-level 3D reconstruction play important roles across domains such as cultural heritage digitization, industrial manufacturing, and virtual reality. However, existing Gaussian Splatting-based approaches generally rely on full-scene…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Shuai Guo , Ao Guo , Junchao Zhao , Qi Chen , Yuxiang Qi , Zechuan Li , Dong Chen , Tianjia Shao , Mingliang Xu

Reconstructing deformable endoscopic tissues is crucial for achieving robot-assisted surgery. However, 3D Gaussian Splatting-based approaches encounter challenges in achieving consistent tissue surface reconstruction, while existing…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Yangsen Chen , Hao Wang