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With the rise of short video platforms represented by TikTok, the trend of users expressing their creativity through photos and videos has increased dramatically. However, ordinary users lack the professional skills to produce high-quality…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Sixiao Zheng , Jingyang Huo , Yu Wang , Yanwei Fu

Existing video avatar models can produce fluid human animations, yet they struggle to move beyond mere physical likeness to capture a character's authentic essence. Their motions typically synchronize with low-level cues like audio rhythm,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Jianwen Jiang , Weihong Zeng , Zerong Zheng , Jiaqi Yang , Chao Liang , Wang Liao , Han Liang , Yuan Zhang , Mingyuan Gao

Understanding video content is pivotal for advancing real-world applications like activity recognition, autonomous systems, and human-computer interaction. While scene graphs are adept at capturing spatial relationships between objects in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Raphael Ruschel , Md Awsafur Rahman , Hardik Prajapati , Suya You , B. S. Manjuanth

Recent advancements in video generation, particularly in diffusion models, have driven notable progress in text-to-video (T2V) and image-to-video (I2V) synthesis. However, challenges remain in effectively integrating dynamic motion signals…

Computer Vision and Pattern Recognition · Computer Science 2025-07-04 Ziye Li , Hao Luo , Xincheng Shuai , Henghui Ding

Human image animation involves generating a video from a static image by following a specified pose sequence. Current approaches typically adopt a multi-stage pipeline that separately learns appearance and motion, which often leads to…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Qilin Wang , Zhengkai Jiang , Chengming Xu , Jiangning Zhang , Yabiao Wang , Xinyi Zhang , Yun Cao , Weijian Cao , Chengjie Wang , Yanwei Fu

Text-to-video (T2V) diffusion models have shown promising capabilities in synthesizing realistic videos from input text prompts. However, the input text description alone provides limited control over the precise objects movements and…

Computer Vision and Pattern Recognition · Computer Science 2025-02-20 Yen-Siang Wu , Chi-Pin Huang , Fu-En Yang , Yu-Chiang Frank Wang

Character image animation is gaining significant importance across various domains, driven by the demand for robust and flexible multi-subject rendering. While existing methods excel in single-person animation, they struggle to handle…

Computer Vision and Pattern Recognition · Computer Science 2026-01-19 Shuai Tan , Biao Gong , Ke Ma , Yutong Feng , Qiyuan Zhang , Yan Wang , Yujun Shen , Hengshuang Zhao

This report presents MagicAvatar, a framework for multimodal video generation and animation of human avatars. Unlike most existing methods that generate avatar-centric videos directly from multimodal inputs (e.g., text prompts), MagicAvatar…

Graphics · Computer Science 2023-08-29 Jianfeng Zhang , Hanshu Yan , Zhongcong Xu , Jiashi Feng , Jun Hao Liew

Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Qianqian Wang , Vickie Ye , Hang Gao , Weijia Zeng , Jake Austin , Zhengqi Li , Angjoo Kanazawa

Traditional 3D morphable face models (3DMMs) provide fine-grained control over expression but cannot easily capture geometric and appearance details. Neural volumetric representations approach photorealism but are hard to animate and do not…

Computer Vision and Pattern Recognition · Computer Science 2022-11-07 Yufeng Zheng , Victoria Fernández Abrevaya , Marcel C. Bühler , Xu Chen , Michael J. Black , Otmar Hilliges

We study video crowd counting, which is to estimate the number of objects (people in this paper) in all the frames of a video sequence. Previous work on crowd counting is mostly on still images. There has been little work on how to properly…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Haoyue Bai , S. -H. Gary Chan

Dense 3D tracking from monocular video is fundamental to dynamic scene understanding. While recent 3D foundation models provide reliable per-frame geometry, recovering object motion in this geometry remains challenging and benefits from…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Jisu Nam , Jahyeok Koo , Soowon Son , Jaewoo Jung , Honggyu An , Junhwa Hur , Seungryong Kim

Generating natural human motion from a story has the potential to transform the landscape of animation, gaming, and film industries. A new and challenging task, Story-to-Motion, arises when characters are required to move to various…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Zhongfei Qing , Zhongang Cai , Zhitao Yang , Lei Yang

Understanding 3D motion from videos presents inherent challenges due to the diverse types of movement, ranging from rigid and deformable objects to articulated structures. To overcome this, we propose Liv3Stroke, a novel approach for…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Jaeah Lee , Changwoon Choi , Young Min Kim , Jaesik Park

Even though large-scale text-to-image generative models show promising performance in synthesizing high-quality images, applying these models directly to image editing remains a significant challenge. This challenge is further amplified in…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Shutong Jin , Ruiyu Wang , Florian T. Pokorny

While there has been significant progress in the field of 3D avatar creation from visual observations, modeling physically plausible dynamics of humans with loose garments remains a challenging problem. Although a few existing works address…

Graphics · Computer Science 2025-10-03 Changmin Lee , Jihyun Lee , Tae-Kyun Kim

We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the availability of a production-quality photo-realistic 3D model of…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Hyeongwoo Kim , Florian Bernard , Marc Habermann , Wenping Wang , Christian Theobalt

Novel view synthesis from monocular videos of dynamic scenes with unknown camera poses remains a fundamental challenge in computer vision and graphics. While recent advances in 3D representations such as Neural Radiance Fields (NeRF) and 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Mengqi Guo , Bo Xu , Yanyan Li , Gim Hee Lee

Analyzing human motion is a challenging task with a wide variety of applications in computer vision and in graphics. One such application, of particular importance in computer animation, is the retargeting of motion from one performer to…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Kfir Aberman , Rundi Wu , Dani Lischinski , Baoquan Chen , Daniel Cohen-Or

Recent advances in text-to-video (T2V) and image-to-video (I2V) models, have enabled the creation of visually compelling and dynamic videos from simple textual descriptions or initial frames. However, these models often fail to provide an…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Thomas Ressler-Antal , Frank Fundel , Malek Ben Alaya , Stefan Andreas Baumann , Felix Krause , Ming Gui , Björn Ommer