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Deep generative models have been recently extended to synthesizing 3D digital humans. However, previous approaches treat clothed humans as a single chunk of geometry without considering the compositionality of clothing and accessories. As a…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Taeksoo Kim , Shunsuke Saito , Hanbyul Joo

Exploring the semantic context in scene images is essential for indoor scene recognition. However, due to the diverse intra-class spatial layouts and the coexisting inter-class objects, modeling contextual relationships to adapt various…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Chuanxin Song , Hanbo Wu , Xin Ma

Spatial reasoning in 3D scenes requires precise geometric calculations that challenge vision-language models. Visual programming addresses this by decomposing problems into steps calling specialized tools, yet existing methods rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Shengguang Wu , Xiaohan Wang , Yuhui Zhang , Hao Zhu , Serena Yeung-Levy

We develop a real-time state estimation system to recover the pose and contact formation of an object relative to its environment. In this paper, we focus on the application of inserting an object picked by a suction cup into a tight space,…

Robotics · Computer Science 2018-03-22 Kuan-Ting Yu , Alberto Rodriguez

Neural implicit representations have been explored to enhance visual SLAM algorithms, especially in providing high-fidelity dense map. Existing methods operate robustly in static scenes but struggle with the disruption caused by moving…

Robotics · Computer Science 2024-05-17 Ziheng Xu , Jianwei Niu , Qingfeng Li , Tao Ren , Chen Chen

In the last years, the research interest in visual navigation towards objects in indoor environments has grown significantly. This growth can be attributed to the recent availability of large navigation datasets in photo-realistic simulated…

Computer Vision and Pattern Recognition · Computer Science 2025-02-20 Luca Barsellotti , Roberto Bigazzi , Marcella Cornia , Lorenzo Baraldi , Rita Cucchiara

Understanding 3D scenes requires flexible combinations of visual reasoning tasks, including depth estimation, novel view synthesis, and object manipulation, all of which are essential for perception and interaction. Existing approaches have…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Wanhee Lee , Klemen Kotar , Rahul Mysore Venkatesh , Jared Watrous , Honglin Chen , Khai Loong Aw , Daniel L. K. Yamins

To determine the 3D orientation and 3D location of objects in the surroundings of a camera mounted on a robot or mobile device, we developed two powerful algorithms in object detection and temporal tracking that are combined seamlessly for…

Computer Vision and Pattern Recognition · Computer Science 2017-09-06 David Joseph Tan , Nassir Navab , Federico Tombari

We propose a novel task of text-controlled human object interaction generation in 3D scenes with movable objects. Existing human-scene interaction datasets suffer from insufficient interaction categories and typically only consider…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xinhao Cai , Minghang Zheng , Xin Jin , Yang Liu

Robotic perception is becoming a key technology for navigation aids, especially helping individuals with visual impairments through spatial sonification. This paper introduces a mapping representation that accurately captures scene geometry…

Robotics · Computer Science 2025-04-18 Lan Wu , Craig Jin , Monisha Mushtary Uttsha , Teresa Vidal-Calleja

This paper presents a novel beacon light coding protocol, which enables fast and accurate identification of the beacons in an image. The protocol is provably robust to a predefined set of detection and decoding errors, and does not require…

Computer Vision and Pattern Recognition · Computer Science 2020-04-23 Roman Rabinovich , Ibrahim Jubran , Aaron Wetzler , Ron Kimmel

People who are blind or have low vision regularly use their hands to interact with the physical world to gain access to objects' shape, size, weight, and texture. However, many rich visual features remain inaccessible through touch alone,…

Human-Computer Interaction · Computer Science 2026-02-10 Ruei-Che Chang , Rosiana Natalie , Wenqian Xu , Jovan Zheng Feng Yap , Tiange Luo , Venkatesh Potluri , Anhong Guo

The recent release of the Apple Vision Pro has reignited interest in the metaverse, showcasing the intensified efforts of technology giants in developing platforms and devices to facilitate its growth. As the metaverse continues to…

Human-Computer Interaction · Computer Science 2024-04-30 Liming Xu , Dave Towey , Andrew P. French , Steve Benford

Real time combination of nanosensors and nanoactuators with virtual reality environment and multisensorial interfaces enable us to efficiently act and perceive at nanoscale. Advanced manipulation of nanoobjects and new strategies for…

Robotics · Computer Science 2008-01-07 Sylvain Marlière , Jean Loup Florens , Florence Marchi , Annie Luciani , Joel Chevrier

Recent research on Simultaneous Localization and Mapping (SLAM) based on implicit representation has shown promising results in indoor environments. However, there are still some challenges: the limited scene representation capability of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Wenhua Wu , Guangming Wang , Ting Deng , Sebastian Aegidius , Stuart Shanks , Valerio Modugno , Dimitrios Kanoulas , Hesheng Wang

Augmented reality (AR) games, particularly those designed for head-mounted displays, have grown increasingly prevalent. However, most existing systems depend on pre-scanned, static environments and rely heavily on continuous tracking or…

Human-Computer Interaction · Computer Science 2026-02-06 Liuchuan Yu , Ching-I Huang , Hsueh-Cheng Wang , Lap-Fai Yu

We address the problem of generating video features for action recognition. The spatial pyramid and its variants have been very popular feature models due to their success in balancing spatial location encoding and spatial invariance.…

Computer Vision and Pattern Recognition · Computer Science 2015-10-16 Zhenzhong Lan , Alexander G. Hauptmann

Estimating the 6D pose of an object from a single RGB image is a critical task that becomes additionally challenging when dealing with symmetric objects. Recent approaches typically establish one-to-one correspondences between image pixels…

Computer Vision and Pattern Recognition · Computer Science 2024-05-20 Yongliang Lin , Yongzhi Su , Sandeep Inuganti , Yan Di , Naeem Ajilforoushan , Hanqing Yang , Yu Zhang , Jason Rambach

Immersive viewing is emerging as the next interface evolution for human-computer interaction. A truly wireless immersive application necessitates immense data delivery with ultra-low latency, raising stringent requirements for…

Information Theory · Computer Science 2021-04-14 Hamidreza Bakhshzad Mahmoodi , MohammadJavad Salehi , Antti Tölli

Creating machines capable of understanding the world in 3D is essential in assisting designers that build and edit 3D environments and robots navigating and interacting within a three-dimensional space. Inspired by advances in language and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Aadarsh Sahoo , Vansh Tibrewal , Georgia Gkioxari