Related papers: NeuSEditor: From Multi-View Images to Text-Guided …
We present NeRFEditor, an efficient learning framework for 3D scene editing, which takes a video captured over 360{\deg} as input and outputs a high-quality, identity-preserving stylized 3D scene. Our method supports diverse types of…
Neural implicit 3D representations have emerged as a powerful paradigm for reconstructing surfaces from multi-view images and synthesizing novel views. Unfortunately, existing methods such as DVR or IDR require accurate per-pixel object…
Recently, neural implicit surfaces learning by volume rendering has become popular for multi-view reconstruction. However, one key challenge remains: existing approaches lack explicit multi-view geometry constraints, hence usually fail to…
Surface reconstruction has traditionally relied on the Multi-View Stereo (MVS)-based pipeline, which often suffers from noisy and incomplete geometry. This is due to that although MVS has been proven to be an effective way to recover the…
This paper presents a method, namely NeuS-PIR, for recovering relightable neural surfaces using pre-integrated rendering from multi-view images or video. Unlike methods based on NeRF and discrete meshes, our method utilizes implicit neural…
Diffusion models have revolutionized text-driven video editing. However, applying these methods to real-world editing encounters two significant challenges: (1) the rapid increase in GPU memory demand as the number of frames grows, and (2)…
Recent advances in 3D deep learning have shown that it is possible to train highly effective deep models for 3D shape generation, directly from 2D images. This is particularly interesting since the availability of 3D models is still limited…
We proposed a generalized method, NeuralSSD, for reconstructing a 3D implicit surface from the widely-available point cloud data. NeuralSSD is a solver-based on the neural Galerkin method, aimed at reconstructing higher-quality and accurate…
Recent advancements in diffusion models have shown remarkable proficiency in editing 2D images based on text prompts. However, extending these techniques to edit scenes in Neural Radiance Fields (NeRF) is complex, as editing individual 2D…
We present a novel method, called NeuralUDF, for reconstructing surfaces with arbitrary topologies from 2D images via volume rendering. Recent advances in neural rendering based reconstruction have achieved compelling results. However,…
Recent advances in implicit neural representations have made them a popular choice for modeling 3D geometry, achieving impressive results in tasks such as shape representation, reconstruction, and learning priors. However, directly editing…
Neural implicit methods have achieved high-quality 3D object surfaces under slight specular highlights. However, high specular reflections (HSR) often appear in front of target objects when we capture them through glasses. The complex…
With the popularity of implicit neural representations, or neural radiance fields (NeRF), there is a pressing need for editing methods to interact with the implicit 3D models for tasks like post-processing reconstructed scenes and 3D…
Image and shape editing are ubiquitous among digital artworks. Graphics algorithms facilitate artists and designers to achieve desired editing intents without going through manually tedious retouching. In the recent advance of machine…
Recent advances in neural rendering have shown great potential for reconstructing scenes from multiview images. However, accurately representing objects with glossy surfaces remains a challenge for existing methods. In this work, we…
This paper proposes a technique for efficiently modeling dynamic humans by explicifying the implicit neural fields via a Neural Explicit Surface (NES). Implicit neural fields have advantages over traditional explicit representations in…
3D shape editing is widely used in a range of applications such as movie production, computer games and computer aided design. It is also a popular research topic in computer graphics and computer vision. In past decades, researchers have…
Recent work has demonstrated that volumetric scene representations combined with differentiable volume rendering can enable photo-realistic rendering for challenging scenes that mesh reconstruction fails on. However, these methods entangle…
Neural radiance fields (NeRF) achieve highly photo-realistic novel-view synthesis, but it's a challenging problem to edit the scenes modeled by NeRF-based methods, especially for dynamic scenes. We propose editable neural radiance fields…
While large-scale pre-trained text-to-image models can synthesize diverse and high-quality human-centric images, an intractable problem is how to preserve the face identity for conditioned face images. Existing methods either require…