Related papers: CHRIS: Clothed Human Reconstruction with Side View…
We propose a practical framework for designing a physically consistent reconfigurable intelligent surface (RIS) to overcome the inefficiency of the conventional phase gradient approach. For a section of Cape Town and across three different…
Robot-assisted dressing could benefit the lives of many people such as older adults and individuals with disabilities. Despite such potential, robot-assisted dressing remains a challenging task for robotics as it involves complex…
Pose Guided Human Image Synthesis (PGHIS) is a challenging task of transforming a human image from the reference pose to a target pose while preserving its style. Most existing methods encode the texture of the whole reference human image…
This research aims to study a self-supervised 3D clothing reconstruction method, which recovers the geometry shape and texture of human clothing from a single image. Compared with existing methods, we observe that three primary challenges…
Synthetic data used for scene text detection and recognition tasks have proven effective. However, there are still two problems: First, the color schemes used for text coloring in the existing methods are relatively fixed color key-value…
Contrastive learning has gained significant attention in skeleton-based action recognition for its ability to learn robust representations from unlabeled data. However, existing methods rely on a single skeleton convention, which limits…
Cloth-changing person re-identification aims at recognizing the same person with clothing changes across non-overlapping cameras. Advanced methods either resort to identity-related auxiliary modalities (e.g., sketches, silhouettes, and…
Existing image synthesis methods for natural scenes focus primarily on foreground control, often reducing the background to simplistic textures. Consequently, these approaches tend to overlook the intrinsic correlation between foreground…
Removing the undesired reflections from images taken through the glass is of broad application to various computer vision tasks. Non-learning based methods utilize different handcrafted priors such as the separable sparse gradients caused…
Robust local feature representations are essential for spatial intelligence tasks such as robot navigation and augmented reality. Establishing reliable correspondences requires descriptors that provide both high discriminative power and…
Reconstruction of a 3D shape from a single 2D image is a classical computer vision problem, whose difficulty stems from the inherent ambiguity of recovering occluded or only partially observed surfaces. Recent methods address this challenge…
Recent advancements in controllable human image generation have led to zero-shot generation using structural signals (e.g., pose, depth) or facial appearance. Yet, generating human images conditioned on multiple parts of human appearance…
We propose Differentiable Stereopsis, a multi-view stereo approach that reconstructs shape and texture from few input views and noisy cameras. We pair traditional stereopsis and modern differentiable rendering to build an end-to-end model…
Referring image segmentation aims to segment a referent via a natural linguistic expression.Due to the distinct data properties between text and image, it is challenging for a network to well align text and pixel-level features. Existing…
We present a method to reconstruct time-consistent human body models from monocular videos, focusing on extremely loose clothing or handheld object interactions. Prior work in human reconstruction is either limited to tight clothing with no…
Gait recognition is instrumental in crime prevention and social security, for it can be conducted at a long distance to figure out the identity of persons. However, existing datasets and methods cannot satisfactorily deal with the most…
Achieving realistic animated human avatars requires accurate modeling of pose-dependent clothing deformations. Existing learning-based methods heavily rely on the Linear Blend Skinning (LBS) of minimally-clothed human models like SMPL to…
Virtual try-on is a promising application of computer graphics and human computer interaction that can have a profound real-world impact especially during this pandemic. Existing image-based works try to synthesize a try-on image from a…
We present TexMesh, a novel approach to reconstruct detailed human meshes with high-resolution full-body texture from RGB-D video. TexMesh enables high quality free-viewpoint rendering of humans. Given the RGB frames, the captured…
Single-view textured human reconstruction aims to reconstruct a clothed 3D digital human by inputting a monocular 2D image. Existing approaches include feed-forward methods, limited by scarce 3D human data, and diffusion-based methods,…