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We consider the precedence-constrained scheduling problem to minimize the total weighted completion time. For a single machine several $2$-approximation algorithms are known, which are based on linear programming and network flows. We show…

Data Structures and Algorithms · Computer Science 2023-09-22 Sven Jäger , Philipp Warode

Motivated by applications in the gig economy, we study approximation algorithms for a \emph{sequential pricing problem}. The input is a bipartite graph $G=(I,J,E)$ between individuals $I$ and jobs $J$. The platform has a value of $v_j$ for…

Data Structures and Algorithms · Computer Science 2022-05-19 Tristan Pollner , Mohammad Roghani , Amin Saberi , David Wajc

We present an approximation scheme for optimizing certain Quadratic Integer Programming problems with positive semidefinite objective functions and global linear constraints. This framework includes well known graph problems such as Minimum…

Computational Complexity · Computer Science 2015-03-19 Venkatesan Guruswami , Ali Kemal Sinop

We study the $b$-matching problem in bipartite graphs $G=(S,R,E)$. Each vertex $s\in S$ is a server with individual capacity $b_s$. The vertices $r\in R$ are requests that arrive online and must be assigned instantly to an eligible server.…

Data Structures and Algorithms · Computer Science 2022-07-01 Susanne Albers , Sebastian Schubert

We study a general scenario of simultaneous contests that allocate prizes based on equal sharing: each contest awards its prize to all players who satisfy some contest-specific criterion, and the value of this prize to a winner decreases as…

Computer Science and Game Theory · Computer Science 2022-07-19 Edith Elkind , Abheek Ghosh , Paul W. Goldberg

Design and analysis of constant competitive deterministic semi-online algorithms for the multi-processor scheduling problem with small number of identical machines have gained significant research interest in the last two decades. In the…

Data Structures and Algorithms · Computer Science 2021-06-10 Debasis Dwibedy , Rakesh Mohanty

We consider the well-studied game-theoretic version of machine scheduling in which jobs correspond to self-interested users and machines correspond to resources. Here each user chooses a machine trying to minimize her own cost, and such…

Computer Science and Game Theory · Computer Science 2019-12-18 Cong Chen , Paolo Penna , Yinfeng Xu

Today's multiagent systems have grown too complex to rely on centralized controllers, prompting increasing interest in the design of distributed algorithms. In this respect, game theory has emerged as a valuable tool to complement more…

Systems and Control · Computer Science 2020-02-19 Rahul Chandan , Dario Paccagnan , Jason R. Marden

In this work, we consider the problem of minimising the social cost in atomic congestion games. For this problem, we provide tight computational lower bounds along with taxation mechanisms yielding polynomial time algorithms with optimal…

Computer Science and Game Theory · Computer Science 2022-05-23 Dario Paccagnan , Martin Gairing

In this paper, we investigate the online allocation problem of maximizing the overall revenue subject to both lower and upper bound constraints. Compared to the extensively studied online problems with only resource upper bounds, the…

Machine Learning · Computer Science 2023-01-31 Qixin Zhang , Wenbing Ye , Zaiyi Chen , Haoyuan Hu , Enhong Chen , Yang Yu

We study {\em bottleneck congestion games} where the social cost is determined by the worst congestion of any resource. These games directly relate to network routing problems and also job-shop scheduling problems. In typical bottleneck…

Computer Science and Game Theory · Computer Science 2010-10-26 Rajgopal Kannan , Costas Busch , Athanasios Vasilakos

Path cover is a well-known intractable problem that finds a minimum number of vertex disjoint paths in a given graph to cover all the vertices. We show that a variant, where the objective function is not the number of paths but the number…

Data Structures and Algorithms · Computer Science 2018-03-09 Yinhui Cai , Guangting Chen , Yong Chen , Randy Goebel , Guohui Lin , Longcheng Liu , An Zhang

\textit{Weighted shortest processing time first} (WSPT) is one of the best known algorithms for total weighted completion time scheduling problems. For each job $J_j$, it first combines the two independent job parameters weight $w_j$ and…

Data Structures and Algorithms · Computer Science 2023-07-18 Samin Jamalabadi , Uwe Schwiegelshohn

We present a unified framework for designing and analyzing algorithms for online budgeted allocation problems (including online matching) and their generalization, the Online Generalized Assignment Problem (OnGAP). These problems have been…

Data Structures and Algorithms · Computer Science 2013-08-27 Rad Niazadeh , Robert D. Kleinberg

In the problem called single resource constraint scheduling, we are given $m$ identical machines and a set of jobs, each needing one machine to be processed as well as a share of a limited renewable resource $R$. A schedule of these jobs is…

Data Structures and Algorithms · Computer Science 2021-07-06 Klaus Jansen , Malin Rau

We study Matching and other related problems in a partial information setting where the agents' utilities for being matched to other agents are hidden and the mechanism only has access to ordinal preference information. Our model is…

Computer Science and Game Theory · Computer Science 2016-08-03 Elliot Anshelevich , Shreyas Sekar

We study online convex optimization in a setting where the learner seeks to minimize the sum of a per-round hitting cost and a movement cost which is incurred when changing decisions between rounds. We prove a new lower bound on the…

Machine Learning · Computer Science 2019-10-23 Gautam Goel , Yiheng Lin , Haoyuan Sun , Adam Wierman

We propose a new approach to competitive analysis in online scheduling by introducing the novel concept of competitive-ratio approximation schemes. Such a scheme algorithmically constructs an online algorithm with a competitive ratio…

Data Structures and Algorithms · Computer Science 2012-11-01 Elisabeth Günther , Olaf Maurer , Nicole Megow , Andreas Wiese

We revisit two well-studied scheduling problems in the unrelated machines setting where each job can have a different processing time on each machine. For minimizing total weighted completion time we give a 1.45-approximation, which…

Data Structures and Algorithms · Computer Science 2022-11-21 Sungjin Im , Shi Li

This paper introduces a dual-based algorithm framework for solving the regularized online resource allocation problems, which have potentially non-concave cumulative rewards, hard resource constraints, and a non-separable regularizer. Under…

Machine Learning · Computer Science 2023-07-18 Wanteng Ma , Ying Cao , Danny H. K. Tsang , Dong Xia