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Related papers: Metric Distortion for Tournament Voting and Beyond

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In the paper, we define a new parameter for tournaments called degreewidth which can be seen as a measure of how far is the tournament from being acyclic. The degreewidth of a tournament $T$ denoted by $\Delta(T)$ is the minimum value $k$…

Discrete Mathematics · Computer Science 2022-12-13 Tom Davot , Lucas Isenmann , Sanjukta Roy , Jocelyn Thiebaut

The paper develops a new technique to extract a characteristic subset from a random source that repeatedly samples from a set of elements. Here a characteristic subset is a set that when containing an element contains all elements that have…

Discrete Mathematics · Computer Science 2017-04-28 Pascal Schweitzer

Knockout tournaments, also known as single-elimination or cup tournaments, are a popular form of sports competitions. In the standard probabilistic setting, for each pairing of players, one of the players wins the game with a certain (a…

Data Structures and Algorithms · Computer Science 2024-12-17 Juhi Chaudhary , Hendrik Molter , Meirav Zehavi

We study how electoral rules shape polarization dynamics when voters and candidates both adapt to repeated election outcomes. We introduce two geometric primitives for comparing rules under this feedback: the \emph{winner radius} $R_t =…

Computer Science and Game Theory · Computer Science 2026-04-23 Sumit Mukherjee

A knockout tournament is one of the most simple and popular forms of competition. Here, we are given a binary tournament tree where all leaves are labeled with seed position names. The players participating in the tournament are assigned to…

Discrete Mathematics · Computer Science 2025-06-05 Klim Efremenko , Hendrik Molter , Meirav Zehavi

Motivated by the difficulty of specifying complete ordinal preferences over a large set of $m$ candidates, we study voting rules that are computable by querying voters about $t < m$ candidates. Generalizing prior works that focused on…

Computer Science and Game Theory · Computer Science 2024-09-30 Daniel Halpern , Safwan Hossain , Jamie Tucker-Foltz

The main idea of the {\em distance rationalizability} approach to view the voters' preferences as an imperfect approximation to some kind of consensus is deeply rooted in social choice literature. It allows one to define ("rationalize")…

Computer Science and Game Theory · Computer Science 2010-09-03 Edith Elkind , Piotr Faliszewski , Arkadii Slinko

We consider a spatial voting model where both candidates and voters are positioned in the $d$-dimensional Euclidean space, and each voter ranks candidates based on their proximity to the voter's ideal point. We focus on the scenario where…

Computer Science and Game Theory · Computer Science 2025-05-20 Hadas Shachnai , Rotem Shavitt , Andreas Wiese

The important Kemeny problem, which consists of computing median consensus rankings of an election with respect to the Kemeny voting rule, admits important applications in biology and computational social choice and was generalized recently…

Computer Science and Game Theory · Computer Science 2023-05-01 Xuan Kien Phung , Sylvie Hamel

Our work is devoted to the metric facility location problem and addresses the selfish behavior of the players. It contributes to the line of work initiated by Procaccia and Tennenholtz [EC09] on approximate mechanism design without money.…

Computer Science and Game Theory · Computer Science 2012-02-10 Nick Gravin , Dominik Scheder

In most social choice settings, the participating agents express their preferences over the different alternatives in the form of linear orderings. While this clearly simplifies preference elicitation, it inevitably leads to poor…

Computer Science and Game Theory · Computer Science 2022-10-05 Georgios Amanatidis , Georgios Birmpas , Aris Filos-Ratsikas , Alexandros A. Voudouris

Classical voting rules assume that ballots are complete preference orders over candidates. However, when the number of candidates is large enough, it is too costly to ask the voters to rank all candidates. We suggest to fix a rank k, to ask…

Computer Science and Game Theory · Computer Science 2020-02-17 Manel Ayadi , Nahla Ben amor , Jérôme Lang

We introduce a novel definition for a small set R of k points being "representative" of a larger set in a metric space. Given a set V (e.g., documents or voters) to represent, and a set C of possible representatives, our criterion requires…

Computer Science and Game Theory · Computer Science 2024-01-25 Yusuf Hakan Kalayci , David Kempe , Vikram Kher

Mechanism design is concerned with settings where a policymaker (or social planner) faces the problem of aggregating the announced preferences of multiple agents into a collective (or social), system-wide decision. One of the most important…

Multiagent Systems · Computer Science 2020-03-02 Mohammad Ali Javidian , Pooyan Jamshidi , Marco Valtorta , Rasoul Ramezanian

We form a "map of tournaments" by adapting the map framework from the world of elections. By a tournament we mean a complete directed graph where the nodes are the players and an edge points from a winner of a game to the loser (with no…

Computer Science and Game Theory · Computer Science 2026-01-27 Filip Nikolow , Piotr Faliszewski , Stanisław Szufa

In the committee selection problem, the goal is to choose a subset of size $k$ from a set of candidates $C$ that collectively gives the best representation to a set of voters. We consider this problem in Euclidean $d$-space where each…

Computer Science and Game Theory · Computer Science 2023-08-15 Chinmay Sonar , Subhash Suri , Jie Xue

The Possible-Winner problem asks, given an election where the voters' preferences over the set of candidates is partially specified, whether a distinguished candidate can become a winner. In this work, we consider the computational…

Computer Science and Game Theory · Computer Science 2018-02-27 Batya Kenig

We initiate the study of distortion in stable matching. Concretely, we aim to design algorithms that have limited access to the agents' cardinal preferences and compute stable matchings of high quality with respect to some aggregate…

Computer Science and Game Theory · Computer Science 2026-02-17 Aris Filos-Ratsikas , Georgios Kalantzis

In this paper, we develop the metric geometry of ranking statistics, proving that the two major permutation distances in the statistics literature -- Kendall tau and Spearman footrule -- extend naturally to incomplete rankings with both…

Metric Geometry · Mathematics 2026-02-12 Moon Duchin , Kristopher Tapp

An {\it inversion} of a tournament $T$ is obtained by reversing the direction of all edges with both endpoints in some set of vertices. Let ${\rm inv}_k(T)$ be the minimum length of a sequence of inversions using sets of size at most $k$…

Combinatorics · Mathematics 2023-12-05 Raphael Yuster
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